codemann8
9cef1ff32e
Temporary fix for avoiding VRAM issues in non-layout OWR modes
2023-04-03 08:21:34 -05:00
codemann8
7f38b31d55
Fixed Old Man Death causing fake world in glitched
2023-04-02 07:42:27 -05:00
codemann8
b66b2b24b7
Fixed dungeon revival fake world behavior in glitched
2023-04-02 06:47:11 -05:00
codemann8
3eeeda363b
Fixed various Flute logic issues and improved logic efficiency
2023-04-01 07:59:13 -05:00
aerinon
41a0751009
Merge branch 'WorldModelRefactor' into DoorDevUnstable
2023-03-31 16:07:31 -06:00
codemann8
2de64ef565
Set up code structure for future OW palette changes and return to safer changes
2023-03-22 16:07:39 -05:00
codemann8
b549860fb8
Fixed issue with no Woods mosiac on exit in vanilla OW
2023-03-19 12:21:43 -05:00
codemann8
504f2e6a3a
Fixed issue with MW Player ID on Bonk Locations
2023-03-19 11:01:22 -05:00
codemann8
d3cdb2fffc
Correcting OW screen palette on transition
2023-03-18 05:47:49 -05:00
codemann8
61846c0f81
Load correct Link/Bunny palette on transition
2023-03-16 22:28:36 -05:00
codemann8
a14ca50a71
Adjusting Bonk Sprite landing position and water ripple
2023-03-15 05:44:18 -05:00
codemann8
6166151b33
Burning OWR Version to ROM
2023-03-14 17:50:55 -05:00
codemann8
57b39993b9
Merged in DR v1.2.0.13
2023-03-14 17:48:42 -05:00
aerinon
636819ffc0
Versioning update
2023-03-14 16:05:28 -06:00
aerinon
b2b3d789ca
Some rom fixes: - standing item data now cleared on dungeon exit
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Escape assist won't fill arrows resulting in free quiver in retro bow mode
2023-03-13 20:42:55 -06:00
codemann8
4c887ca044
Fixed issue with forced HP on Good Bee Bonk Location
2023-03-12 21:46:10 -05:00
codemann8
142f158c27
Reversing chicken fix for Bonk Drops
2023-03-12 20:06:40 -05:00
codemann8
d140679c13
Reversing water collision fix and replacing with a sprite targeted fix for Bonk Drops
2023-03-12 19:29:51 -05:00
codemann8
93eea0b40f
Added Cold Fairy Statue to bonkable locations
2023-03-09 20:35:39 -06:00
aerinon
1a1c60f84a
Merge branch 'SynthesisOWRMerge' of github.com:codemann8/ALttPDoorRandomizer into codemann8-SynthesisOWRMerge
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# Conflicts:
# Rules.py
# source/overworld/EntranceShuffle2.py
2023-03-09 11:29:03 -07:00
codemann8
b6da5e51fd
Merged in DR v1.2.0.12
2023-03-08 16:16:04 -06:00
aerinon
4563f96fd5
Fix for mirror portal in inverted
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Yet another fix for blocked doors in Standard ER, minor alteration for the swamp entrance fix to work when blocked as well.
2023-03-08 08:25:46 -07:00
codemann8
e6a1476244
Merged in DR v1.2.0.11
2023-03-07 18:58:08 -06:00
aerinon
14ced2435c
Update for enemizer bits
2023-03-06 16:29:58 -07:00
aerinon
87ab4a8c8a
Update baserom and release notes
2023-03-06 16:10:07 -07:00
codemann8
d1b4d9e044
Merged in DR v1.2.0.10
2023-03-02 19:07:04 -06:00
aerinon
00b06c53d6
Rom updates and version update
2023-03-01 16:28:47 -07:00
aerinon
3047826808
Fix AllowAccidentalGlitches flag
2023-02-27 14:41:43 -07:00
codemann8
a8d30c3686
Remove some glitch fixes from glitched modes
2023-02-25 21:39:13 -06:00
codemann8
9867424e60
Disable flute in rain state
2023-02-25 21:38:22 -06:00
aerinon
7397d779ad
Changing colorizing pots defaults
2023-02-24 16:20:29 -07:00
codemann8
4caee1cbec
Merged in DR v1.2.0.9
2023-02-24 16:14:00 -06:00
aerinon
409f7d50d5
Rom changes (see that commmit message or release notes)
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Customizer improvements:
- Better logic around customized lobbies
- Better logic around customized door types
Fix to key doors that was causing extra key doors
Generation improvement around crystal switches
Fix bug in dungeon_only that wasn't using pot key locations (known issue still exists in pottery modes)
Fixes an issue when keys are found in own dungeon for another player when using the bizhawk plugin
2023-02-24 14:25:04 -07:00
codemann8
ab5f348f77
Merged in DR v1.2.0.8
2023-02-18 19:33:15 -06:00
aerinon
a304fd31ac
Standard keysanity distribution and generation fixes
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Includes new S&Q safety
2023-02-14 15:58:52 -07:00
aerinon
04a9bcc68b
Fix for free light cone in escape.
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No longer missing when entering from DW.
No longer disappears after using fire rod to light torch.
2023-01-27 15:21:22 -07:00
codemann8
904ff5ec85
Merged in DR v1.2.0.4
2023-01-13 04:08:10 -06:00
aerinon
22dfeeecca
Starting inventory updates
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Logic fix for skull woods star tile logic
Standard logic improvement
2023-01-12 15:32:49 -07:00
codemann8
c98300e2ff
Merged in DR v1.2.0.3
2023-01-06 21:37:28 -06:00
aerinon
8839926a97
Race flag on GUI
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Async Doors League presets
Take into account starting inventory with default item pool
2023-01-06 13:56:18 -07:00
codemann8
55a91f8d17
Merged in DRUnstable v1.2.0.1
2022-12-16 18:18:07 -06:00
codemann8
a4120e0cb5
Merged in DR v1.2.0.1
2022-12-16 18:14:27 -06:00
aerinon
ccb35fd1b1
Small key door limit per dungeon
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RainPrevention fix
2022-12-16 15:56:53 -07:00
codemann8
f8bba4176b
Reorganized and renamed regions, rules, and lists
2022-12-14 04:12:17 -06:00
aerinon
e67ff4d5dc
Completionist fixes
2022-12-07 15:57:51 -07:00
codemann8
bd53400fec
Replaced all references of Inverted-variant regions/exits
2022-12-06 22:21:35 -06:00
codemann8
f55bda9534
Only hint Dark Chapel if not Inverted and not Lite/Lean
2022-12-04 01:43:31 -06:00
codemann8
c861cb5b3d
Removing the possibility for double AT/GT hints
2022-12-04 01:42:44 -06:00
codemann8
e5afe70bcb
Merged DR v1.2.0.0
2022-12-03 01:52:22 -06:00
aerinon
becba348b9
New goals and rom update
2022-12-01 14:10:10 -07:00