Commit Graph
173 Commits
Author SHA1 Message Date
cassidoxa 87e665965c Free crystals and ability to shuffle dungeon prizes
Overworld map code via Aerinon
2023-08-06 23:07:39 -04:00
cassidoxa cb16ffc20b Merge branch 'master' into decompressed
Also some pendant receipt and palette fixes
2023-08-02 17:40:38 -04:00
cassidoxa d446bd3c1b More fixes 2023-08-02 15:39:03 -04:00
cassidoxa ddfb8eed0f Small fixes 2023-08-01 20:30:15 -04:00
cassidoxa 8ed4cbda1d Palette handling & sprite props data tables
Statically assign item data tables
Fix some save-related bugs
Fix dungeon item notice in "this dungeon" with free dungeon items
2023-08-01 17:13:47 -04:00
cassidoxa d3ed95d639 Refactor inventory.asm
Refactor extended save data to use MVN
Free small keys can be place in their own dungeon
2023-07-29 00:48:34 -04:00
cassidoxa 0a073df728 Item receipt refactor
Inverted maps
Fix shops
2023-06-30 21:21:59 -04:00
cassidoxa fed357141b Bump version 2023-06-09 16:16:02 -04:00
cassidoxa c3c7078969 Fix HUD arrow icon 2023-06-08 23:59:55 -04:00
cassidoxa aec3370f48 More HUD stuff 2023-06-08 19:26:31 -04:00
codemann8 9c08588d92 Added a TF Cutscene when getting the TF item 2023-05-13 02:07:40 -05:00
codemann8 1b564d99fc Fixed Apple GFX by using other VRAM slots in the rotation 2023-05-09 21:27:00 -05:00
codemann8 06d22255ef Added Chicken GFX to GFX tables 2023-05-09 16:41:17 -05:00
cassidoxa 7968ddf020 Compass and map HUD display modes properly skip or draw
Minor key count refactor, count HC and Sewers as both in all cases
2023-03-12 17:20:54 -04:00
codemann8 a1fb6ea1af Add new Good Bee item 2023-03-08 21:26:25 -06:00
codemann8 f8602a74cb Remove 5 Arrow Item 2023-03-08 20:38:34 -06:00
cassidoxa 5546827c48 Fix dungeon indexing for compass/map hud 2023-02-24 17:47:28 -05:00
cassidoxa a2020c9c76 Add HUD map mode flag, "chest key" totals table, and seen-counter flags
for tracking
2023-02-23 20:46:40 -05:00
cassidoxa 36ca193b75 Newitems
Fix magic bar & file select HUD
2022-12-29 12:09:50 -05:00
cassidoxa 3c7399eb12 Add bin/ directory with asar executables
Removed execute permissions on a bunch of text and gfx files
2022-12-08 22:49:59 -05:00
spannerisms 0397623340 cassidy
item properties tabulated with a macro
new item graphics
better hex to dec code
some item code readability improvements
2022-12-05 00:18:27 -05:00
cassidoxa 7426ce5945 More RAM labels
Fixed tablets checking for item collected, uses NpcFlags+1
Deleted mantle.asm, moved to lampmantlecone.asm
2022-11-24 18:34:35 -05:00
cassidoxa 09d15f3294 Another WRAM label pass
Deleted compression.asm
2022-11-22 00:36:39 -05:00
cassidoxa 43f753b517 ram.asm initial commit. Replaced all address defines with labels
Value defines styled without quotes, # moved to load/store/cmp site
Added registers.asm (copied from spannerisms JP disassembly)
Added a bunch of length annotations
Deleted old or trivial commented out code
Deleted: ganonfixes.asm, map.asm, seedtag.asm
Replaced obsolete credits.asm with creditsnew.asm
Moved scratch space at $7F5020-3F to mirrored WRAM (7E1E70-8F)
Moved clock RAM to mirrored WRAM (7E1E90-9F)
dialog.asm: FreeDungeonItemNotice preserves callee-preserved scratch RAM
Toast buffer moved to mirrored WRAM (7E1E0E-0F)
servicerequest.asm: long store to $012E converted to word length store
2022-11-05 00:50:25 -04:00
cassidoxa 651d00d320 Progressive shields, swords, and mail use highest item level to
determine upgrade
2022-10-09 17:09:43 -04:00
aerinon 895074a4cb Support for new items
Support for static enemy drops
Bug fix for wrong sprites dead
2022-09-30 15:28:38 -06:00
codemann8 348da3ac99 Chickens now spawn on same layer as Link 2022-08-25 00:27:25 -05:00
cassidoxa 031e3965b2 Requires frontend changes
Change SRAM ammo capacity upgrades to flatly represent max capacity
2022-08-08 13:42:19 -04:00
codemann8 8aeeb5efa3 Changed to spawn sprites in chests to nearest 8 pixel boundary 2022-07-29 13:13:03 -05:00
codemann8 1716b4583c Fixed wrong loot ID reference 2022-07-24 13:55:39 -05:00
codemann8 5e6038b464 Shift AddReceivedItemExpanded data section down, sorry Fish 2022-07-24 13:44:11 -05:00
codemann8 6696f4bc24 Add new items from Bonk/Pot pool 2022-07-24 11:23:48 -05:00
aerinon 17d1b12890 Merge branch 'master' into DRVolatile
# Conflicts:
#	compasses.asm
2022-07-06 10:03:01 -06:00
Lexi Rose 2297a8f0a2 Merge pull request #163 from cassidoxa/cavestate_dungeonitems
Add data after dungeon item masks to maintain expected glitch behavior
2022-06-11 10:31:14 -05:00
cassidoxa e1258eba06 Add data after dungeon item masks to maintain expected glitch behavior 2022-05-22 15:13:01 -04:00
cassidoxa cc1d97466c Fix compass count stuff 2022-05-19 13:23:55 -04:00
aerinon 15cc72c1e0 Correct the width on the AND for MaybeFlagCompassTotalPickup 2022-05-18 14:52:34 -06:00
cassidoxa b095a0c337 Mask out high bits of CompassMode when maybe setting compass counts
displayed flag
2022-05-17 17:23:15 -04:00
cassidoxa 336931fb02 Fix checking compass mode for compass count display bitfield 2022-05-15 18:54:52 -04:00
cassidoxa 9c41ffb55b Merge branch 'sram_rework' into dr_sram 2022-04-20 00:30:35 -04:00
cassidoxa 905e897b52 Handle 16-bit GoalCounter and TotalItemCounter
Fix vanilla sword + shield item
Fix how progressive items handled
Clean up compasses.asm
2022-02-08 19:25:59 -05:00
cassidy c8ea2c6dce Move compass counts to ROM and trackable RAM
Add flag if compass HUD count has been displayed in SRAM
Move low hearts fix from tables.asm to bugfixes.asm
Rearrange dungeon stats in SRAM to match door rando ROM
2021-12-16 17:19:55 -05:00
cassidy 6c9b33ed93 Write macro for SRAM assertions
Change some label names to be clearer
Fix some of the progress flags and dungeon bitfields
2021-12-16 17:19:55 -05:00
cassidy ae0b57635c Remove defines from LTTP_RND_GeneralBugfixes
Replace more labels
Add ROM version and reserve extra 16 bytes in unused hardware vector in
LTTP_RND_GeneralBugfixes
Move IncrementChestCounter to ChestPrep in newitems.asm
Remove IncrementChestCounter hook which was getting overwritten
More revisions to sram.asm
2021-12-16 17:19:55 -05:00
cassidy 640e94153d Refactor inventory code and add more labels
Refactored highest sword, shield, and mail counting
Refactored how heart pieces, heart containers, and crystals are counted
Moved quickswap lock bit to high byte of InventoryTracking
Fixed sword and shield item downgrade
Added PreFluteLocations counter
2021-12-16 17:19:54 -05:00
cassidy e4d917c47c First pass-through adding labels
Added items, equipment, and tracking/indicators
Added playername changes
Removed some defines
2021-12-16 17:19:54 -05:00
aerinon 07a3a9ad03 Catobat map fix
Cutoff table updated
Mutliworld mem location added for item ids
2021-08-31 15:35:19 -06:00
aerinon 842bb043e6 Merge branch 'master' into DRMain
# Conflicts:
#	LTTP_RND_GeneralBugfixes.asm
#	catfish.asm
#	compasses.asm
#	darkworldspawn.asm
#	hooks.asm
#	inventory.asm
#	newitems.asm
#	shopkeeper.asm
#	stats.asm
#	tables.asm

Adn some updates from DR
2021-05-13 12:11:40 -06:00
spannerisms 9744f846f7 sewers 2021-05-04 05:17:37 -04:00
spannerisms bc91aac550 provide unchanging address for memeforce 2021-04-16 01:41:24 -04:00