aerinon
4aae603462
Merge branch 'DoorDevUnstable' into Sandbox
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# Conflicts:
# ItemList.py
# Items.py
# Main.py
# Rom.py
# data/base2current.bps
2023-03-10 13:43:38 -07:00
aerinon
4d1b5f58c0
Minor naming convention fixed
2023-01-06 16:57:52 -07:00
aerinon
0783f97b57
Merge branch 'DoorDev' into Synthesis
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# Conflicts:
# Main.py
# README.md
# RELEASENOTES.md
2022-10-27 15:22:44 -06:00
aerinon
4ab0a40c45
Bumper cave fix
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Pottery coloring updated
2022-10-27 13:56:37 -06:00
aerinon
b71c7aa2b4
Underworld dropshuffle
2022-09-30 15:38:35 -06:00
aerinon
3c0f6ca0e6
UW Enemizer work
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Refinements for data table support
2022-09-27 14:40:43 -06:00
aerinon
037a9479d8
UW Enemizer Work
2022-09-26 14:07:41 -06:00
aerinon
5b4bcc02d4
Finished region mapping
2022-09-16 15:49:16 -06:00
aerinon
4e7632c16a
Changes for enemy regions
2022-09-16 10:38:36 -06:00
aerinon
87834986d4
Retro break up of various options
2022-09-02 13:09:39 -06:00
aerinon
3975c6c65d
Merge branch 'DoorDevUnstable' into Synthesis
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# Conflicts:
# TestSuite.py
2022-09-01 11:38:02 -06:00
aerinon
55364c071a
Fixed issue with inverted and certain pottery settings.
2022-08-26 14:42:06 -06:00
aerinon
5b8b0cb7f8
Mire Falling Bridge logic refinement for possible trap door movement
2022-08-23 15:27:22 -06:00
aerinon
3e7dfaf856
Fix Key Rat region
2022-08-23 15:06:36 -06:00
aerinon
f5307dacc1
Waterfall logic fix. Inverted seems to have been fixed years ago
2022-06-17 15:12:37 -06:00
aerinon
7025f6756c
Text for a few lowercase spot
2022-05-13 16:09:49 -06:00
aerinon
496e63e13b
Merge branch 'DoorDevVolatileSRAM' of https://github.com/cassidoxa/ALttPEntranceRandomizer into cassidoxa-DoorDevVolatileSRAM
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# Conflicts:
# Rom.py
# data/base2current.bps
2022-04-26 16:24:17 -06:00
cassidoxa
3fe0683fe5
Change pot addresses
2022-04-23 01:25:34 -04:00
aerinon
26e8e23fce
Initial work on new pottery modes
2022-04-19 13:56:39 -06:00
aerinon
8bc446fbc5
Logic refinements for Skull X Room and GT Falling Torches
2022-03-29 13:28:05 -06:00
aerinon
64b0740e50
Various shuffled links house fixes
2022-03-12 12:33:14 -07:00
aerinon
4e43f38332
Separated Collection Rate counter from experimental
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Added MSU Resume option
Ensured pots in TR Dark Ride need lamp
Fix for Links House being at Maze Race (did not generate)
2022-03-09 15:42:00 -07:00
aerinon
6f7a2e234d
Merge in Unstable updates
2022-03-08 08:58:29 -07:00
aerinon
341a4f4631
District hint work
2022-03-08 08:13:49 -07:00
aerinon
285dc48a2b
Couple minor rule fixes
2022-03-07 11:14:44 -07:00
aerinon
ccb7ced735
Lighter pottery modes
2022-02-16 14:02:21 -07:00
aerinon
73d4d4b4bb
Fix for Hera Basement Cage item inheriting last pot checked
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Update indicators on keysanity menu for overworld map option
2022-02-15 12:21:24 -07:00
aerinon
600343683a
Revert SRAM changes
2022-02-10 08:36:30 -07:00
aerinon
49accbd2b1
Many bugfixes
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* Fixed inverted generation issues with pottery option
* Moved SRAM according to SRAM standard
* Removed equitable algorithm
* Upped TFH goal limit to 254
* Cuccos should no longer cause trap door rooms to not open
* Added double click fix for install.py
* Fix for pottery item palettes near bonkable torches
* Fix for multiworld progression balancing would place Nothing or Arrow items
2022-02-09 14:19:10 -07:00
aerinon
64c19bc651
Logic fixes for pots in TR Hub and TR Dark Ride
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Fix for district + shopsanity
Typo correction
2022-01-31 16:35:11 -07:00
aerinon
5211b305e6
Re-worked settings for pottery lottery
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Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
aerinon
bcf1ce297c
Bunch of logic fixes for various pots
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Vanilla fill support for potsanity
Fix for playthrough error
2022-01-07 14:46:25 -07:00
aerinon
f9c1219785
Merge branch 'DoorDevVolatile' into StandingItems
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# Conflicts:
# Rom.py
# data/base2current.bps
2022-01-06 16:09:42 -07:00
aerinon
fab5f5bb70
Merge branch 'DoorDevUnstable' into DoorDevVolatile
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# Conflicts:
# Main.py
# Rom.py
# data/base2current.bps
2022-01-06 16:06:51 -07:00
aerinon
45bb92151f
-Fix for Inverted Mode: Dark Lake Hylia shop sells a blue potion
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-Fix for Ijwu's enemizer: Boss door in Thieves' Town no longer closes after the maiden hint
-AllowAccidentalMajorGlitches set for no logic
2022-01-04 22:10:42 -07:00
aerinon
515f6dafed
Standing Items refinement - starting testing no keydrops and pot shuffle
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Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
2022-01-04 15:48:27 -07:00
aerinon
b2f2565271
Standing Items initial commit
2021-12-16 16:02:11 -07:00
aerinon
61f659a511
Initial fill changes
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Merge branch 'Bias' into DoorDevVolatile
# Conflicts:
# Rom.py
2021-11-02 16:03:21 -06:00
aerinon
dc7d4940d9
Overworld map code
2021-10-21 16:29:09 -06:00
aerinon
ef998a2f7f
Merge branch 'Ambrosia' into Bias
2021-09-10 09:18:49 -06:00
aerinon
91fbcd38da
Fix shop hints in ER modes where shops are not located vanilla
2021-08-27 15:13:37 -06:00
aerinon
746a739339
Main structure for various biased fills
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Lots of help around correctly reserving locations
2021-08-26 15:27:05 -06:00
StructuralMike
779c7d78c0
New hookshot cave region definitions
2021-07-24 17:22:48 +02:00
aerinon
8c5a4be480
Ranged crystal switch logic tweaked
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Couple of minor bugs fixed
2021-06-22 13:04:37 -06:00
aerinon
a12ebfaf50
Merge branch 'StructuralMike-BombSwitchDevUnstable' into DoorDevVolatile
2021-05-04 16:30:27 -06:00
compiling
30baec65af
Merge remote-tracking branch 'remotes/origin/Dev-owg' into DoorDevUnstable
2021-04-18 14:28:29 +10:00
StructuralMike
3f9b6234c2
Mire fishbone barrier bypass
2021-03-22 21:12:26 +01:00
StructuralMike
13c2022bc9
BombSwitchDev
2021-03-16 22:05:10 +01:00
StructuralMike
8689bd6a4c
Crystals that can be hit with pots
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Moved the can_hit_crystal() function to rules where it belongs, and applied it to all instances of crystals in rooms that don't have pots.
2021-03-12 17:07:17 +01:00
StructuralMike
e1ddd02097
Missing crystal in Hera Beetles
2021-03-12 14:03:19 +01:00