Commit Graph

714 Commits

Author SHA1 Message Date
53be043af4 Damage Challenge modes: OHKO and Gloom 2025-05-18 01:00:09 -05:00
04270990cb Merge remote-tracking branch 'origin/OverworldShuffle' into GwaaKiwi 2025-05-04 15:24:08 -05:00
codemann8
fcaaab30a4 Initial Follower Shuffle Implementation 2025-04-30 06:45:16 -05:00
9ad70fb3d7 Add sanctuary goal 2025-03-10 08:37:55 -05:00
979a710d5c Crystal book setting 2025-03-09 16:50:55 -05:00
4c498a723b Add dark_room settings 2025-03-08 18:18:06 -06:00
62eb78e1ce Add json spoiler option 2025-03-02 00:19:57 -06:00
b9a11e75bb Add all-mimics mode 2025-03-01 13:09:40 -06:00
codemann8
9bca4988b3 Merged in DR v1.4.8 2025-01-15 22:32:29 -06:00
aerinon
c7a57d63fa feat: customizer options for prices in shops and money balance tuning 2025-01-15 14:34:46 -07:00
aerinon
ed5627d5bc feat: mirror scroll forced on in DR modes, fix settings code bit for it 2025-01-07 15:56:33 -07:00
Telethar
d558e14065 Add Mirror Scroll as an option instead of baking it into door shuffle. 2025-01-07 15:12:24 -07:00
codemann8
ea5ad39a07 Renaming keyword for Nearby dungeon item shuffle from 'district' to 'nearby' 2025-01-05 03:42:52 -06:00
codemann8
9eba1d4c40 Fixed issue with prize shuffle where HMG uses cross dungeon paths to show prize on map 2025-01-02 22:58:07 -06:00
codemann8
1247716e92 Implemented District/Nearby Dungeon Item Shuffle 2024-12-24 12:09:16 -06:00
codemann8
3d1190375e Merged in DR v1.4.7.2 2024-12-24 11:38:15 -06:00
aerinon
d2f4271a87 fix: make shuffleganon per player 2024-12-23 10:16:58 -07:00
codemann8
507fbeece9 Fix minor issue with shuffle_ganon option missing player check 2024-12-21 18:57:28 -06:00
codemann8
a5d572a41c Prevent duplicate entrance entries 2024-12-17 06:26:07 -06:00
codemann8
c38cb4d874 Some corrections and improvements to pathing logic 2024-12-17 05:32:07 -06:00
codemann8
a5bfd41aca Added Thieves Maiden to followers that have pathing logic 2024-12-17 05:27:46 -06:00
codemann8
9d69745c37 Minor casing adjustment 2024-12-08 01:30:57 -06:00
aerinon
718ef718f4 fix: broken compare 2024-12-02 10:43:07 -07:00
aerinon
a2075ec992 fix: inconsistent treatment of beemizer 2024-11-12 14:10:28 -07:00
codemann8
89e91a85fd Merged in DR v1.4.5 2024-08-21 03:57:12 -05:00
codemann8
47214bc40a Fixed issue with prize shuffle where HMG uses cross dungeon paths to show prize on map 2024-08-16 19:59:18 -05:00
aerinon
336a9379b6 change: renamed "default" key logic algorithm to "dangerous" 2024-06-07 15:48:43 -06:00
codemann8
3b287466b3 Fixed issue with Prize Shuffle not adding prize locations to district locations 2024-06-05 04:19:39 -05:00
aerinon
28872c8d27 feat: skull woods er options 2024-05-28 14:52:24 -06:00
codemann8
be904a8f3b Merged in DR v1.4.1.12 2024-05-23 21:49:24 -05:00
codemann8
103e098a2e Initial Prize Shuffle Implementation
commit c89c5d3798e2a777011e90d565d74af792330d9f
commit 4159f2e7097fca648828a60d8f6878211d0ded9e
commit a80e3a4301d69146ccfffe0f2f375adac381e165
commit d8ac588cb904152831f514d8276be4e39a43dcd0
commit 68eb75e3391631355b4f56f1dcb7e9dadadf1fdf
commit ba241b47964eadfb40ad323f87b1117598dd91a6
commit aed2821c7165822f5fd5cc1ff3f58f2af095d915
commit bd1c5d8d35ae3cae5f27f236346fff057b7b8cd7
commit f034e31cc585a1648657fc2c4850ebc0c1d8bf78

Author: codemann8 <codemann8@gmail.com>
2024-05-23 18:40:50 -05:00
aerinon
2694efeb9f fix: issues with major_only and too mnay major items
chore: reformatted spoiler, moved crystal reqs to requirements
2024-05-14 14:08:33 -06:00
Catobat
71ab2b96fd Fix oversight with some modes 2024-05-11 03:10:17 +02:00
Catobat
d792560c9a Customizer option to always allow flipping Sanctuary 2024-05-11 02:16:59 +02:00
aerinon
bb5236d5d4 feat: promote new entrance shuffle algorithm out of experimental 2024-05-06 16:55:48 -06:00
aerinon
3f08cc2a7d fix: minor traversal error, was hiding other potential issues 2024-05-06 15:57:21 -06:00
codemann8
dab9d75dc1 Merged in DR v1.4.1.11 2024-04-25 15:06:59 -05:00
aerinon
20e60c8a1d feat(spoiler): introducing custom spoiler levels 2024-04-22 08:35:17 -06:00
codemann8
4a304b272c Merged in DR v1.4.1.10 2024-04-18 09:56:12 -05:00
aerinon
ebd86e80d7 fix(logic): exception for vanilla mire key door layout, crystal switches can be reached with two keys, just can't tell which one was chosen 2024-04-12 17:32:35 -06:00
codemann8
21a1706657 Merged in DR v1.4.1.6 2024-02-23 11:48:04 -06:00
codemann8
2bec50b26b Implemented District ER 2024-01-10 05:57:39 -06:00
codemann8
64a27993aa Changing Big Bomb Shop start to be independent of ER modes 2024-01-09 20:32:12 -06:00
codemann8
0b7b82d027 Split overworld model up by screen 2024-01-05 12:58:35 -07:00
aerinon
b5795e4bf2 Merge branch 'KrisDavie-hmg_logic' into DoorDevVolatile 2024-01-05 09:47:57 -06:00
aerinon
4201d5d067 feat: Laser bridge logic accounts for item functionality for Byrna 2024-01-04 11:57:52 -07:00
Cody Bailey
7c5a5f39fe Add aga_randomness to exposed settings 2024-01-04 01:56:35 -06:00
codemann8
e1a86221ea Fixed logic with Laser Bridge with Byrna Item Functionality 2023-12-29 03:54:50 -06:00
aerinon
121091c5a3 fix(generation): reduce memory usage for bunny walk calculations
fix(key logic): make partial the default
2023-12-29 00:41:25 -06:00
aerinon
337ace1fa3 fix(generation): reduce memory usage for bunny walk calculations
fix(key logic): make partial the default
2023-12-28 17:22:36 -07:00