Commit Graph

910 Commits

Author SHA1 Message Date
codemann8
7f38b31d55 Fixed Old Man Death causing fake world in glitched 2023-04-02 07:42:27 -05:00
codemann8
b66b2b24b7 Fixed dungeon revival fake world behavior in glitched 2023-04-02 06:47:11 -05:00
codemann8
3eeeda363b Fixed various Flute logic issues and improved logic efficiency 2023-04-01 07:59:13 -05:00
aerinon
41a0751009 Merge branch 'WorldModelRefactor' into DoorDevUnstable 2023-03-31 16:07:31 -06:00
codemann8
2de64ef565 Set up code structure for future OW palette changes and return to safer changes 2023-03-22 16:07:39 -05:00
codemann8
b549860fb8 Fixed issue with no Woods mosiac on exit in vanilla OW 2023-03-19 12:21:43 -05:00
codemann8
504f2e6a3a Fixed issue with MW Player ID on Bonk Locations 2023-03-19 11:01:22 -05:00
codemann8
d3cdb2fffc Correcting OW screen palette on transition 2023-03-18 05:47:49 -05:00
codemann8
61846c0f81 Load correct Link/Bunny palette on transition 2023-03-16 22:28:36 -05:00
codemann8
a14ca50a71 Adjusting Bonk Sprite landing position and water ripple 2023-03-15 05:44:18 -05:00
codemann8
6166151b33 Burning OWR Version to ROM 2023-03-14 17:50:55 -05:00
codemann8
57b39993b9 Merged in DR v1.2.0.13 2023-03-14 17:48:42 -05:00
aerinon
636819ffc0 Versioning update 2023-03-14 16:05:28 -06:00
aerinon
b2b3d789ca Some rom fixes: - standing item data now cleared on dungeon exit
Escape assist won't fill arrows resulting in free quiver in retro bow mode
2023-03-13 20:42:55 -06:00
codemann8
4c887ca044 Fixed issue with forced HP on Good Bee Bonk Location 2023-03-12 21:46:10 -05:00
codemann8
142f158c27 Reversing chicken fix for Bonk Drops 2023-03-12 20:06:40 -05:00
codemann8
d140679c13 Reversing water collision fix and replacing with a sprite targeted fix for Bonk Drops 2023-03-12 19:29:51 -05:00
codemann8
93eea0b40f Added Cold Fairy Statue to bonkable locations 2023-03-09 20:35:39 -06:00
aerinon
1a1c60f84a Merge branch 'SynthesisOWRMerge' of github.com:codemann8/ALttPDoorRandomizer into codemann8-SynthesisOWRMerge
# Conflicts:
#	Rules.py
#	source/overworld/EntranceShuffle2.py
2023-03-09 11:29:03 -07:00
codemann8
b6da5e51fd Merged in DR v1.2.0.12 2023-03-08 16:16:04 -06:00
aerinon
4563f96fd5 Fix for mirror portal in inverted
Yet another fix for blocked doors in Standard ER, minor alteration for the swamp entrance fix to work when blocked as well.
2023-03-08 08:25:46 -07:00
codemann8
e6a1476244 Merged in DR v1.2.0.11 2023-03-07 18:58:08 -06:00
aerinon
14ced2435c Update for enemizer bits 2023-03-06 16:29:58 -07:00
aerinon
87ab4a8c8a Update baserom and release notes 2023-03-06 16:10:07 -07:00
codemann8
d1b4d9e044 Merged in DR v1.2.0.10 2023-03-02 19:07:04 -06:00
aerinon
00b06c53d6 Rom updates and version update 2023-03-01 16:28:47 -07:00
aerinon
3047826808 Fix AllowAccidentalGlitches flag 2023-02-27 14:41:43 -07:00
codemann8
a8d30c3686 Remove some glitch fixes from glitched modes 2023-02-25 21:39:13 -06:00
codemann8
9867424e60 Disable flute in rain state 2023-02-25 21:38:22 -06:00
aerinon
7397d779ad Changing colorizing pots defaults 2023-02-24 16:20:29 -07:00
codemann8
4caee1cbec Merged in DR v1.2.0.9 2023-02-24 16:14:00 -06:00
aerinon
409f7d50d5 Rom changes (see that commmit message or release notes)
Customizer improvements:
- Better logic around customized lobbies
- Better logic around customized door types
Fix to key doors that was causing extra key doors
Generation improvement around crystal switches
Fix bug in dungeon_only that wasn't using pot key locations (known issue still exists in pottery modes)
Fixes an issue when keys are found in own dungeon for another player when using the bizhawk plugin
2023-02-24 14:25:04 -07:00
codemann8
ab5f348f77 Merged in DR v1.2.0.8 2023-02-18 19:33:15 -06:00
aerinon
a304fd31ac Standard keysanity distribution and generation fixes
Includes new S&Q safety
2023-02-14 15:58:52 -07:00
aerinon
04a9bcc68b Fix for free light cone in escape.
No longer missing when entering from DW.
No longer disappears after using fire rod to light torch.
2023-01-27 15:21:22 -07:00
codemann8
904ff5ec85 Merged in DR v1.2.0.4 2023-01-13 04:08:10 -06:00
aerinon
22dfeeecca Starting inventory updates
Logic fix for skull woods star tile logic
Standard logic improvement
2023-01-12 15:32:49 -07:00
codemann8
c98300e2ff Merged in DR v1.2.0.3 2023-01-06 21:37:28 -06:00
aerinon
8839926a97 Race flag on GUI
Async Doors League presets
Take into account starting inventory with default item pool
2023-01-06 13:56:18 -07:00
codemann8
55a91f8d17 Merged in DRUnstable v1.2.0.1 2022-12-16 18:18:07 -06:00
codemann8
a4120e0cb5 Merged in DR v1.2.0.1 2022-12-16 18:14:27 -06:00
aerinon
ccb35fd1b1 Small key door limit per dungeon
RainPrevention fix
2022-12-16 15:56:53 -07:00
codemann8
f8bba4176b Reorganized and renamed regions, rules, and lists 2022-12-14 04:12:17 -06:00
aerinon
e67ff4d5dc Completionist fixes 2022-12-07 15:57:51 -07:00
codemann8
bd53400fec Replaced all references of Inverted-variant regions/exits 2022-12-06 22:21:35 -06:00
codemann8
f55bda9534 Only hint Dark Chapel if not Inverted and not Lite/Lean 2022-12-04 01:43:31 -06:00
codemann8
c861cb5b3d Removing the possibility for double AT/GT hints 2022-12-04 01:42:44 -06:00
codemann8
e5afe70bcb Merged DR v1.2.0.0 2022-12-03 01:52:22 -06:00
aerinon
becba348b9 New goals and rom update 2022-12-01 14:10:10 -07:00
aerinon
1134eb23e7 Added support for various avianart modes
Uncle boots hints
Some key logic re-working unsure if safe
2022-11-28 15:05:39 -07:00