codemann8
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785188904d
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Added missing OW Terrain exits
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2023-12-29 03:52:57 -06:00 |
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codemann8
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72e41e20dc
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Implemented Customizer OWR Edge Groups
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2023-09-06 13:58:19 -05:00 |
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codemann8
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2bd6f6ec71
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Fixed issue with Mixed OWR where Ice Cave/Shopping Mall water transitions were not flipping
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2023-07-04 16:59:24 -05:00 |
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codemann8
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1cbee3f190
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Minor logic and terrain GFX changes to Spiral/Mimic Ledge in Inverted
- Also updated GFX routine to handle and correct GFX issues when exceeding the max number of GFX
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2023-06-15 12:42:33 -05:00 |
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codemann8
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a842939e92
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Various region/rule reorganization to match DR
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2023-06-13 18:36:16 -05:00 |
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codemann8
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793f3b30b0
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Merged in DR v1.2.0.14 (2nd)
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2023-04-07 12:04:12 -05:00 |
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codemann8
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bbf254d6f6
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Adding missing region to Tile Regions list
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2023-04-02 09:03:17 -05:00 |
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codemann8
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5ce983513f
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Fixed incorrect edge coord data for Desert Pass WS
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2023-03-13 21:57:11 -05:00 |
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codemann8
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16dc743d2d
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Removed unused glitched exits
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2023-02-18 20:31:04 -06:00 |
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codemann8
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ca28a9654f
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Renaming Bombos Tablet Ledge Mirror Spot to match new naming convention
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2022-12-26 06:21:45 -06:00 |
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codemann8
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f6744f93b4
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Modeled 'Mirror To Fairy Ascension' correctly
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2022-12-26 05:21:59 -06:00 |
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codemann8
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196de5a08e
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Changing mirror exits to be dynamically created
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2022-12-26 05:09:27 -06:00 |
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codemann8
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3ffe137f57
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Modeled South Portal Area correctly for OWG prep
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2022-11-28 14:24:32 -06:00 |
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codemann8
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217fcc14da
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Modeled South Portal Area correctly for OWG prep
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2022-11-27 14:11:29 -06:00 |
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codemann8
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026bb642c6
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Added Old Man escorting to pathing logic
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2022-11-07 16:43:45 -06:00 |
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codemann8
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47b92997df
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Adding missing OWG exits to classification list
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2022-11-05 18:27:44 -05:00 |
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codemann8
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f762d982a2
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Mixed Districts Initial Implementation
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2022-11-05 18:26:52 -05:00 |
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codemann8
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50c40cedd5
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Splitting up Stone Bridge region in prep for Mixed Districts
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2022-11-04 11:14:08 -05:00 |
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codemann8
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7546251911
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Added Mixed OWG Logic
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2022-10-24 17:48:25 -05:00 |
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codemann8
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f28fc45a46
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Added Mixed OWG Logic
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2022-10-24 16:55:44 -05:00 |
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Catobat
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0c53fc8519
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Add Free Terrain mode and terrain rules
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2022-10-09 01:23:47 +02:00 |
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codemann8
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df86503941
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Merged in DR v1.0.1.0
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2022-07-08 10:59:00 -05:00 |
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codemann8
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377660a1f5
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Merge branch 'pr/8' into OverworldShuffleDev
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2022-05-14 11:23:30 -05:00 |
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codemann8
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ed4dbc350f
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Adding mirror connection for Lake Hylia Water D
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2022-05-05 23:27:23 -05:00 |
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codemann8
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6f1fb6a38c
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Fixed broken graph issue with Lake Hylia Water D
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2022-05-05 07:52:42 -05:00 |
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Catobat
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4db69b8779
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Randomize Special Transitions
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2022-05-01 01:25:32 +02:00 |
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codemann8
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185e7f967d
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Restored vanilla Ice Palace terrain for Inverted
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2022-01-19 03:43:37 -06:00 |
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codemann8
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5dc8f59f73
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Links House tile can now be Tile Swapped
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2022-01-15 17:57:46 -06:00 |
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codemann8
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39421533fe
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Logic and region changes for EDM Spiral Mimic Bridge in Inverted
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2022-01-15 14:25:32 -06:00 |
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codemann8
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430953d340
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Removed ladder from DDM
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2022-01-15 12:24:44 -06:00 |
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codemann8
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5a9f109883
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Reversed Old Man Cave entrance placement in Inverted
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2022-01-12 03:14:24 -06:00 |
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codemann8
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37841ab311
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Fixed issue with OW Layout and OW Crossed failing layout validation
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2021-12-06 09:09:34 -06:00 |
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codemann8
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b4173044d7
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Modeled Woods Pass regions more correctly
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2021-11-30 11:27:44 -06:00 |
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codemann8
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61f94ad9a5
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Minor change for OWG edge classification
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2021-11-07 15:00:09 -06:00 |
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codemann8
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5bffd0c7e1
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Some corrections to Ledges and OWG connections
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2021-11-05 20:52:43 -05:00 |
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codemann8
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03a0efe69f
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Some corrections to Ledges and OWG connections
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2021-11-05 20:26:12 -05:00 |
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codemann8
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97ce86fd77
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Added Smith/Purple Chest pathing
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2021-11-05 19:45:56 -05:00 |
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codemann8
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f0d128d9a0
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Moved special Big Bomb pathing to Pyramid Crack
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2021-11-05 16:27:31 -05:00 |
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codemann8
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08ab32537b
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Implemented Whirlpool Shuffle
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2021-10-27 01:19:01 -05:00 |
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codemann8
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0a187ba14c
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Added Bat Cave Ledge Peg exit
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2021-10-14 14:01:38 -05:00 |
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codemann8
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3c3ec43b77
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Added new spot_types for OW logical edges
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2021-10-07 01:22:04 -05:00 |
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codemann8
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f2432e13fb
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Added new Dark Graveyard North region
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2021-08-19 08:37:46 -05:00 |
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codemann8
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323235ba26
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Fixed issue with Sanc in TR start as bunny if TR tile is swapped
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2021-08-16 22:47:43 -05:00 |
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codemann8
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bdde8591a7
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Converted Tile Regions to bidict object
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2021-07-16 19:47:47 -05:00 |
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codemann8
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e31af840cc
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Added minor commented data as prep
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2021-07-16 12:51:44 -05:00 |
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codemann8
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bd60c3f1c0
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Split Tile Groups to reference new Tile Regions object
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2021-07-14 14:30:02 -05:00 |
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codemann8
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fc2457678f
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Allowed Mountain Entry and West DM to be shuffled independenty in OW Tile Swap
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2021-07-12 01:51:22 -05:00 |
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codemann8
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0dd5516e07
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Renamed Hammer Pegs regions
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2021-07-06 14:44:13 -05:00 |
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codemann8
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e2604d992e
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Fixed Frogsmith spawn to load correct sprite and accept him at home
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2021-07-06 12:15:17 -05:00 |
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codemann8
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4b994b173e
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Added midpoint data to OW Edges
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2021-06-29 16:26:06 -05:00 |
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