Commit Graph

191 Commits

Author SHA1 Message Date
codemann8
6cdcc800e0 Fixed error with non-prize shuffle 2025-12-07 00:00:14 -06:00
codemann8
e48a4faf7c Merged in DR v1.5.0 2025-12-03 10:40:54 -06:00
aerinon
3f0c3ed810 fix: perf optimization
fix: playthrough calc and drop rules
refactor: using compass_mode for map info
2025-12-02 09:46:09 -07:00
Catobat
4e78cc882a Make placement of dungeon items faster 2025-11-22 09:08:59 -06:00
KrisDavie
d6b7f5161d More glitched fixes 2025-04-22 09:53:26 +02:00
codemann8
7efc23b867 Fixed error with prizes in starting inventory 2025-03-11 09:07:11 -05:00
codemann8
9bca4988b3 Merged in DR v1.4.8 2025-01-15 22:32:29 -06:00
aerinon
c7a57d63fa feat: customizer options for prices in shops and money balance tuning 2025-01-15 14:34:46 -07:00
Kris Davie
6268a7e503 Fixed issue with 2 extra SP keys in pool for HMG (codemann) 2025-01-15 08:31:38 -07:00
codemann8
9bc5a6b256 Fixed some multiworld issues 2025-01-11 17:07:55 -06:00
codemann8
41080e73bd Fixed issue with 2 extra SP keys in pool for HMG 2025-01-05 07:32:04 -06:00
codemann8
ea5ad39a07 Renaming keyword for Nearby dungeon item shuffle from 'district' to 'nearby' 2025-01-05 03:42:52 -06:00
codemann8
84fc0dc10a Fixed issue with In-dungeon Prize shuffle placing multiple prizes within the same dungeon 2025-01-05 03:25:07 -06:00
codemann8
1247716e92 Implemented District/Nearby Dungeon Item Shuffle 2024-12-24 12:09:16 -06:00
codemann8
413d5cc5fd Merged in DR v1.4.6 2024-10-15 19:11:10 -05:00
codemann8
67c87426fb Some fixed errors with Prize Shuffle 2024-08-16 18:23:44 -05:00
aerinon
e681968aa2 feat: 300 Rupees marked as priority
fix: PreferredLocationGroup works with priority items and pre-activated flute
2024-07-15 13:02:06 -06:00
codemann8
747f5fae98 Some further fixes to Prize Shuffle 2024-05-25 03:14:07 -05:00
codemann8
be904a8f3b Merged in DR v1.4.1.12 2024-05-23 21:49:24 -05:00
codemann8
103e098a2e Initial Prize Shuffle Implementation
commit c89c5d3798e2a777011e90d565d74af792330d9f
commit 4159f2e7097fca648828a60d8f6878211d0ded9e
commit a80e3a4301d69146ccfffe0f2f375adac381e165
commit d8ac588cb904152831f514d8276be4e39a43dcd0
commit 68eb75e3391631355b4f56f1dcb7e9dadadf1fdf
commit ba241b47964eadfb40ad323f87b1117598dd91a6
commit aed2821c7165822f5fd5cc1ff3f58f2af095d915
commit bd1c5d8d35ae3cae5f27f236346fff057b7b8cd7
commit f034e31cc585a1648657fc2c4850ebc0c1d8bf78

Author: codemann8 <codemann8@gmail.com>
2024-05-23 18:40:50 -05:00
aerinon
8e1f2911cd feat: PreferredLocationGroup support updated 2024-05-11 07:28:07 -06:00
codemann8
dab9d75dc1 Merged in DR v1.4.1.11 2024-04-25 15:06:59 -05:00
codemann8
21a1706657 Merged in DR v1.4.1.6 2024-02-23 11:48:04 -06:00
codemann8
0b7b82d027 Split overworld model up by screen 2024-01-05 12:58:35 -07:00
aerinon
b5795e4bf2 Merge branch 'KrisDavie-hmg_logic' into DoorDevVolatile 2024-01-05 09:47:57 -06:00
aerinon
8f3b3dc760 feat: MW progresssion balancing tweaked to be percentage based instead of raw count. Tries to keep each player's locations in each sphere within 80% of the player with the most locations available. (Measured with percentage instead of raw count.) Old algo tried to keep everyone within 20 locations of each other. Difficult if one player has a lot more locations than another.
fix: Potential fix for early Trinexx start
2023-12-27 15:49:12 -06:00
aerinon
bd7ce54dd3 fix: minor fix for take_anys
fix: money balancing - initialization in a good case
2023-12-27 15:45:01 -06:00
KrisDavie
dad1ee8336 Implement basic HMG logic
* Ice Palace Lobby Clip
* Kikiskip to Pod
* Mire -> Hera -> Swamp
  - Mire small door to rupee room is removed
  - Hera and Swamp keys are placed without logic
  - Swamp locked by vanilla rules or having all mire smalls
* Above as connectors in ER
2023-12-22 22:48:42 +01:00
aerinon
0bd1f90bca feat: MW progresssion balancing tweaked to be percentage based instead of raw count. Tries to keep each player's locations in each sphere within 80% of the player with the most locations available. (Measured with percentage instead of raw count.) Old algo tried to keep everyone within 20 locations of each other. Difficult if one player has a lot more locations than another.
fix: Potential fix for early Trinexx start
2023-12-14 10:13:22 -07:00
aerinon
c4ec28da76 fix: minor fix for take_anys
fix: money balancing - initialization in a good case
2023-12-13 13:59:34 -07:00
aerinon
215c80eb4a fix(algorithm): District algorithm fails if unable to comply with restriction 2023-11-15 13:36:09 -07:00
aerinon
90f1629f0e Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts:
#	Main.py
#	MultiClient.py
#	Rom.py
#	data/base2current.bps
#	resources/app/gui/lang/en.json
#	resources/app/gui/randomize/item/widgets.json
#	source/gui/bottom.py
#	source/gui/widgets.py
2023-08-04 11:33:31 -06:00
codemann8
8362886cc1 Merged in DR v1.2.0.17 2023-06-16 12:14:16 -05:00
aerinon
0ab54def8b Removed backup locations for Dungeon Only and Major Only algorithms. If item cannot be placed in the appropriate location, the seed will fail to generate instead. 2023-06-08 10:25:05 -06:00
aerinon
187478eb24 Merge branch 'DoorDevUnstable' into Sandbox
# Conflicts:
#	Gui.py
#	Main.py
#	Rom.py
#	Rules.py
#	data/base2current.bps
#	resources/app/gui/lang/en.json
#	resources/app/gui/randomize/dungeon/widgets.json
2023-04-05 16:26:26 -06:00
codemann8
57b39993b9 Merged in DR v1.2.0.13 2023-03-14 17:48:42 -05:00
aerinon
b44caa76a7 Customize certain potions refills. 2023-03-13 14:26:25 -06:00
aerinon
4aae603462 Merge branch 'DoorDevUnstable' into Sandbox
# Conflicts:
#	ItemList.py
#	Items.py
#	Main.py
#	Rom.py
#	data/base2current.bps
2023-03-10 13:43:38 -07:00
codemann8
252f9ba1a7 Remove 5 Arrow items from bonk drop locations 2023-03-08 20:41:16 -06:00
codemann8
ab5f348f77 Merged in DR v1.2.0.8 2023-02-18 19:33:15 -06:00
codemann8
f493709cfe Merged in DR v1.2.0.7 2023-02-18 18:50:21 -06:00
aerinon
d7c15ae22c Strict and Partial key logic implementations with new test suite utility 2023-02-17 10:07:43 -07:00
aerinon
a304fd31ac Standard keysanity distribution and generation fixes
Includes new S&Q safety
2023-02-14 15:58:52 -07:00
aerinon
7c75053cc1 Fix for vanilla mire key logic 2023-01-30 15:32:26 -07:00
codemann8
a4120e0cb5 Merged in DR v1.2.0.1 2022-12-16 18:14:27 -06:00
codemann8
e5afe70bcb Merged DR v1.2.0.0 2022-12-03 01:52:22 -06:00
aerinon
becba348b9 New goals and rom update 2022-12-01 14:10:10 -07:00
aerinon
1134eb23e7 Added support for various avianart modes
Uncle boots hints
Some key logic re-working unsure if safe
2022-11-28 15:05:39 -07:00
codemann8
757fee8220 Fixing spoiler log suppression for OW locations 2022-11-05 21:56:40 -05:00
aerinon
4f2fed48d7 Big key door fix
Some generation fixes (need to look at pre-validate some more)
Bumped up escape assist values in non-basic shuffles
2022-10-26 16:46:32 -06:00