Commit Graph
100 Commits
Author SHA1 Message Date
codemann8 f493709cfe Merged in DR v1.2.0.7 2023-02-18 18:50:21 -06:00
codemann8 d68d821e06 Fixed Bomb Shop to not exit at Spec Rock Ledges in Inverted 2023-02-03 15:18:15 -06:00
codemann8 4714e411b8 Fix issue with placing Dark Chapel in proper world 2023-01-30 16:28:56 -06:00
codemann8 3ae853fa23 New non-recursive ER Must-Exit fill algorithm 2023-01-19 08:24:08 -06:00
codemann8 96806f2b5e Merged DR v1.2.0.5 2023-01-19 08:18:22 -06:00
codemann8 34d833b716 Added Lite/Lean support for Fixed Take-Any caves 2023-01-16 07:14:57 -06:00
codemann8 a3edbaf8b9 New non-recursive ER Must-Exit fill algorithm 2023-01-16 07:13:44 -06:00
codemann8 904ff5ec85 Merged in DR v1.2.0.4 2023-01-13 04:08:10 -06:00
codemann8 e335de8e92 Fixing problems when connecting entrances from outside ER 2023-01-08 03:39:25 -06:00
codemann8 72ba1f1f0d Minor OWG generation error issue 2023-01-08 03:34:38 -06:00
codemann8 87dd31633a Corrected some one-way ledges in definition 2023-01-08 03:32:23 -06:00
codemann8 52a94d5574 Moving S&Q exits to OWR mandatory connections 2023-01-07 21:07:14 -06:00
codemann8 ce5f58ec3c Added Lite/Lean support for Fixed Take-Any caves 2023-01-07 16:59:40 -06:00
codemann8 c98300e2ff Merged in DR v1.2.0.3 2023-01-06 21:37:28 -06:00
codemann8 285038c871 Moving S&Q exits to OWR mandatory connections 2023-01-02 07:48:02 -06:00
codemann8 7fc3929280 Fixed follower logic to use new dynamic mirror connections 2022-12-29 18:44:07 -06:00
codemann8 5fd88fcc78 Minor OWG generation error issue 2022-12-29 18:43:20 -06:00
codemann8 cba3ced501 Added Mirror Offset Glitch exits for Uncle/HC Ledge in Inverted 2022-12-29 04:31:12 -06:00
codemann8 6351ea634b Fixed follower logic to use new dynamic mirror connections 2022-12-27 06:33:25 -06:00
codemann8 3cb90d8221 Combining dynamic exits into one call 2022-12-26 13:09:23 -06:00
codemann8 ca28a9654f Renaming Bombos Tablet Ledge Mirror Spot to match new naming convention 2022-12-26 06:21:45 -06:00
codemann8 32bbb431b4 Small formatting change for settings code 2022-12-26 05:23:36 -06:00
codemann8 a4a2993f99 Fixed flute exits to work correctly in Inverted 2022-12-26 05:22:36 -06:00
codemann8 f6744f93b4 Modeled 'Mirror To Fairy Ascension' correctly 2022-12-26 05:21:59 -06:00
codemann8 196de5a08e Changing mirror exits to be dynamically created 2022-12-26 05:09:27 -06:00
codemann8 245b4744bb Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev 2022-12-22 04:27:59 -06:00
codemann8 a4120e0cb5 Merged in DR v1.2.0.1 2022-12-16 18:14:27 -06:00
codemann8 616b27ff80 Allowing Stumpy as bunny accessible 2022-12-16 14:42:34 -06:00
codemann8 d0ddd49a79 Minor change for code consistency 2022-12-06 02:41:04 -06:00
codemann8 f55bda9534 Only hint Dark Chapel if not Inverted and not Lite/Lean 2022-12-04 01:43:31 -06:00
codemann8 c861cb5b3d Removing the possibility for double AT/GT hints 2022-12-04 01:42:44 -06:00
codemann8 e5afe70bcb Merged DR v1.2.0.0 2022-12-03 01:52:22 -06:00
codemann8 b881e431f9 Fixed incorrect bonk drop hint 2022-11-30 10:23:36 -06:00
codemann8 8635994a6c Fixed OWG logic to apply logic in correct world 2022-11-29 02:17:52 -06:00
codemann8 ba95ae3903 Version bump 0.2.11.4 2022-11-28 16:27:16 -06:00
codemann8 acbe38fbec Added improvements to installation steps for simplicity 2022-11-28 16:27:02 -06:00
codemann8 b9bbd5fcd6 Added improvements to installation steps for simplicity 2022-11-28 16:10:58 -06:00
codemann8 81def0dee8 Fixed indentation issues in Readme 2022-11-28 16:00:17 -06:00
codemann8 a646fcd25a Fixed OWG logic to apply logic in correct world 2022-11-28 15:22:42 -06:00
codemann8 d572db1233 Remodeled Pyramid Crack/Fairy to allow OWG entry 2022-11-28 14:38:21 -06:00
codemann8 5316885d46 Fixed OWG logic to apply logic in correct world 2022-11-28 14:37:04 -06:00
codemann8 16862b4afd Fixed OWG logic to apply logic in correct world 2022-11-28 14:35:17 -06:00
codemann8 3ffe137f57 Modeled South Portal Area correctly for OWG prep 2022-11-28 14:24:32 -06:00
codemann8 217fcc14da Modeled South Portal Area correctly for OWG prep 2022-11-27 14:11:29 -06:00
codemann8 771795f521 Removal of unused deprecated light cone logic 2022-11-23 16:29:05 -06:00
codemann8 2c96f31bc8 Removal of unused deprecated light cone logic 2022-11-21 15:22:05 -06:00
codemann8 21b7d6fd8a Created pseudoitem for TR entry 2022-11-21 12:56:00 -06:00
codemann8 5effa39b40 Giving chickens a base price for shops 2022-11-21 11:18:31 -06:00
codemann8 a136f1dd8e Created pseudoitem for TR entry 2022-11-21 11:15:29 -06:00
codemann8 09f81d8b69 Removal of indirect connections 2022-11-21 11:10:10 -06:00
codemann8 4986821e92 Created pseudoitem for TR entry 2022-11-21 11:09:12 -06:00
codemann8 c886f529ee Version bump 0.2.11.3 2022-11-19 17:03:24 -06:00
codemann8 7e7b29ac27 Fixed copy_world_premature error in multiworld 2022-11-19 16:55:48 -06:00
codemann8 e221046b96 Corrected formatting in Changelog 2022-11-18 01:04:28 -06:00
codemann8 d390047258 Removing most entrance hints for Lite/Lean ER 2022-11-13 16:29:20 -06:00
codemann8 ab409baec1 Fix incorrect references to world.shuffle_ganon 2022-11-13 16:28:23 -06:00
codemann8 ff6bbbf1fc Including Links House entrance if LH is included in ER shuffle 2022-11-13 16:17:18 -06:00
codemann8 5c8a5b3e45 Including GT entrance if Ganon is included in ER shuffle 2022-11-13 16:03:39 -06:00
codemann8 590875b356 Remove the sprite spawn delay when bonking prizes 2022-11-08 18:53:07 -06:00
codemann8 8ae32fd76e Add Old Man to bunny accessible locations 2022-11-07 18:35:08 -06:00
codemann8 0a96b518ae Consolidating Old Man pathing in spoiler log 2022-11-07 18:08:36 -06:00
codemann8 af6468961e Added Old Man escorting to pathing logic
Removing mirror portal re-entry
2022-11-07 16:55:26 -06:00
codemann8 026bb642c6 Added Old Man escorting to pathing logic 2022-11-07 16:43:45 -06:00
codemann8 4872f78b94 Version bump 0.2.11.2 2022-11-07 10:59:56 -06:00
codemann8 371fe9f24f Adding pre-aga Farmable locations to optional location list 2022-11-05 22:18:11 -05:00
codemann8 1756d22b5d Fixed Bonk Drop Locations in Districts 2022-11-05 21:57:15 -05:00
codemann8 757fee8220 Fixing spoiler log suppression for OW locations 2022-11-05 21:56:40 -05:00
codemann8 47b92997df Adding missing OWG exits to classification list 2022-11-05 18:27:44 -05:00
codemann8 f762d982a2 Mixed Districts Initial Implementation 2022-11-05 18:26:52 -05:00
codemann8 50c40cedd5 Splitting up Stone Bridge region in prep for Mixed Districts 2022-11-04 11:14:08 -05:00
codemann8 6fc4b04635 Yet another copy_world_premature fix 2022-11-03 19:36:08 -05:00
codemann8 a901234d98 Version bump 0.2.11.1 2022-11-03 13:47:32 -05:00
codemann8 254df9703b Improved copy_world_premature 2022-11-03 13:24:19 -05:00
codemann8 df897c53ff Bandaid fix for universal key error 2022-11-03 12:35:06 -05:00
codemann8 2e72a306e7 Updated Readme 2022-11-01 20:39:45 -05:00
codemann8 46786ca489 Renamed Tile Swap to Tile Flip 2022-11-01 20:16:01 -05:00
codemann8 35d9b48cad "Should" be a better copied world
Prior to this, it was as close to DR as could be, but I'm pretty sure this is more correct
2022-11-01 17:06:11 -05:00
codemann8 06216d977b Potential key lock logic fix 2022-11-01 16:14:01 -05:00
codemann8 29a1e1fc12 Revert "Aerinon's keylogic fix for Vanilla Mire case"
This reverts commit 7b25e1931f.
2022-11-01 16:09:24 -05:00
codemann8 9d46aaec58 Adding pre-aga Farmable locations to optional location list 2022-11-01 15:42:10 -05:00
codemann8 45065134cd Improved OWEdges in copy_world 2022-11-01 15:41:39 -05:00
codemann8 7b25e1931f Aerinon's keylogic fix for Vanilla Mire case 2022-11-01 15:30:23 -05:00
codemann8 dadf88bcda Fixed sweep_for_events to better detect new locations 2022-11-01 15:26:11 -05:00
codemann8 3e17b61428 Improvement to copy_world 2022-11-01 12:36:00 -05:00
codemann8 734740a0a7 Improvement to copy_world_premature 2022-11-01 11:45:43 -05:00
codemann8 e4d760a00c Improvement to copy_world_premature 2022-10-31 16:13:52 -05:00
codemann8 4639db8b2a Marking light/dark regions after OWR 2022-10-31 16:11:56 -05:00
codemann8 246006d394 Merged light/dark world marking 2022-10-31 14:10:03 -05:00
codemann8 8919729262 Merged light/dark world marking 2022-10-31 13:43:18 -05:00
codemann8 e83d0fa8e4 Bumper cave fix 2022-10-30 16:04:53 -05:00
codemann8 d532a579e8 Changed copy_world_limited to premature and made it only for one player 2022-10-30 15:52:40 -05:00
codemann8 6d434918e1 Updated Readme 2022-10-29 15:50:35 -05:00
codemann8 5c14a3f245 Version bump 0.2.11.0 2022-10-29 11:35:18 -05:00
codemann8 4885ce3e4c Updated Readme 2022-10-29 11:34:02 -05:00
codemann8 ae1a775248 Reordering Crossed options to have Grouped as first option 2022-10-29 11:30:10 -05:00
codemann8 417609eb8d Increasing allowance on infinite loop detection 2022-10-28 13:51:10 -05:00
codemann8 bba486f526 Changing Lite ER to place Old Man House in any world per Inverted 2.0 changes 2022-10-28 13:19:49 -05:00
codemann8 5b7530c12e Fixed Lite ER 2022-10-28 13:16:48 -05:00
codemann8 19176cea72 Making crossworld ER modes fill DW inaccessible entrances first rather than combined 2022-10-28 12:06:53 -05:00
codemann8 c6eb0d80e7 Fixed ER bug causing inaccessible entrances to not get resolved 2022-10-28 12:04:14 -05:00