codemann8
4c4c188413
Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev
2021-10-21 21:45:50 -05:00
codemann8
c266abb456
Rearranged spoiler log output
2021-10-18 21:47:28 -05:00
codemann8
302633dc73
Added new experimental Lite+ ER mode
2021-10-17 20:32:17 -05:00
codemann8
e994be11f6
Added new Lite (fka. Beginner) ER mode
2021-10-16 13:47:55 -05:00
codemann8
6aeabc5e66
Added rule changes that only apply to reachability checks, prior to actual game simluation
2021-10-14 14:15:51 -05:00
codemann8
2e5a5f351e
Allows starting flute to give access without reaching Kakariko Village
2021-10-14 13:13:24 -05:00
codemann8
c99805f47d
Minor tweaks in prep for ER rewrite
2021-10-02 13:45:14 -05:00
codemann8
ae5a7906a6
Fixed spoiler log to consider non-boolean Crossed OW values
2021-10-02 10:16:35 -05:00
aerinon
035621e420
Rupee bow forbids certain lobbies in HC in standard
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Allow a lobby in keydrop shuffle
Key rule fix when bk isn't possible
Added controller awareness to world traversal
2021-09-28 14:57:17 -06:00
codemann8
ecacba55a4
Merged in DR v0.5.1.2
2021-09-17 11:12:05 -05:00
aerinon
c5f6c46bd8
Remove unique annotation from FastEnum class
2021-09-14 15:24:23 -06:00
aerinon
cb8a168b6c
Merge pull request #123 from Catobat/ItemPool
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Fix money balancing with reduced item pool
2021-09-01 15:57:14 -06:00
codemann8
d066b133f1
Merged in DR v0.5.1.1
2021-08-31 19:39:23 -05:00
aerinon
84fb47ba9d
Couple of big key logic fixes - one with bk forced
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Another with bk assumed to be found early in dungeon
Catobat map check fix from rom
2021-08-31 15:36:38 -06:00
aerinon
07287d85a7
Improve exclusion calculation
2021-08-30 15:21:25 -06:00
aerinon
5614dea2b5
Fix can_beat_game error
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Add start_region awareness to door finder combinations
Added dungeon table
2021-08-26 15:28:42 -06:00
codemann8
b2bcdfd286
Expanded and restructured OW Shuffle to include more Crossed options
2021-08-24 02:39:24 -05:00
codemann8
f051e3a0b2
Some Inverted situations getting applied/removed in Mixed OW
2021-08-20 14:08:29 -05:00
codemann8
d2610a891f
Merged in DR v0.5.1.0
2021-08-20 13:10:27 -05:00
aerinon
939d495be7
Merge in combinatoric key logic from keyLogicAttempt1 branch
2021-08-20 10:03:40 -06:00
codemann8
94a70dbac9
Fixed spoiler log to show Crossed OW in all cases
2021-08-20 08:11:58 -05:00
codemann8
a04184f3e6
Fixed spoiler log to show Crossed OW in all cases
2021-08-20 08:11:32 -05:00
codemann8
be6203e3f0
Moved Crossed OW Shuffle to its own setting, Renamed Tile Swap to Mixed
2021-08-16 22:46:26 -05:00
aerinon
b53a005545
Fix for last ditch problems
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Special bk adjustments
Exception for self locking key doors in key lock checker
2021-08-16 15:28:20 -06:00
codemann8
cda70f783a
Removal of legacy ER shuffles
2021-08-13 22:11:58 -05:00
aerinon
54004118f5
Minor bug during exploration
2021-08-13 14:41:35 -06:00
codemann8
8373ea2e19
Merged in DR v0.5.0.2
2021-08-13 04:58:27 -05:00
StructuralMike
dcba2be757
Bombbag instead of Bombbags
2021-08-11 16:29:12 +02:00
StructuralMike
44efe51e02
Changing the cli to be bombbags over bomblogic
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Bombbags seemed better over bomblogic which is more ambiguous when considering new stuff OW and the bomb-only modes.
Also added bombbags to the example yaml
2021-08-11 10:22:54 +02:00
Catobat
579c3bfd23
Fix money balancing with reduced item pool
2021-08-06 14:17:24 +02:00
aerinon
d7e326f71d
Key checking in dungeons limited to single player for speed
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Spoiler traversal fixes and speed
Bug with boss shuffle spoiler in MW fixed
Perf enhancement fix for pot shuffle
2021-08-04 12:08:17 -06:00
codemann8
d71a246dc1
Excluding water regions from flute access
2021-08-03 20:30:25 -05:00
aerinon
24b01cfcc7
Performance optimizations
2021-08-03 09:26:41 -06:00
aerinon
cd86e14677
Merge in Unstable changes
2021-08-02 15:26:43 -06:00
codemann8
c14ad502cd
Adding tree pulls, bush crabs, and stun prizes to logic consideration
2021-07-29 03:40:45 -05:00
codemann8
e9957d87dd
Added bomb caves to bomb logic
2021-07-28 21:06:19 -05:00
codemann8
10be4c8bb1
Added bomb logic to OW and removed starting rupees/bombs in Mixed OW Shuffle
2021-07-28 20:51:01 -05:00
codemann8
19dca02c6e
Added bomb logic to OW and removed starting rupees/bombs in Mixed OW Shuffle
2021-07-28 20:11:38 -05:00
codemann8
c04cb27aa9
Merged in DR v0.5.0.1
2021-07-28 17:09:31 -05:00
StructuralMike
cce5adc453
Good bee cave & spiral cave logic for bombs
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Good bee cave requires bombs to access.
Spiral cave is never assumed to be transversable as a super bunny, so it makes sense to force bombs OR can_kill_most_things if the cave is in the LW.
2021-07-24 14:21:22 +02:00
StructuralMike
051a47e0cd
Bomblogic added
2021-07-23 20:35:48 +02:00
codemann8
b4cb3f2825
Merged in DR v0.4.0.11
2021-07-16 12:49:39 -05:00
codemann8
94a1c3ad1c
Fixed spoiler log to show more detail for Flute Shuffle
2021-07-16 12:09:45 -05:00
aerinon
b56f8d4136
Std+Retro: key logic for escape and exclude some bow logic sectors
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Bug with reachable doors
2021-07-15 08:03:33 -07:00
aerinon
9ef24a610d
Bug with key flooding (events that would flood the key are not unresolved)
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Last ditch placement efforts for when things get stuck (crossed standard mostly)
2021-07-13 10:38:14 -07:00
aerinon
e6b5d62e5d
Merge Unstable changes
2021-07-09 15:27:47 -07:00
aerinon
940369d3ec
Rename fake boots to pseudo boots
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Doc updates
2021-07-09 15:13:01 -07:00
codemann8
02d3b46ae4
Merged in DR v0.4.0.8
2021-07-07 19:45:14 -05:00
aerinon
9c65dff66f
Merge branch 'DoorDevUnstable' into KeyLogicAttempt1
2021-07-07 16:24:23 -07:00
aerinon
ffcc78f95c
Fake boots checkbox/argument
2021-07-07 16:23:16 -07:00