Commit Graph

714 Commits

Author SHA1 Message Date
StructuralMike
dcba2be757 Bombbag instead of Bombbags 2021-08-11 16:29:12 +02:00
StructuralMike
44efe51e02 Changing the cli to be bombbags over bomblogic
Bombbags seemed better over bomblogic which is more ambiguous when considering new stuff OW and the bomb-only modes.

Also added bombbags to the example yaml
2021-08-11 10:22:54 +02:00
Catobat
579c3bfd23 Fix money balancing with reduced item pool 2021-08-06 14:17:24 +02:00
aerinon
d7e326f71d Key checking in dungeons limited to single player for speed
Spoiler traversal fixes and speed
Bug with boss shuffle spoiler in MW fixed
Perf enhancement fix for pot shuffle
2021-08-04 12:08:17 -06:00
codemann8
d71a246dc1 Excluding water regions from flute access 2021-08-03 20:30:25 -05:00
aerinon
24b01cfcc7 Performance optimizations 2021-08-03 09:26:41 -06:00
aerinon
cd86e14677 Merge in Unstable changes 2021-08-02 15:26:43 -06:00
codemann8
c14ad502cd Adding tree pulls, bush crabs, and stun prizes to logic consideration 2021-07-29 03:40:45 -05:00
codemann8
e9957d87dd Added bomb caves to bomb logic 2021-07-28 21:06:19 -05:00
codemann8
10be4c8bb1 Added bomb logic to OW and removed starting rupees/bombs in Mixed OW Shuffle 2021-07-28 20:51:01 -05:00
codemann8
19dca02c6e Added bomb logic to OW and removed starting rupees/bombs in Mixed OW Shuffle 2021-07-28 20:11:38 -05:00
codemann8
c04cb27aa9 Merged in DR v0.5.0.1 2021-07-28 17:09:31 -05:00
StructuralMike
cce5adc453 Good bee cave & spiral cave logic for bombs
Good bee cave requires bombs to access.
Spiral cave is never assumed to be transversable as a super bunny, so it makes sense to force bombs OR can_kill_most_things if the cave is in the LW.
2021-07-24 14:21:22 +02:00
StructuralMike
051a47e0cd Bomblogic added 2021-07-23 20:35:48 +02:00
codemann8
b4cb3f2825 Merged in DR v0.4.0.11 2021-07-16 12:49:39 -05:00
codemann8
94a1c3ad1c Fixed spoiler log to show more detail for Flute Shuffle 2021-07-16 12:09:45 -05:00
aerinon
b56f8d4136 Std+Retro: key logic for escape and exclude some bow logic sectors
Bug with reachable doors
2021-07-15 08:03:33 -07:00
aerinon
9ef24a610d Bug with key flooding (events that would flood the key are not unresolved)
Last ditch placement efforts for when things get stuck (crossed standard mostly)
2021-07-13 10:38:14 -07:00
aerinon
e6b5d62e5d Merge Unstable changes 2021-07-09 15:27:47 -07:00
aerinon
940369d3ec Rename fake boots to pseudo boots
Doc updates
2021-07-09 15:13:01 -07:00
codemann8
02d3b46ae4 Merged in DR v0.4.0.8 2021-07-07 19:45:14 -05:00
aerinon
9c65dff66f Merge branch 'DoorDevUnstable' into KeyLogicAttempt1 2021-07-07 16:24:23 -07:00
aerinon
ffcc78f95c Fake boots checkbox/argument 2021-07-07 16:23:16 -07:00
aerinon
3cb981d6ae Merge branch 'DoorDevUnstable' into KeyLogicAttempt1 2021-07-06 13:46:14 -07:00
aerinon
7fde95e5d7 Small refinements for key logic 2021-07-02 16:13:02 -06:00
aerinon
1a7c3faa76 Fixed some enemizer mystery settings
Added an easy way to turn off unkillable thieves
2021-07-01 16:25:55 -06:00
aerinon
f15832f85e Refinement - Missing blocked_connections added - appropriate checklists
Optimization - Exp Cache - which is somewhat problematic with the playthrough logic
2021-07-01 16:00:47 -06:00
aerinon
b21564d5aa Combinatoric approach revised (KLA1)
Backported some fixes
2021-06-29 16:34:28 -06:00
codemann8
4b994b173e Added midpoint data to OW Edges 2021-06-29 16:26:06 -05:00
codemann8
42eddaed28 Initial Flute Shuffle implementation 2021-06-27 19:10:44 -05:00
codemann8
6cd6dca6a3 Initial Tile Shuffle Implementation 2021-06-23 03:09:27 -05:00
codemann8
de2aff6724 Adding new GUI/CLI option for OW Tile Swap 2021-06-07 10:52:47 -05:00
codemann8
5f53cf62bb Marking OWEdge exits separately from Entrances 2021-06-06 10:41:41 -05:00
codemann8
1186c24c3f Merged DR v0.4.0.5 2021-06-03 11:36:24 -05:00
codemann8
a32d37a233 Minor reorganization of code/data placement 2021-05-30 06:43:52 -05:00
Catobat
4243494b66 Write Pot Shuffle setting to spoiler 2021-05-29 16:57:34 +02:00
codemann8
8545f6696d Merged in DR v0.4.0.4 2021-05-24 18:16:02 -05:00
aerinon
8f00f7969b Actually restrict Sanctuary from being a DW lobby in non-crossed ER modes 2021-05-17 13:41:32 -06:00
codemann8
0448ceeb7e Hide OW Edges in Spoiler if vanilla 2021-05-13 06:01:58 -05:00
codemann8
f4e79c200a Merging DR v0.4 - OWG logic/keylogic//YAML 2021-05-12 05:35:33 -05:00
codemann8
10bb813ce2 Fixed filename generation issue with Layout Shuffle change 2021-05-10 22:43:29 -05:00
codemann8
1f3f20b923 Merged Parallel Worlds into OW Layout Shuffle setting 2021-05-09 19:06:13 -05:00
codemann8
5ffc62a046 Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev 2021-05-06 04:24:36 -05:00
aerinon
247071b718 Fix standard_restricted 2021-05-05 14:23:30 -06:00
aerinon
7a94f4ba3a Fix standard_restricted 2021-05-05 08:42:40 -06:00
aerinon
a12ebfaf50 Merge branch 'StructuralMike-BombSwitchDevUnstable' into DoorDevVolatile 2021-05-04 16:30:27 -06:00
codemann8
26e3aee96b Adding new GUI/CLI option for Parallel Worlds 2021-05-04 06:21:06 -05:00
codemann8
07ec0b0195 Removed unnecessary data 2021-05-02 20:29:23 -05:00
compiling
5139a7fef1 Remove duplicated copy code 2021-04-30 00:24:38 +10:00
compiling
639a3ec383 Fix inverted checks
Fix superbunny / dungeon revive rules due to late binding
Fix inverted swamp patch
Fix most unit tests (dungeons still broken)
2021-04-27 23:51:12 +10:00