Commit Graph

534 Commits

Author SHA1 Message Date
aerinon
c67cd478a1 Fixed problem with Inverted+ER
Fixed problem with Vanilla doors+Retro
Fixed Keylock issue with Ice Cross
Merged in compiling's fix for keyshuffle
ER Infinite Loop detection
2020-03-11 12:25:49 -06:00
Mike A. Trethewey
3e9880a6db Merge branch 'translation' into ci-dev 2020-03-10 21:09:20 -07:00
Mike A. Trethewey
3338e96822 Add seed to end of output log per generation 2020-03-10 17:46:58 -07:00
Mike A. Trethewey
ff51821701 Moar translation
German
Refactor some English/Spanish
2020-03-09 04:51:57 -07:00
Mike A. Trethewey
37a1b70f3b Pass the fish better 2020-03-09 03:53:08 -07:00
Mike A. Trethewey
ca7fc4d0f6 Hack in Spanish 2020-03-09 02:25:25 -07:00
Mike A. Trethewey
04404714d9 Update wiki and ci stuff 2020-03-08 15:52:05 -07:00
Mike A. Trethewey
d5b80380f2 Merge branch 'DoorDev' into ci-dev 2020-03-07 14:42:43 -08:00
Mike A. Trethewey
a424719fbd Wiki Doors 2020-03-07 14:38:08 -08:00
aerinon
b0eb7fb85d Fixed problem with keyshuffle option without bigkeyshuffle 2020-03-07 09:19:38 -07:00
aerinon
c1783082d8 Lots of cross gen work 2020-03-05 16:47:57 -07:00
Mike A. Trethewey
061852cbd3 Merge branch 'DoorDev' into ci-dev 2020-03-04 14:05:49 -08:00
aerinon
39ea777cf9 Gui fixes for clocks/dungeon_counters
Map fix for settings
2020-03-04 13:57:29 -07:00
Mike A. Trethewey
4968e72a3b Document stuff, add a couple things
Add Retro World State (Open & Retro on)
Add SpriteSomething plug to sprite selector
Fix Custom Item Pool loading to use disct instead of list
2020-03-03 23:43:43 -08:00
aerinon
5e2a5f2e8e Bugfix for a key lock 2020-03-03 12:39:52 -07:00
aerinon
549607c72a Bugfix for rupee20
Bugfix for Triforce hunt
Bugfix for python issue
Mystery experimental option
Mystery open pyramid refined
Mirror Scroll turned off if door shuffle is vanilla (even if experimental)
2020-03-03 09:37:09 -07:00
aerinon
5aef551f7c More & better forced connection detection 2020-03-03 08:25:52 -07:00
aerinon
83a9c4bdcf Merge in latest door dev changes 2020-03-02 15:41:44 -07:00
aerinon
7ecb416c07 Increment version 2020-03-02 15:13:04 -07:00
aerinon
6daa436f08 Generation Fix
* Added step to adjust parity before complete neutralization
2020-02-28 15:00:02 -07:00
aerinon
06562ed3ea Generation Fixes
*  Entrance dead end and branch calculation fixed
*  Parity checks added to global
*  Forced dead end checks in split dungeons
2020-02-27 15:53:19 -07:00
Mike A. Trethewey
47f60b5612 Merge pull request #2 from aerinon/DoorDev
Update to DoorDev
2020-02-26 01:40:06 -08:00
aerinon
1dbd7e95e2 -Multiworld key rule fix
-Minor generation fix
2020-02-25 15:16:18 -07:00
aerinon
72a94e1e4f Vanilla fixes for 100% locations 2020-02-24 08:53:03 -07:00
Mike A. Trethewey
e898ae078b Try to fix some options 2020-02-22 01:43:39 -08:00
Mike A. Trethewey
1d0191e8b0 Merge pull request #1 from aerinon/DoorDev
Update to DoorDev
2020-02-22 00:59:19 -08:00
aerinon
e6b37af515 Version bump 2020-02-20 16:46:39 -07:00
Mike A. Trethewey
dbaaef662a Fix a bunch of stuff
Defaults from settings file, then CLI, then canned defaults
Fix Adjust settings
Fix Custom Item Array settings
Create error message for Enemizer Not Found
2020-02-20 01:04:53 -08:00
aerinon
c23e37e60e Merge branch 'keylock-validation' of https://github.com/compiling/ALttPEntranceRandomizer into keylock-validation 2020-02-19 13:27:20 -07:00
aerinon
dfd0bc41ce -Key shuffler fix (needs some more testing)
-Mirror Scroll should now choose correct spawn point
-Desert Wall Slide fixed for Skull/Desert builders
2020-02-19 13:24:12 -07:00
Mike A. Trethewey
143b7b539d Merge branch 'DoorDev' into gui-improvements 2020-02-19 03:34:47 -08:00
Mike A. Trethewey
6e47cd78e0 Dungeon Counters option 2020-02-19 03:32:01 -08:00
compiling
8ad28542a4 Check for key locks after placing dungeon items. 2020-02-19 22:20:13 +11:00
aerinon
2116bb6d0d Merge branch 'chest-counters' of https://github.com/compiling/ALttPEntranceRandomizer into DoorDev 2020-02-18 13:35:02 -07:00
aerinon
6e11a4bbac Fixes for mirror scroll
Fix for Stonewall + Ice Cross
Fix for Ice Cross key doors
Changed how key doors are chosen in a slightly better manner (pairs them earlier)
2020-02-18 13:15:41 -07:00
compiling
320b06142f Make dungeon counters a config setting 2020-02-14 19:29:58 +11:00
aerinon
6bd05982ae Bunny impassible rules for doorways 2020-02-12 14:19:29 -07:00
aerinon
1f7c27009e Whole ton of things:
-Experimental Flag
--Mirror Scroll
--Mortal GT Minibosses
--Random door kinds
-Crossed Mode
--Standard logic
--Nothing Items
--GT Trash fill skip
--Too many keys in retro
--Hint work
--Spoiler clarification
--Aga 1 logic
-Misc
--Retro nothing item
--Bombable/Dashable matching
--ER+Inverted Logic fix
--Logic for GT Gauntlet/Wizzrobes
--Logic for PoD Sexy Statue switch
2020-02-11 14:40:58 -07:00
aerinon
2fe6e37126 Bringing cross gen work into door dev dor now. 2020-02-06 15:14:37 -07:00
aerinon
bda5b27c44 Stonewall generation changed to pre-open wall if necessary.
GT Mini bosses no longer drop heart containers.
Crystal switch logic during generation updated.
2020-02-06 15:12:52 -07:00
aerinon
77d47d778f updated to match DoorDev
Hint for TT Attic
2020-02-05 15:24:36 -07:00
aerinon
9737cdf5f1 Key issues
--PoD Vanilla Stairway
--Boss should not be allowed key
--Scale back on aggressive layouts
Merge of attic hint
Non-chest keys hints added for figuring out how to get rid of them
2020-02-05 15:23:13 -07:00
aerinon
fd9486ded9 Bump version 2020-02-03 16:24:50 -07:00
aerinon
4b48c5e125 Generation refinement 2020-01-31 16:11:46 -07:00
aerinon
e9a55c8cf4 Minor breakthrough on cross generation 2020-01-30 16:28:02 -07:00
aerinon
0dc7eb7079 Merge branch 'DoorDev' into CrossGenWork 2020-01-29 13:01:29 -07:00
aerinon
b532971946 Bump to 0.0.9 2020-01-29 12:39:22 -07:00
aerinon
c619e3018b Key math fix
Turn off vanilla validation if ER is on
2020-01-27 09:17:29 -07:00
aerinon
bd50ad9d77 Minor bugfixes 2020-01-24 16:43:35 -07:00
aerinon
59e9fb82f5 Several bug fixes for yesterday's debacle 2020-01-24 08:51:34 -07:00