Commit Graph

931 Commits

Author SHA1 Message Date
Mike A. Trethewey
acbb775775 Factor out Bottom Frame
Factor out ArgParser
Factor out working dirs for future
Bind everything to the main window so that Custom tab doesn't complain
2020-02-08 15:11:46 -08:00
Mike A. Trethewey
5d62d9bd5e Sort Generation Options
Fix a couple Dungeon Shuffle things
Coming back to implement working dirs
2020-02-08 14:11:42 -08:00
Mike A. Trethewey
65750d2571 Sort Game Options
Placate Adjuster in the interim
2020-02-08 14:00:54 -08:00
Mike A. Trethewey
cd8c3f78f3 Sort Multiworld
Coming back to implement working dirs
2020-02-08 11:55:36 -08:00
Mike A. Trethewey
934245f785 Sort Dungeon Randomizer 2020-02-08 11:50:00 -08:00
Mike A. Trethewey
479da54dc1 Sort Enemizer
Coming back to implement working dirs
2020-02-08 11:44:24 -08:00
Mike A. Trethewey
441a3a7452 Sort Entrance Randomizer 2020-02-08 11:08:58 -08:00
Mike A. Trethewey
1059c9b40a Sort Item Randomizer 2020-02-08 11:00:51 -08:00
Mike A. Trethewey
cdd246f811 Prepare pages for elements 2020-02-08 10:31:12 -08:00
Mike A. Trethewey
98c7ee02f2 Move everything out of work area
Move stuff to a throwaway tab for now
Create packages for eventual destinations of stuff
2020-02-08 10:17:55 -08:00
aerinon
ce1b28e3bd typo DoorDevOld 2020-02-08 06:53:20 -07:00
aerinon
8cac03f4a3 Minor bug fixes
--E-W fixed on interior door in Aga Tower
--Crossed+Enemizer bug with GT minibosses
--Vanilla bug with pre-open stonewall flag
2020-02-07 08:45:21 -07:00
aerinon
2fe6e37126 Bringing cross gen work into door dev dor now. 2020-02-06 15:14:37 -07:00
aerinon
bda5b27c44 Stonewall generation changed to pre-open wall if necessary.
GT Mini bosses no longer drop heart containers.
Crystal switch logic during generation updated.
2020-02-06 15:12:52 -07:00
aerinon
37176357b3 Merge branch 'DoorDev' into CrossGenWork 2020-02-05 20:29:04 -07:00
aerinon
c57797cdef Change error to warning 2020-02-05 20:28:27 -07:00
aerinon
77d47d778f updated to match DoorDev
Hint for TT Attic
2020-02-05 15:24:36 -07:00
aerinon
9737cdf5f1 Key issues
--PoD Vanilla Stairway
--Boss should not be allowed key
--Scale back on aggressive layouts
Merge of attic hint
Non-chest keys hints added for figuring out how to get rid of them
2020-02-05 15:23:13 -07:00
aerinon
0338ae642c Merge of various fixes 2020-02-04 16:49:22 -07:00
aerinon
30657cc48f Merge branch 'DoorDev' of https://github.com/ninjamask/ALttPDoorRandomizer into attichint 2020-02-04 16:39:57 -07:00
aerinon
34656a7564 Minor gui update 2020-02-04 16:34:56 -07:00
Michael Fleischer
4780cf18b5 oops a little debug mistake 2020-02-04 22:12:19 +01:00
Michael Fleischer
4cd63196f9 Disallow hint to be in the attic 2020-02-04 22:07:55 +01:00
ninjamask
a3682262e1 TT Attic Hint 2020-02-04 21:44:58 +01:00
ninjamask
d47f016576 TT Attic Hint 2020-02-04 21:36:59 +01:00
aerinon
fd9486ded9 Bump version 2020-02-03 16:24:50 -07:00
aerinon
349c8c722c Merge branch 'DoorDev' of https://github.com/compiling/ALttPEntranceRandomizer into compiling 2020-02-03 16:18:25 -07:00
compiling
6b0d1dd517 Revert change to Inverted Ganons Tower entrance hint (inverted is actually a different entrance). 2020-02-02 11:45:23 +11:00
codemann8
4c7c4ae00a Fixed broken defaulted Gui parameters 2020-02-01 18:16:38 -06:00
compiling
eb98f3d265 Inverted Ganons Tower dungeon was renamed. 2020-02-01 18:08:34 +11:00
aerinon
4b48c5e125 Generation refinement 2020-01-31 16:11:46 -07:00
aerinon
e9a55c8cf4 Minor breakthrough on cross generation 2020-01-30 16:28:02 -07:00
aerinon
0dc7eb7079 Merge branch 'DoorDev' into CrossGenWork 2020-01-29 13:01:29 -07:00
aerinon
79d2151f86 Bump to 0.0.9 2020-01-29 12:46:17 -07:00
aerinon
b532971946 Bump to 0.0.9 2020-01-29 12:39:22 -07:00
aerinon
83f0194a54 Merge branch 'DoorDev' of https://github.com/compiling/ALttPEntranceRandomizer into compiling-merge 2020-01-29 12:38:33 -07:00
aerinon
f8f347a68d Merge branch 'BugFix' into DoorDev 2020-01-29 12:37:38 -07:00
aerinon
4d717c7e4b Default values for quickswap/disablemusic
Possible fix for Aga Kill room for enemizer
Hammer required for TT Big Chest
2020-01-29 12:35:59 -07:00
aerinon
d50af93f2a More cross gen refinement 2020-01-29 12:34:31 -07:00
aerinon
aac0d0486d Ball n Chain compass fix 2020-01-29 06:26:49 -07:00
compiling
710ed9b011 Require Hammer for Thieves' Town - Big Chest 2020-01-29 19:05:36 +11:00
compiling
1a2c83be4c Update insanity shuffle hole targets (and legacy shuffles).
Update hole target addresses.
2020-01-28 20:35:08 +11:00
aerinon
c619e3018b Key math fix
Turn off vanilla validation if ER is on
2020-01-27 09:17:29 -07:00
compiling
ba6c73861a Remove comments in yaml files.
Throw a meaningful error if the door-shuffle setting is invalid.
2020-01-26 21:46:18 +11:00
compiling
3150e0f161 No-Logic fix - don't try to spread crystal access if the current state is nothing 2020-01-26 18:16:00 +11:00
compiling
a370b34aca Turn off vanilla TR key logic checks when TR can be entered from back
- will need to be based on which entrances are available and how the inaccessible entrances link
2020-01-26 15:29:14 +11:00
compiling
ee8feaed55 Fix skull woods exit:
- Remove from list of unreachable exits (Moth may be in a different section)
- Fix vanilla check to account for multiworld
2020-01-26 14:15:43 +11:00
aerinon
dc9a4a1303 Re-factoring polarity and branching issues 2020-01-24 16:44:20 -07:00
aerinon
bd50ad9d77 Minor bugfixes 2020-01-24 16:43:35 -07:00
aerinon
59e9fb82f5 Several bug fixes for yesterday's debacle 2020-01-24 08:51:34 -07:00