codemann8
8a495e1b81
Merged in DR v0.5.1.5
2021-11-02 18:14:17 -05:00
aerinon
90f7016f49
Update release notes and version
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Remove tileset fix (I like the other more visually)
2021-11-02 15:25:34 -06:00
Catobat
1b1292f6b8
ROM fixes
2021-11-01 23:29:06 +01:00
codemann8
0d6565d6f0
Fixed issue with whirlpools not changing world in Crossed OW
2021-10-31 00:07:23 -05:00
codemann8
34e115a263
Implemented Whirlpool Shuffle
2021-10-27 01:22:03 -05:00
codemann8
4c4c188413
Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev
2021-10-21 21:45:50 -05:00
aerinon
a23315f783
Disarm EG glitch on mirror in most modes
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Added a check flag for the disarm on most transitions so if can be armed when wanted
2021-10-05 14:13:24 -06:00
codemann8
ecacba55a4
Merged in DR v0.5.1.2
2021-09-17 11:12:05 -05:00
aerinon
bce3bcf4fe
Remove stonewall pre-opening code in favor of dynamic softlock prevention (Promoted from experimental)
2021-09-14 16:02:31 -06:00
codemann8
d066b133f1
Merged in DR v0.5.1.1
2021-08-31 19:39:23 -05:00
aerinon
dad6016498
Rom features: update cutofftable
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Add a multiworld ram slot for item that just got grabbed
2021-08-30 15:57:45 -06:00
codemann8
a755453061
Updated baserom
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- Fixes TR Pegs issue when fluting direct to TR Pegs from area with hammerpegs
- Changed Crossed OW to only affect Link state on world change
2021-08-26 00:55:37 -05:00
codemann8
151506d130
Play SFX on crossworld transition in Crossed OW
2021-08-25 02:22:21 -05:00
codemann8
d1b0b57d53
Retain Link state on transition in Crossed OW unless bunny
2021-08-21 18:19:57 -05:00
codemann8
2471bc2f10
Fixed Bunny/Lonk issues in Crossed OW
2021-08-20 22:48:05 -05:00
codemann8
eb9dc8df75
Fixed Flute crashes
2021-08-20 20:44:13 -05:00
codemann8
bae81b58ce
Moved OW flag checks to global variable
2021-08-19 20:02:12 -05:00
codemann8
be6203e3f0
Moved Crossed OW Shuffle to its own setting, Renamed Tile Swap to Mixed
2021-08-16 22:46:26 -05:00
codemann8
a897a8d52d
Merged in DR v0.4.0.12
2021-07-23 16:08:32 -05:00
aerinon
5b39494edf
Credit collection rate refactor
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Music fixes and moving hooks
2021-07-23 09:45:12 -07:00
codemann8
e31af840cc
Added minor commented data as prep
2021-07-16 12:51:44 -05:00
codemann8
b4cb3f2825
Merged in DR v0.4.0.11
2021-07-16 12:49:39 -05:00
aerinon
06486e88a2
Cutoff rug addition
2021-07-15 10:33:04 -07:00
codemann8
0571dc881b
Removing Central Bonk Rocks from Tile Swap pool in Standard
2021-07-10 13:49:33 -05:00
codemann8
c6e0f4fc14
Added Rain state guards for Dark Bonk Rocks
2021-07-08 14:09:17 -05:00
codemann8
02d3b46ae4
Merged in DR v0.4.0.8
2021-07-07 19:45:14 -05:00
codemann8
0b1562dab8
Fixed Stumpy
2021-07-06 14:44:40 -05:00
codemann8
a420d80d93
Fixed Stumpy not loading
2021-07-06 14:31:25 -05:00
codemann8
e2604d992e
Fixed Frogsmith spawn to load correct sprite and accept him at home
2021-07-06 12:15:17 -05:00
codemann8
42eddaed28
Initial Flute Shuffle implementation
2021-06-27 19:10:44 -05:00
codemann8
d3fd54600f
Added ability to cancel out of flute menu by pressing X
2021-06-27 14:50:28 -05:00
codemann8
f4e5202bf2
Fixed VRAM issue
2021-06-24 14:47:57 -05:00
codemann8
ea2a148e78
Partial revert of VRAM adjustment
2021-06-24 14:36:12 -05:00
codemann8
860854b0dc
Fixed horizontal VRAM loading glitch on megatiles
2021-06-23 08:42:29 -05:00
codemann8
177a7ee44a
Whoops
2021-06-23 05:34:09 -05:00
codemann8
6cd6dca6a3
Initial Tile Shuffle Implementation
2021-06-23 03:09:27 -05:00
codemann8
98a7047168
Merged DR 0.4.0.6
2021-06-04 21:58:27 -05:00
aerinon
139fe4d47f
Full clipping of rug on marked rooms
2021-06-03 14:05:26 -06:00
aerinon
7442d66211
Old Man House bunny spawn
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Cutoff bounding box implemented
Added a couple more lobby possibilities
2021-06-03 13:56:57 -06:00
codemann8
e227033692
Made world checks table-based rather than based on OW ID
2021-06-03 00:50:57 -05:00
aerinon
46ccfedcdc
Blind Attic hint in crossed
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Hint default change to False, moved GUI checkbox
2021-06-02 10:51:21 -06:00
codemann8
a32d37a233
Minor reorganization of code/data placement
2021-05-30 06:43:52 -05:00
codemann8
8545f6696d
Merged in DR v0.4.0.4
2021-05-24 18:16:02 -05:00
aerinon
fff7cd691e
Added the --shufflelinks option
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Moved bunny spawn to experimental
Baserom bugfixes
2021-05-24 15:14:23 -06:00
codemann8
92ecee096a
Merged DR v0.4.0.2
2021-05-16 04:50:44 -05:00
aerinon
9f877d8811
Some bugs fixes
2021-05-14 16:47:47 -06:00
aerinon
f2318b821a
Experimental no longer pre-opens stone walls
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Updated baserom
Fixed a standard bug where the exits to the ledge would be unavailable if the pyramid was pre-opened
DR ASM optimization
Removed Archery Game from Take-Any caves in inverted
Fixed a problem with new YAML parser
2021-05-13 12:17:31 -06:00
codemann8
07ec0b0195
Removed unnecessary data
2021-05-02 20:29:23 -05:00
codemann8
63d77314e6
Keep Link's position if within incoming gap
2021-05-02 19:56:53 -05:00
codemann8
21ebe4e43b
Fix Camera Unlock issue
2021-04-29 01:19:31 -05:00