Commit Graph

56 Commits

Author SHA1 Message Date
codemann8
16dc743d2d Removed unused glitched exits 2023-02-18 20:31:04 -06:00
codemann8
ca28a9654f Renaming Bombos Tablet Ledge Mirror Spot to match new naming convention 2022-12-26 06:21:45 -06:00
codemann8
f6744f93b4 Modeled 'Mirror To Fairy Ascension' correctly 2022-12-26 05:21:59 -06:00
codemann8
196de5a08e Changing mirror exits to be dynamically created 2022-12-26 05:09:27 -06:00
codemann8
3ffe137f57 Modeled South Portal Area correctly for OWG prep 2022-11-28 14:24:32 -06:00
codemann8
217fcc14da Modeled South Portal Area correctly for OWG prep 2022-11-27 14:11:29 -06:00
codemann8
026bb642c6 Added Old Man escorting to pathing logic 2022-11-07 16:43:45 -06:00
codemann8
47b92997df Adding missing OWG exits to classification list 2022-11-05 18:27:44 -05:00
codemann8
f762d982a2 Mixed Districts Initial Implementation 2022-11-05 18:26:52 -05:00
codemann8
50c40cedd5 Splitting up Stone Bridge region in prep for Mixed Districts 2022-11-04 11:14:08 -05:00
codemann8
7546251911 Added Mixed OWG Logic 2022-10-24 17:48:25 -05:00
codemann8
f28fc45a46 Added Mixed OWG Logic 2022-10-24 16:55:44 -05:00
Catobat
0c53fc8519 Add Free Terrain mode and terrain rules 2022-10-09 01:23:47 +02:00
codemann8
df86503941 Merged in DR v1.0.1.0 2022-07-08 10:59:00 -05:00
codemann8
377660a1f5 Merge branch 'pr/8' into OverworldShuffleDev 2022-05-14 11:23:30 -05:00
codemann8
ed4dbc350f Adding mirror connection for Lake Hylia Water D 2022-05-05 23:27:23 -05:00
codemann8
6f1fb6a38c Fixed broken graph issue with Lake Hylia Water D 2022-05-05 07:52:42 -05:00
Catobat
4db69b8779 Randomize Special Transitions 2022-05-01 01:25:32 +02:00
codemann8
185e7f967d Restored vanilla Ice Palace terrain for Inverted 2022-01-19 03:43:37 -06:00
codemann8
5dc8f59f73 Links House tile can now be Tile Swapped 2022-01-15 17:57:46 -06:00
codemann8
39421533fe Logic and region changes for EDM Spiral Mimic Bridge in Inverted 2022-01-15 14:25:32 -06:00
codemann8
430953d340 Removed ladder from DDM 2022-01-15 12:24:44 -06:00
codemann8
5a9f109883 Reversed Old Man Cave entrance placement in Inverted 2022-01-12 03:14:24 -06:00
codemann8
37841ab311 Fixed issue with OW Layout and OW Crossed failing layout validation 2021-12-06 09:09:34 -06:00
codemann8
b4173044d7 Modeled Woods Pass regions more correctly 2021-11-30 11:27:44 -06:00
codemann8
61f94ad9a5 Minor change for OWG edge classification 2021-11-07 15:00:09 -06:00
codemann8
5bffd0c7e1 Some corrections to Ledges and OWG connections 2021-11-05 20:52:43 -05:00
codemann8
03a0efe69f Some corrections to Ledges and OWG connections 2021-11-05 20:26:12 -05:00
codemann8
97ce86fd77 Added Smith/Purple Chest pathing 2021-11-05 19:45:56 -05:00
codemann8
f0d128d9a0 Moved special Big Bomb pathing to Pyramid Crack 2021-11-05 16:27:31 -05:00
codemann8
08ab32537b Implemented Whirlpool Shuffle 2021-10-27 01:19:01 -05:00
codemann8
0a187ba14c Added Bat Cave Ledge Peg exit 2021-10-14 14:01:38 -05:00
codemann8
3c3ec43b77 Added new spot_types for OW logical edges 2021-10-07 01:22:04 -05:00
codemann8
f2432e13fb Added new Dark Graveyard North region 2021-08-19 08:37:46 -05:00
codemann8
323235ba26 Fixed issue with Sanc in TR start as bunny if TR tile is swapped 2021-08-16 22:47:43 -05:00
codemann8
bdde8591a7 Converted Tile Regions to bidict object 2021-07-16 19:47:47 -05:00
codemann8
e31af840cc Added minor commented data as prep 2021-07-16 12:51:44 -05:00
codemann8
bd60c3f1c0 Split Tile Groups to reference new Tile Regions object 2021-07-14 14:30:02 -05:00
codemann8
fc2457678f Allowed Mountain Entry and West DM to be shuffled independenty in OW Tile Swap 2021-07-12 01:51:22 -05:00
codemann8
0dd5516e07 Renamed Hammer Pegs regions 2021-07-06 14:44:13 -05:00
codemann8
e2604d992e Fixed Frogsmith spawn to load correct sprite and accept him at home 2021-07-06 12:15:17 -05:00
codemann8
4b994b173e Added midpoint data to OW Edges 2021-06-29 16:26:06 -05:00
codemann8
cd16b8c60b Forced Pedestal and Hobo to we swapped together in OW Tile Shuffle, due to those areas sharing the same supertile 2021-06-28 13:01:57 -05:00
codemann8
42eddaed28 Initial Flute Shuffle implementation 2021-06-27 19:10:44 -05:00
codemann8
6cd6dca6a3 Initial Tile Shuffle Implementation 2021-06-23 03:09:27 -05:00
codemann8
afcc9bbbe0 Minor rename 2021-06-06 08:49:46 -05:00
codemann8
b342896ff7 Moved static OW data to OWEdges 2021-05-19 04:59:33 -05:00
codemann8
2a394cc880 Initial check-in for OWG logic
Includes renames and reorganizations
2021-05-16 04:41:43 -05:00
codemann8
d1b82e5910 Implemented Parallel Worlds functionality 2021-05-05 15:15:58 -05:00
codemann8
cc5b1ab60f Renamed some areas 2021-05-02 21:30:25 -05:00