Commit Graph

340 Commits

Author SHA1 Message Date
codemann8
103e098a2e Initial Prize Shuffle Implementation
commit c89c5d3798e2a777011e90d565d74af792330d9f
commit 4159f2e7097fca648828a60d8f6878211d0ded9e
commit a80e3a4301d69146ccfffe0f2f375adac381e165
commit d8ac588cb904152831f514d8276be4e39a43dcd0
commit 68eb75e3391631355b4f56f1dcb7e9dadadf1fdf
commit ba241b47964eadfb40ad323f87b1117598dd91a6
commit aed2821c7165822f5fd5cc1ff3f58f2af095d915
commit bd1c5d8d35ae3cae5f27f236346fff057b7b8cd7
commit f034e31cc585a1648657fc2c4850ebc0c1d8bf78

Author: codemann8 <codemann8@gmail.com>
2024-05-23 18:40:50 -05:00
codemann8
8b295a74ad Some random Mixed OWR fixes 2024-05-11 14:39:05 -05:00
codemann8
1f66aa87fe Customizer option to always allow flipping Sanctuary 2024-05-11 14:08:55 -05:00
codemann8
9056a32e8d Added new logical boss defeated items for AD 2024-05-06 20:52:38 -05:00
codemann8
21a1706657 Merged in DR v1.4.1.6 2024-02-23 11:48:04 -06:00
codemann8
0b7b82d027 Split overworld model up by screen 2024-01-05 12:58:35 -07:00
codemann8
c521980982 Added sparkles to Bonk Drop locations 2023-12-31 03:17:43 -06:00
aerinon
f2a40b0941 fix: typo 2023-11-27 10:27:04 -07:00
aerinon
070f489be8 fix: fix spectacle rock cave enemy drops 2023-11-20 16:53:24 -07:00
aerinon
94d05df72b fix(logic): Backwards to Lanmo 2 with Trinexx requires the cape 2023-11-15 16:38:19 -07:00
aerinon
915e7dc416 Ability to enemize fairies
Fix for blue square in caves
Lower limit for sprites on tiles that support it, to help with pot lifting
Swamp waterway enemies fixed to not drop
2023-09-26 08:59:31 -06:00
aerinon
90f1629f0e Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts:
#	Main.py
#	MultiClient.py
#	Rom.py
#	data/base2current.bps
#	resources/app/gui/lang/en.json
#	resources/app/gui/randomize/item/widgets.json
#	source/gui/bottom.py
#	source/gui/widgets.py
2023-08-04 11:33:31 -06:00
aerinon
5da0836d9f Fixed logic with mirror in west dark world 2023-06-16 09:15:06 -06:00
codemann8
1cbee3f190 Minor logic and terrain GFX changes to Spiral/Mimic Ledge in Inverted
- Also updated GFX routine to handle and correct GFX issues when exceeding the max number of GFX
2023-06-15 12:42:33 -05:00
codemann8
a842939e92 Various region/rule reorganization to match DR 2023-06-13 18:36:16 -05:00
aerinon
503be6aa91 Enemizer refinement 2023-05-19 08:53:01 -06:00
codemann8
6d2e95e6ef Merged in DR v1.2.0.16 2023-04-14 16:00:21 -05:00
aerinon
2abfc6ea80 Swap E/W on Mire Torches/Mire Attic Hint 2023-04-13 16:19:18 -06:00
codemann8
8e7a4fcd8e Merged in DR v1.2.0.15 2023-04-07 13:22:53 -05:00
codemann8
793f3b30b0 Merged in DR v1.2.0.14 (2nd) 2023-04-07 12:04:12 -05:00
aerinon
10eac87922 Logic fix: hookshot needed for pots in GT conveyor cross 2023-04-06 11:23:04 -06:00
aerinon
187478eb24 Merge branch 'DoorDevUnstable' into Sandbox
# Conflicts:
#	Gui.py
#	Main.py
#	Rom.py
#	Rules.py
#	data/base2current.bps
#	resources/app/gui/lang/en.json
#	resources/app/gui/randomize/dungeon/widgets.json
2023-04-05 16:26:26 -06:00
aerinon
4aae603462 Merge branch 'DoorDevUnstable' into Sandbox
# Conflicts:
#	ItemList.py
#	Items.py
#	Main.py
#	Rom.py
#	data/base2current.bps
2023-03-10 13:43:38 -07:00
codemann8
93eea0b40f Added Cold Fairy Statue to bonkable locations 2023-03-09 20:35:39 -06:00
aerinon
1a1c60f84a Merge branch 'SynthesisOWRMerge' of github.com:codemann8/ALttPDoorRandomizer into codemann8-SynthesisOWRMerge
# Conflicts:
#	Rules.py
#	source/overworld/EntranceShuffle2.py
2023-03-09 11:29:03 -07:00
codemann8
2c10c3b6eb Minor incorrect region error 2023-02-22 17:37:48 -06:00
codemann8
16dc743d2d Removed unused glitched exits 2023-02-18 20:31:04 -06:00
codemann8
904ff5ec85 Merged in DR v1.2.0.4 2023-01-13 04:08:10 -06:00
aerinon
4d1b5f58c0 Minor naming convention fixed 2023-01-06 16:57:52 -07:00
codemann8
118adabeb1 Changing mirror exits to be dynamically created 2022-12-30 06:17:54 -06:00
codemann8
c6d0df5f4f Modeling Fairy Ascension Mirror Spot more correctly 2022-12-29 23:46:15 -06:00
codemann8
ce93770887 Moved DW regions to follow LW regions 2022-12-29 23:06:32 -06:00
codemann8
ca28a9654f Renaming Bombos Tablet Ledge Mirror Spot to match new naming convention 2022-12-26 06:21:45 -06:00
codemann8
f6744f93b4 Modeled 'Mirror To Fairy Ascension' correctly 2022-12-26 05:21:59 -06:00
codemann8
196de5a08e Changing mirror exits to be dynamically created 2022-12-26 05:09:27 -06:00
codemann8
2d26954422 Final fixes and reorganization to Inverted Region merging 2022-12-15 17:26:02 -06:00
codemann8
86c8fd37e7 Reorganized and renamed regions, rules, and lists 2022-12-14 05:36:36 -06:00
codemann8
f8bba4176b Reorganized and renamed regions, rules, and lists 2022-12-14 04:12:17 -06:00
codemann8
8e08f336d0 Merging Regions and Rulesets 2022-12-13 01:40:44 -06:00
codemann8
bd53400fec Replaced all references of Inverted-variant regions/exits 2022-12-06 22:21:35 -06:00
codemann8
e5afe70bcb Merged DR v1.2.0.0 2022-12-03 01:52:22 -06:00
codemann8
b881e431f9 Fixed incorrect bonk drop hint 2022-11-30 10:23:36 -06:00
codemann8
d572db1233 Remodeled Pyramid Crack/Fairy to allow OWG entry 2022-11-28 14:38:21 -06:00
codemann8
217fcc14da Modeled South Portal Area correctly for OWG prep 2022-11-27 14:11:29 -06:00
codemann8
a136f1dd8e Created pseudoitem for TR entry 2022-11-21 11:15:29 -06:00
codemann8
4986821e92 Created pseudoitem for TR entry 2022-11-21 11:09:12 -06:00
codemann8
0a96b518ae Consolidating Old Man pathing in spoiler log 2022-11-07 18:08:36 -06:00
codemann8
026bb642c6 Added Old Man escorting to pathing logic 2022-11-07 16:43:45 -06:00
codemann8
50c40cedd5 Splitting up Stone Bridge region in prep for Mixed Districts 2022-11-04 11:14:08 -05:00
codemann8
246006d394 Merged light/dark world marking 2022-10-31 14:10:03 -05:00