aa989f2452
floating down on a trap in which you're already trapped this would re-trap you, extending your trap time
cohrs
2002-02-13 04:30:28 +00:00
5b242aafce
Vlad wants the Candelabrum Since Vlad starts with the Candelabrum, he should want it back
cohrs
2002-02-13 03:37:51 +00:00
6d0723aae2
non-moving goal-oriented monsters Monsters with goals like M3_WANTSBOOK often wouldn't move if another monster was standing on the the goal object, add code for the missing case
cohrs
2002-02-13 03:26:24 +00:00
648cad154f
X11 icons version update Change 3.3 to 3.4 in the two icons which have that in them. [ committed for Pat ]
cohrs
2002-02-13 02:28:30 +00:00
3d9c97c576
menu tab tuning
nethack.allison
2002-02-13 00:34:35 +00:00
3d185eeb87
from <Someone>
nethack.allison
2002-02-12 23:00:27 +00:00
97d9413116
fix typo in the uudecoded file
nethack.allison
2002-02-12 12:58:29 +00:00
caf960f7b9
switch win32 icon to the same icon other ports are using these days.
nethack.allison
2002-02-12 12:52:59 +00:00
76f88f465e
unused variables bit
cohrs
2002-02-12 05:45:43 +00:00
c1a3682952
"The" Invocation items in farewell message followup use and export the_unique_obj() for the test, to ensure consistency
cohrs
2002-02-12 05:42:08 +00:00
e541a42e0d
seduction and "it" use noit_* functions for monster names after the deed is done, to make code consistent with the "you have discovered mon's identity" comment
cohrs
2002-02-12 04:29:17 +00:00
443035da2f
player eating metal followup new #ifdef was backwards
cohrs
2002-02-12 03:58:13 +00:00
924f3cbd37
player eating metal 1) player-as-rust monster should obey same rules for edible metal as monsters. 2) with GOLDOBJ, player-as-xorn couldn't eat gold in inventory
cohrs
2002-02-12 03:53:05 +00:00
9748b45905
Allow BUC menu options when dealing with containers not just when dropping. Alters the way the BUC patch works, so that it uses getobj() callbacks.
nethack.allison
2002-02-11 05:43:38 +00:00
60fd75bbfd
vampire bats breath if bats are not undead, they breath
cohrs
2002-02-11 05:05:42 +00:00
3b3362b236
glyphs for breaking wands use fire an cold glyphs when breaking the corresponding wands. Other wands all get EXPL_MAGICAL since there's nothing more specific for them.
cohrs
2002-02-11 03:29:11 +00:00
996d46ba10
fixes bit -remove the entry I put in earlier, but Ken A. says shouldn't be there. -remove a blank line I unintentionally added.
nethack.allison
2002-02-11 01:45:58 +00:00
06dfe0a76e
monster spellcasting fallthroughs This changes monster spellcasting to remove the fallthroughs. It simply loops now until it finds a valid spell to cast, so if the spell is useless another random spell is picked rather than falling through to whatever happens to be the next one in the list.
arromdee
2002-02-11 01:29:39 +00:00
14a6d90763
mirrors Invisibility should be treated consistently regarding passive reflection of gaze attacks and explicit mirror use against gaze attacks.
arromdee
2002-02-11 00:42:44 +00:00
f0829e5a32
tty: msg_window and long messages the code that puts long messages into the top line inserts newlines into the message, but the msg_window code wasn't looking for them.
cohrs
2002-02-10 20:48:01 +00:00
1c23dc1d5e
Add some betabugs entries to fixes34.0
nethack.allison
2002-02-10 20:22:27 +00:00
e5a5b5253e
rotten wraith corpse sidestep the rotten partly eaten wraith corpse impossible() message by causing rotten wraith corpses to immediately rot away completely
cohrs
2002-02-10 20:19:24 +00:00
77ba02a2b6
Fix conflict with <Someone>'s warning fix that I messed up on.
nethack.allison
2002-02-10 19:54:33 +00:00
677b3943dd
fix problem with earlier change for gold detection.
nethack.allison
2002-02-10 19:47:09 +00:00
3983318242
bad grammar fix many new cases of bad grammar due to several misuses of the return values of strncmp or is_plural
cohrs
2002-02-10 19:02:46 +00:00
e565276030
takes your corpse use corpse_xname to generate corpse names as a result of yname() and also as used in the steal code. Now messages read "your XXX corpse".
cohrs
2002-02-10 18:58:12 +00:00
325c1e38d6
(from <Someone>) I have made what I hope are some final changes to the OS/2 makefile These include more removal of old/obsolete comments, additional changes to support X11 compilation as well as changing versions to 3.4.
nethack.allison
2002-02-10 16:45:04 +00:00
c789541cb7
takes your corpse use corpse_xname to generate corpse names as a result of yname() and also as used in the steal code. Now messages read "your XXX corpse".
cohrs
2002-02-10 07:34:26 +00:00
316a94d50f
obj_no_longer_held consistency Call obj_no_longer_held whenever an object hits the floor, no matter what previously held it. Also handle stoning of prior holder.
cohrs
2002-02-09 21:55:45 +00:00
38d84ba3c8
role level names A few role level names didn't include valid male/female variants
cohrs
2002-02-09 18:39:54 +00:00
750a200e60
cursed genocide of "none" treat this as a creation of a random monster, which still meets the goal of not violating genocide conduct
cohrs
2002-02-09 17:38:43 +00:00
5e2692fba5
catch_lit lights cursed candelabrum also, cursed lamps should sometimes fail to light, and check "spe" of candelabrum before checking age
cohrs
2002-02-09 08:13:18 +00:00
98dafd0839
comment tid
arromdee
2002-02-09 07:42:06 +00:00
a74489a014
unicorn horn in potion Fix beta bug #3021. I also took out the redundant wishing entry.
arromdee
2002-02-09 07:19:13 +00:00
62d38baab6
shattered statue rocks move shattered statue rocks to the top of the pile helps when the player is Blind, gives away less
cohrs
2002-02-09 04:12:48 +00:00
aac7f717c2
verb agreement add and use new APIs, Tobjnam, otense and vtense, is_plural to determine tense/form of verbs and a few pronouns as well
cohrs
2002-02-09 00:30:33 +00:00
91c5521009
verb agreement add and use new APIs, Tobjnam, otense and vtense, is_plural to determine tense/form of verbs and a few pronouns as well
cohrs
2002-02-09 00:24:49 +00:00
cf37a7bac0
verb agreement add and use new APIs, Tobjnam, otense and vtense, is_plural to determine tense/form of verbs and a few pronouns as well
cohrs
2002-02-09 00:16:35 +00:00
5a8cf1c4c1
Some win32 updates from <Someone>; also corrects a cut-and-paste error that I made in options.c
nethack.allison
2002-02-08 11:32:56 +00:00
f750e2df4e
fix B3032 -- wand of speed monster id
nethack.rankin
2002-02-08 04:14:03 +00:00
80a0fbd62b
win32 argc fix fix a problem when NetHack directory contains spaces.
nethack.allison
2002-02-08 02:37:08 +00:00
6b75832e51
fix some problems with option modification settings in the new options processing.
nethack.allison
2002-02-08 01:34:22 +00:00
ef6c03a83c
This just brings the version number references in line. An actual history blurb summarizing the past 3.3 release is still missing from guidebook and history.
nethack.allison
2002-02-07 12:01:16 +00:00
077e55cd6a
Remove experimental option from defaults.nh. sys/winnt/defaults.nh to be specific.
nethack.allison
2002-02-07 11:45:51 +00:00
f6ffdd47ff
display "default" in options list Have the options list display the word "default" for some of the window-port options when the preference hasn't been set by the player.
nethack.allison
2002-02-07 11:30:36 +00:00
87dc70dc5a
More rename follow-up
nethack.allison
2002-02-07 06:36:09 +00:00
9da90d302d
rename follow-up This patch assumes that the file rename of sys/winnt/winnt.cnf to sys/winnt/defaults.nh has been done.
nethack.allison
2002-02-07 06:33:27 +00:00
4aa2da5a89
file rename winnt.cnf to defaults.nh
nethack.allison
2002-02-07 06:26:06 +00:00
562d7855a7
(from <Someone>) The patch that deals with tabs is attached. I also fixed bug when the program won't quit if Quit option is selected in the player selection dialog.
nethack.allison
2002-02-07 05:42:31 +00:00
843bdde1b3
data.base entries Master Kaen and the Grand Master were the only quest leaders/nemeses for which /n printed nothing at all, fall back on human entry
cohrs
2002-02-06 07:17:54 +00:00
41bb37c369
autodig bit
nethack.rankin
2002-02-06 07:04:34 +00:00
5cff91fadf
demon summoning using wrong alignment make msummon pass along A_NONE, allowing summoning of any demon, not just chaotic ones
cohrs
2002-02-06 06:56:53 +00:00
ca7de91dc6
discovering identify and fire scrolls reading one of these for the first time should give experience, like other scrolls
cohrs
2002-02-06 05:57:02 +00:00
b277a17fb4
untrapping traps in unreachable locations don't allow untrapping of an adjacent trap you cannot reach by movement
cohrs
2002-02-06 05:39:43 +00:00
9aa253c8ab
salamanders If salamanders are made immune to slime, then all the other places in the code which check for fire creatures should be modified too.
arromdee
2002-02-06 05:11:25 +00:00
78f59d2046
salamanders immune to sliming Since salamanders are plane-of-fire creatures, they too should be immune to fire like fire elementals & vortexes
cohrs
2002-02-06 04:06:41 +00:00
61bf4b3371
msdos build would still be broken.
nethack.allison
2002-02-06 01:56:34 +00:00
3af5fa3e32
compilation bit prototype should come before actual declaration of give_may_advance_msg
cohrs
2002-02-06 01:53:54 +00:00
02e2c671ed
Fixes from <Someone> - added support for new options - fixed couple of typos in options.c - added sunken edge around message window - added capability to replace font in the font table (if we will want to change font sizes dynamically later)
nethack.allison
2002-02-06 00:15:47 +00:00
9d03c83d57
Use tabs for option menu separation if iflags.menu_tab_sep is set. Simplifies some ports option menu displays.
nethack.allison
2002-02-05 14:14:13 +00:00
4181925d56
proto bit
nethack.allison
2002-02-05 13:37:26 +00:00
7d1e6f7d57
from Yitzhak
nethack.allison
2002-02-05 13:21:43 +00:00
f4a5823add
touchstone bit
cohrs
2002-02-05 04:22:23 +00:00
1ae92807d5
grammar in README
nethack.allison
2002-02-05 03:52:43 +00:00
747d1ee70f
more inventory selection the !allowcnt case wasn't being handled correctly, cuasing counts to be set to 0 inappropriately.
cohrs
2002-02-05 03:08:36 +00:00
7637374948
fix cl_eos() in NT tty port.
nethack.allison
2002-02-05 02:43:55 +00:00
151f27e0c5
crash fix don't try to clear the window if windows haven't been inited yet
cohrs
2002-02-05 02:43:38 +00:00
547370ecf5
Update to 3.4; missed in first go-around.
nethack.allison
2002-02-04 22:25:46 +00:00
86a5808030
Documentation updates Document the change to the window options and correct a typo that Yitzhak pointed out in window.doc
nethack.allison
2002-02-04 17:03:08 +00:00
742e1e8c90
3.3.2 to 3.4.0
nethack.allison
2002-02-04 16:11:00 +00:00
06528d1002
3.3.2 to 3.4.0
nethack.allison
2002-02-04 16:06:00 +00:00
43c3d9c736
Add fixes34.0, send fixes33.2 to the attic
nethack.allison
2002-02-04 13:25:16 +00:00
bd44ec4f65
wincap field updates
nethack.allison
2002-02-04 12:50:46 +00:00
c4a0faa9f1
test_move() fixes, for travel.
warwick
2002-02-04 10:41:22 +00:00
2e030b4bf9
force tingling nose <Someone> wrote: >I also note that it's weird for your nose to stop tingling and your >sense of smell to return to normal, if flags.beginner prevented your >realising that your nose was tingling in the first place.
nethack.allison
2002-02-04 10:38:20 +00:00
6549930ee2
Qt: Fix default dialog button In Qt 3, default button is always set to something... it was set to "Cancel" in this case - not a good thing when you are granted a wish :-(
warwick
2002-02-04 10:23:30 +00:00
f255e2bedd
tty: ^C while prompted re-displays last message - attempt to determine if tty_wait_synch() is called during the ending dialogs due to an interrupt, and not re-display the previous message at the wrong time - also, "msg_window display anomaly" fix was missing code to still treat ^P properly while in a prompt
cohrs
2002-02-04 05:57:35 +00:00
1a197060b4
unseen monster messages - watch messages if you can't see the watch now start "You hear" - unseen spellcaster messages are shown as "Something", to remove some silly message pairs. - unseen spellcaster that casts at itself causes no message - recalc vision before spoteffects messsages, to avoid invalid "It"
cohrs
2002-02-04 05:00:41 +00:00