Commit Graph

  • bcde69fad2 Merge branch 'OverworldShuffleDev' into OverworldShuffle codemann8 2021-08-02 20:33:31 -05:00
  • 935b257ad9 Minor formatting codemann8 2021-08-02 20:33:19 -05:00
  • cd86e14677 Merge in Unstable changes aerinon 2021-08-02 15:26:43 -06:00
  • bcaee735a2 SFX shuffle added aerinon 2021-08-02 15:24:13 -06:00
  • c8dcdcc62c Merge remote-tracking branch 'origin/DoorDevUnstable' into DoorDevUnstable aerinon 2021-08-02 15:23:43 -06:00
  • cab5f22390 Merge pull request #121 from StructuralMike/DoorDevUnstable aerinon 2021-08-02 15:22:06 -06:00
  • 1871b7ee6e Merge branch 'SFXShuffle' into DoorDevUnstable aerinon 2021-08-02 12:40:52 -06:00
  • 50296915a7 Uncertain key rule change (keeping my eye on it) aerinon 2021-08-02 12:40:29 -06:00
  • 8a361e9672 Various refinements and fixes to key logic and generation aerinon 2021-08-02 12:39:48 -06:00
  • 1961a16084 Merge branch 'OverworldShuffleDev' into OverworldShuffle codemann8 2021-08-02 04:23:32 -05:00
  • 3f9edbc599 Version bump 0.1.7.2 codemann8 2021-08-02 04:23:16 -05:00
  • bb5830686e Fixed music algorithm in OW Shuffle codemann8 2021-08-02 04:20:49 -05:00
  • 6332b48c3a Removed convenient portal on DM for OW Layout Shuffle codemann8 2021-08-01 23:49:26 -05:00
  • c06477c0f2 Update ItemList.py StructuralMike 2021-07-29 15:51:56 +02:00
  • 4c15c193f4 Set bomb upgrades as advancement before beemizer StructuralMike 2021-07-29 15:27:49 +02:00
  • b6f913596b Fixed Mystery to not spoil OW Shuffle in filename codemann8 2021-07-29 07:10:46 -05:00
  • 39dd9e6caa Merge branch 'OverworldShuffleDev' into OverworldShuffle codemann8 2021-07-29 06:51:30 -05:00
  • 730b97b37f Fixed Flute Shuffle overwriting OW Swap in Mystery codemann8 2021-07-29 06:51:18 -05:00
  • 91e407f7db Merge branch 'OverworldShuffleDev' into OverworldShuffle codemann8 2021-07-29 03:52:30 -05:00
  • 64fd35f7fc Version bump 0.1.7.1 codemann8 2021-07-29 03:52:19 -05:00
  • 25667b6c01 Fixed mystery terminology for OW modes codemann8 2021-07-29 03:51:51 -05:00
  • 166b24c4b2 Fixed mystery terminology for OW modes codemann8 2021-07-29 03:46:57 -05:00
  • c14ad502cd Adding tree pulls, bush crabs, and stun prizes to logic consideration codemann8 2021-07-29 03:40:45 -05:00
  • e28d2c331d Merge branch 'OverworldShuffleDev' into OverworldShuffle codemann8 2021-07-28 21:19:24 -05:00
  • e9957d87dd Added bomb caves to bomb logic codemann8 2021-07-28 21:06:19 -05:00
  • b06d868c5b Merge branch 'OverworldShuffleDev' into OverworldShuffle codemann8 2021-07-28 20:52:09 -05:00
  • f9da22f920 Version bump 0.1.7.0 codemann8 2021-07-28 20:51:54 -05:00
  • 10be4c8bb1 Added bomb logic to OW and removed starting rupees/bombs in Mixed OW Shuffle codemann8 2021-07-28 20:51:01 -05:00
  • 19dca02c6e Added bomb logic to OW and removed starting rupees/bombs in Mixed OW Shuffle codemann8 2021-07-28 20:11:38 -05:00
  • e1b8428d58 Merged in DR v0.5.0.1 codemann8 2021-07-28 17:36:14 -05:00
  • 263a7d1db9 Minor formatting and trimming codemann8 2021-07-28 17:31:06 -05:00
  • c04cb27aa9 Merged in DR v0.5.0.1 codemann8 2021-07-28 17:09:31 -05:00
  • d70f2ee355 Small changes for bomblogic aerinon 2021-07-28 15:21:51 -06:00
  • 46de270923 Merge branch 'DoorDevUnstable' of https://github.com/StructuralMike/ALttPDoorRandomizer into StructuralMike-DoorDevUnstable aerinon 2021-07-27 16:16:53 -06:00
  • 65c583c082 Initial work on dungeon prize logic in key layouts aerinon 2021-07-27 16:00:05 -06:00
  • ce24017297 typo aerinon 2021-07-27 13:13:18 -06:00
  • c182e73b77 Mystery can apply reduce_flashing aerinon 2021-07-27 11:33:10 -06:00
  • bbad1d1d8b Version bump Mystery can apply reduce_flashing aerinon 2021-07-27 11:33:10 -06:00
  • a1eb077f28 Boss music fix aerinon 2021-07-27 08:58:31 -06:00
  • 066d239b70 Boss music fix aerinon 2021-07-27 08:58:31 -06:00
  • 14079b373f Fix for boss music not playing in non-DR modes codemann8 2021-07-27 02:40:51 -05:00
  • 0975b64519 Merge pull request #120 from compiling/DoorDevUnstable aerinon 2021-07-26 13:06:46 -06:00
  • 322273673b stage unstable for next release cycle aerinon 2021-07-26 12:19:45 -06:00
  • 59e875dc6d updated readme and version aerinon 2021-07-26 11:28:45 -06:00
  • 9247c547d3 Update ItemList.py StructuralMike 2021-07-26 11:12:47 +02:00
  • e5e90fc805 Remove default bomb upgrades from shop StructuralMike 2021-07-26 11:09:24 +02:00
  • 4d90ca9181 Add python version warning to the translation file. compiling 2021-07-25 19:48:07 +10:00
  • dc950112d9 Fix Aga rule for standard - should be Zelda + normal requirements. compiling 2021-07-25 18:17:10 +10:00
  • 4d8bfe0e22 Check for headered roms before passing to enemizer. compiling 2021-07-25 18:15:51 +10:00
  • c981b362d2 Add warning for old python versions. compiling 2021-07-25 18:15:11 +10:00
  • 779c7d78c0 New hookshot cave region definitions StructuralMike 2021-07-24 17:22:48 +02:00
  • cce5adc453 Good bee cave & spiral cave logic for bombs StructuralMike 2021-07-24 14:21:22 +02:00
  • dfa027b7aa Merge branch 'OverworldShuffleDev' into OverworldShuffle codemann8 2021-07-23 16:31:58 -05:00
  • a8f92b5932 Undo ER Inverted AT changes from DR codemann8 2021-07-23 16:24:26 -05:00
  • ec43ed2d39 Merge branch 'OverworldShuffleDev' into OverworldShuffle codemann8 2021-07-23 16:19:13 -05:00
  • 330f4000a4 Version bump 0.1.6.9 codemann8 2021-07-23 16:18:58 -05:00
  • a4303fb4ab Updating securerandom for OW shuffle codemann8 2021-07-23 16:09:53 -05:00
  • a897a8d52d Merged in DR v0.4.0.12 codemann8 2021-07-23 16:08:32 -05:00
  • 8ed6b3fad2 Exception for DP back on basic,intensity level 1 (simply can't make a passage) aerinon 2021-07-23 12:37:41 -07:00
  • 051a47e0cd Bomblogic added StructuralMike 2021-07-23 20:35:48 +02:00
  • bfd5c5ceeb Update notes aerinon 2021-07-23 10:09:54 -07:00
  • c522a1b001 Aga Tower shouldn't choose inverted links house if not shuffled aerinon 2021-07-23 08:39:31 -07:00
  • 367a7be068 Update notes aerinon 2021-07-23 10:08:41 -07:00
  • c6ed7bcd04 Merge branch 'DoorDevUnstable' of https://github.com/ardnaxelarak/ALttPDoorRandomizer into ardnaxelarak-DoorDevUnstable aerinon 2021-07-23 10:04:02 -07:00
  • 5b39494edf Credit collection rate refactor Music fixes and moving hooks aerinon 2021-07-23 09:45:12 -07:00
  • 46bfcb4dde Aga Tower shouldn't choose inverted links house if not shuffled aerinon 2021-07-23 08:39:31 -07:00
  • 23846dc475 credits again aerinon 2021-07-22 16:28:27 -07:00
  • 37b4d04d47 Inverted pathing fix (Castle S&Q may be required) aerinon 2021-07-22 16:26:08 -07:00
  • 8c1e746556 Inverted pathing fix (Castle S&Q may be required) aerinon 2021-07-22 16:26:08 -07:00
  • df0218c7a1 last ditch swap fixes aerinon 2021-07-22 16:09:28 -07:00
  • 9611d0757c Removed possibility to not remove flute spot from pool when chosen codemann8 2021-07-18 21:55:27 -05:00
  • f54b095aab Merge branch 'OverworldShuffleDev' into OverworldShuffle codemann8 2021-07-18 06:10:41 -05:00
  • 4c1412f2de Version bump 0.1.6.8 codemann8 2021-07-18 06:10:27 -05:00
  • 36f60c78b0 Fixed incorrect Collection Rate in credits codemann8 2021-07-18 06:08:02 -05:00
  • a13975e4ff Implemented smarter Balanced Flute Shuffle codemann8 2021-07-18 06:07:27 -05:00
  • bdde8591a7 Converted Tile Regions to bidict object codemann8 2021-07-16 19:47:47 -05:00
  • dc0916b975 Merge branch 'OverworldShuffleDev' into OverworldShuffle codemann8 2021-07-16 18:34:20 -05:00
  • e12fda8a26 Changelog update codemann8 2021-07-16 18:34:08 -05:00
  • 6bd4a656aa Changelog update codemann8 2021-07-16 18:33:21 -05:00
  • 4054615516 Removed sortedcontainers dependency codemann8 2021-07-16 15:10:34 -05:00
  • 90026a839b Merge branch 'OverworldShuffleDev' into OverworldShuffle codemann8 2021-07-16 13:01:58 -05:00
  • 35162a50f9 Version bump 0.1.6.7 codemann8 2021-07-16 13:01:41 -05:00
  • e31af840cc Added minor commented data as prep codemann8 2021-07-16 12:51:44 -05:00
  • b4cb3f2825 Merged in DR v0.4.0.11 codemann8 2021-07-16 12:49:39 -05:00
  • 29039fef91 Moved Inverted specific entrances to mode-specific list codemann8 2021-07-16 12:43:08 -05:00
  • dd2b7effcb Fixed AT/GT rules to follow Mode instead of OW Swap codemann8 2021-07-16 12:42:14 -05:00
  • 5cf0274aac Added flute spots to world copy codemann8 2021-07-16 12:41:25 -05:00
  • 94a1c3ad1c Fixed spoiler log to show more detail for Flute Shuffle codemann8 2021-07-16 12:09:45 -05:00
  • eb7c901a69 Merge pull request #5 from compiling/OverworldShuffleDev codemann8 2021-07-16 11:55:13 -05:00
  • 2e60b374a6 Copy owswaps so that the world used to generate the playthrough has correct logic. compiling 2021-07-16 22:36:33 +10:00
  • 68dc27902b SFX Shuffle initial implementation aerinon 2021-07-15 16:02:07 -07:00
  • 06486e88a2 Cutoff rug addition aerinon 2021-07-15 10:33:04 -07:00
  • a123661eca Don't fix ugly smalls in vanilla aerinon 2021-07-15 10:32:25 -07:00
  • b56f8d4136 Std+Retro: key logic for escape and exclude some bow logic sectors Bug with reachable doors aerinon 2021-07-15 08:03:33 -07:00
  • bd60c3f1c0 Split Tile Groups to reference new Tile Regions object codemann8 2021-07-14 14:30:02 -05:00
  • ff16a256b7 Merge branch 'Catobat-BombWalls' into DoorDevUnstable aerinon 2021-07-13 13:19:55 -07:00
  • 15a9436e6d Merge branch 'BombWalls' of https://github.com/Catobat/ALttPDoorRandomizer into Catobat-BombWalls aerinon 2021-07-13 13:19:38 -07:00
  • b5aae926e7 Minor baserom updates aerinon 2021-07-13 13:19:14 -07:00
  • 9ef24a610d Bug with key flooding (events that would flood the key are not unresolved) Last ditch placement efforts for when things get stuck (crossed standard mostly) aerinon 2021-07-13 10:38:14 -07:00
  • 8c2b6f3bd2 Can't have a key at blind unless you can crack the floor and deliver the maiden aerinon 2021-07-12 15:54:38 -07:00