Commit Graph
100 Commits
Author SHA1 Message Date
codemann8 d638ee8595 Fix Old Man exiting from Old Man House in ER 2021-10-16 17:23:28 -05:00
codemann8 0a0bf48809 Including Big Bomb Shop in shuffler in Lite ER 2021-10-16 15:26:17 -05:00
codemann8 9d2b578556 Removed HC bias when crossworld ER is used 2021-10-16 14:35:15 -05:00
codemann8 6b7146867a Added new Lite (fka. Beginner) ER mode 2021-10-16 13:59:52 -05:00
codemann8 46c1105e4d Added new Lite (fka. Beginner) ER mode 2021-10-16 13:56:35 -05:00
codemann8 2be7de56df Fixed issue with Flute Shuffle menu cancel now working when no OWR is enabled 2021-10-16 13:51:51 -05:00
codemann8 e994be11f6 Added new Lite (fka. Beginner) ER mode 2021-10-16 13:47:55 -05:00
codemann8 395090d58f Fixed Houlihan error in ER on subsequent generations 2021-10-16 13:37:08 -05:00
codemann8 f958e2a3ea Fixed some errors, properly junk filling entrances in Simple ER 2021-10-15 20:02:42 -05:00
codemann8 62e925d589 Some additional fixes 2021-10-15 00:43:21 -05:00
codemann8 579f6c609d Added Mystery options for OWG and Shuffle Ganon 2021-10-15 00:42:42 -05:00
codemann8 c7c20372b4 Oops 2021-10-14 23:29:08 -05:00
codemann8 600ea25003 Initial check-in for ER rewrite 2021-10-14 22:13:47 -05:00
codemann8 9d7663c648 Adding new shared/utility functions 2021-10-14 22:01:56 -05:00
codemann8 6aeabc5e66 Added rule changes that only apply to reachability checks, prior to actual game simluation 2021-10-14 14:15:51 -05:00
codemann8 1327408a01 Fixed some mode specific things that get enabled in OWR 2021-10-14 14:12:26 -05:00
codemann8 7ed4ad2304 Some general error prevention and corrections 2021-10-14 14:12:01 -05:00
codemann8 0a187ba14c Added Bat Cave Ledge Peg exit 2021-10-14 14:01:38 -05:00
codemann8 876b9adb94 Fixed some mode specific things that get enabled in OWR 2021-10-14 13:45:53 -05:00
codemann8 743e840087 Fixed some incorrect names 2021-10-14 13:38:29 -05:00
codemann8 f9b7b2f926 Reordered functions, no change 2021-10-14 13:29:39 -05:00
codemann8 3e6d447857 Added Bat Cave Ledge Peg exit 2021-10-14 13:25:47 -05:00
codemann8 2e5a5f351e Allows starting flute to give access without reaching Kakariko Village 2021-10-14 13:13:24 -05:00
codemann8 3c3ec43b77 Added new spot_types for OW logical edges 2021-10-07 01:22:04 -05:00
codemann8 f31b867029 Fixed issue with Chaos/Limited OWR with Keep Similar off not using edge arrays 2021-10-07 01:05:08 -05:00
codemann8 916d32350d Fixed issue with Chaos/Limited OWR with Keep Similar off not using edge arrays 2021-10-07 00:59:27 -05:00
codemann8 1f92895222 Added mirror edge to Pyramid Exit Ledge 2021-10-06 20:45:29 -05:00
codemann8 6c6142f1d8 Version bump 0.1.9.4 2021-10-06 12:02:29 -05:00
codemann8 c08cb5c530 Actually reverting Dark Sanc to original state for good 2021-10-06 12:00:48 -05:00
codemann8 64d6f22b71 Fix 2021-10-06 10:48:14 -05:00
codemann8 cc9f41a2b7 Fix for Houlihan/Links House issue in ER 2021-10-05 22:01:14 -05:00
codemann8 7ea9d54ba3 Reverted Dark Chapel ER change 2021-10-05 21:00:41 -05:00
codemann8 b42b6034e1 Fixed generation error on Houlihan connection line 2021-10-05 20:26:49 -05:00
codemann8 80ae3eecc2 Version bump 0.1.9.3 2021-10-05 19:47:05 -05:00
codemann8 e9c4486e1c Minor accuracy improvements to ER algorithm 2021-10-05 19:35:18 -05:00
codemann8 e94431a1b6 Changed Dark Sanc to 2way connection in ER 2021-10-05 19:34:11 -05:00
codemann8 249591e1f6 Simplified Houlihan designation in ER 2021-10-05 19:32:53 -05:00
codemann8 457421f54a Minor accuracy improvements to ER algorithm 2021-10-05 19:30:38 -05:00
codemann8 116ffe6bd1 Fix Links House default placement in Inverted ER 2021-10-05 19:08:29 -05:00
codemann8 354d4ab1fc Fix Links House default placement in Inverted ER 2021-10-04 21:56:53 -05:00
codemann8 37dd6f874a Moved Lake Hylia flute spot to east south shore 2021-10-04 19:38:29 -05:00
codemann8 83f21bab07 Prevent writes to ROM if invalid combinations of OW shuffle are used 2021-10-03 09:09:39 -05:00
codemann8 2c21d95e57 Minor filename output change 2021-10-02 20:00:37 -05:00
codemann8 237e1eccc5 Fixed mystery example yml 2021-10-02 14:32:21 -05:00
codemann8 ac75575b5e Version bump 0.1.9.2 2021-10-02 14:07:46 -05:00
codemann8 21525b6d18 Removal of OW world code in copy_world, in prep for ER rewrite 2021-10-02 13:46:32 -05:00
codemann8 c99805f47d Minor tweaks in prep for ER rewrite 2021-10-02 13:45:14 -05:00
codemann8 c54bd67ddc Extended new entrance/exit pool to all other connect functions 2021-10-02 13:40:14 -05:00
codemann8 9bff9e010d Extended new entrance/exit pool to all other connect functions 2021-10-02 13:38:30 -05:00
codemann8 ae5a7906a6 Fixed spoiler log to consider non-boolean Crossed OW values 2021-10-02 10:16:35 -05:00
codemann8 cb51117c70 Fixed Mystery to consider new Crossed/Mixed structure 2021-10-02 09:59:23 -05:00
codemann8 43fbd9c49c Added entrance and exit pool framework to ER 2021-09-30 18:49:51 -05:00
codemann8 56b8492985 Added entrance and exit pool framework to ER 2021-09-30 18:48:53 -05:00
codemann8 54b6b3dc05 Minor entrance formatting and rearrangement 2021-09-28 15:29:51 -05:00
codemann8 dd1ec0ce52 Moved dungeon-related connections to one area 2021-09-28 15:14:02 -05:00
codemann8 ced1c77852 Moved Dungeon Full shuffle logic to external function 2021-09-28 15:12:46 -05:00
codemann8 a11c23bde9 Moving Tavern North to mandatory connections 2021-09-28 15:09:29 -05:00
codemann8 ecacba55a4 Merged in DR v0.5.1.2 2021-09-17 11:12:05 -05:00
codemann8 e8ef3bfc9b Version bump 0.1.9.1 2021-08-31 19:44:58 -05:00
codemann8 d066b133f1 Merged in DR v0.5.1.1 2021-08-31 19:39:23 -05:00
codemann8 4567901cd9 Base ROM changes from upstream DR 2021-08-31 19:29:26 -05:00
codemann8 e03fa2f542 Fixed missing flipper rule for IP Leave 2021-08-27 18:30:36 -05:00
codemann8 30aeeedb6e Fixed missing flipper rule for IP Leave 2021-08-27 16:43:16 -05:00
codemann8 af96bce77b Version bump 0.1.9.0 2021-08-26 08:02:06 -05:00
codemann8 51269bc1b3 Updated OW GUI layout 2021-08-26 06:00:00 -05:00
codemann8 a755453061 Updated baserom
- Fixes TR Pegs issue when fluting direct to TR Pegs from area with hammerpegs
- Changed Crossed OW to only affect Link state on world change
2021-08-26 00:55:37 -05:00
codemann8 0b05ec9927 Improved accuracy of Crossed OW flag in ROM 2021-08-25 02:22:59 -05:00
codemann8 151506d130 Play SFX on crossworld transition in Crossed OW 2021-08-25 02:22:21 -05:00
codemann8 0f8efed663 Fixed Limited OW to abide by Keep Similar option 2021-08-24 23:26:57 -05:00
codemann8 16e004060f Fixed issue with Grouped/Mixed+None/Chaos Crossed shuffles 2021-08-24 04:53:55 -05:00
codemann8 b2bcdfd286 Expanded and restructured OW Shuffle to include more Crossed options 2021-08-24 02:39:24 -05:00
codemann8 d1b0b57d53 Retain Link state on transition in Crossed OW unless bunny 2021-08-21 18:19:57 -05:00
codemann8 3da44b6b94 Changelog update 2021-08-20 23:01:56 -05:00
codemann8 365f11564a Version bump 0.1.8.2 2021-08-20 22:56:14 -05:00
codemann8 2471bc2f10 Fixed Bunny/Lonk issues in Crossed OW 2021-08-20 22:48:05 -05:00
codemann8 eb9dc8df75 Fixed Flute crashes 2021-08-20 20:44:13 -05:00
codemann8 f051e3a0b2 Some Inverted situations getting applied/removed in Mixed OW 2021-08-20 14:08:29 -05:00
codemann8 d2610a891f Merged in DR v0.5.1.0 2021-08-20 13:10:27 -05:00
codemann8 22bbbaa521 Fixed issue with vanilla key logic check 2021-08-20 12:33:19 -05:00
codemann8 80fc18146a Fixed issue with Keep Similar getting turned on incorrectly in Mystery 2021-08-20 12:30:42 -05:00
codemann8 94a70dbac9 Fixed spoiler log to show Crossed OW in all cases 2021-08-20 08:11:58 -05:00
codemann8 a04184f3e6 Fixed spoiler log to show Crossed OW in all cases 2021-08-20 08:11:32 -05:00
codemann8 b130b0b76b Fixed issue with Mixed and Crossed getting turned on incorrectly in Mystery 2021-08-20 08:09:45 -05:00
codemann8 ed1332b691 Combined grouping combinations of Parallel+NonCrossed and Vanilla+Crossed 2021-08-20 05:47:15 -05:00
codemann8 7b0ca2ef6d Fix for keeping Std connections vanilla in Standard+Parallel OW 2021-08-20 05:00:06 -05:00
codemann8 ee244f2b24 Actually fixed Mixed flag problems 2021-08-19 21:53:45 -05:00
codemann8 af1960fe66 Version bump 0.1.8.1 2021-08-19 20:37:55 -05:00
codemann8 b58a194956 Fixed Parallel+Crossed failing generation 2021-08-19 20:34:02 -05:00
codemann8 bae81b58ce Moved OW flag checks to global variable 2021-08-19 20:02:12 -05:00
codemann8 4e8758c647 Fixed missing OW flag check changes 2021-08-19 18:48:44 -05:00
codemann8 03e9f24ce2 Fixed infinite loop issue in OW Shuffle 2021-08-19 09:58:41 -05:00
codemann8 340e4f766e Added new indirect connections in prep for Big Bomb rules 2021-08-19 08:38:52 -05:00
codemann8 f2432e13fb Added new Dark Graveyard North region 2021-08-19 08:37:46 -05:00
codemann8 e06b99854b Fixed missing Swordless Mire entry rule 2021-08-19 08:36:25 -05:00
codemann8 621e6442ce Fixed Standard mode to exclude Flute exits from traversal logic 2021-08-18 09:23:13 -05:00
codemann8 ec327ca5a9 Version bump 0.1.8.0 2021-08-17 15:07:50 -05:00
codemann8 5fb394aba1 Fixed issue with Pyramid Hole not shuffling 2021-08-17 10:26:05 -05:00
codemann8 f68522edac Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev 2021-08-16 22:52:31 -05:00
codemann8 8ff463b5c7 Plando support for OW edges 2021-08-16 22:50:03 -05:00
codemann8 323235ba26 Fixed issue with Sanc in TR start as bunny if TR tile is swapped 2021-08-16 22:47:43 -05:00