Commit Graph
346 Commits
Author SHA1 Message Date
qadan 2ba2f48f92 overworld glitches ruleset 2020-02-11 18:07:38 -04:00
aerinon 2309eccad5 Merge branch 'doors-shops' of https://github.com/cassidoxa/ALttPEntranceRandomizer into ShopCode 2020-02-11 14:57:03 -07:00
aerinon 1f7c27009e Whole ton of things:
-Experimental Flag
--Mirror Scroll
--Mortal GT Minibosses
--Random door kinds
-Crossed Mode
--Standard logic
--Nothing Items
--GT Trash fill skip
--Too many keys in retro
--Hint work
--Spoiler clarification
--Aga 1 logic
-Misc
--Retro nothing item
--Bombable/Dashable matching
--ER+Inverted Logic fix
--Logic for GT Gauntlet/Wizzrobes
--Logic for PoD Sexy Statue switch
2020-02-11 14:40:58 -07:00
cassidoxa 1f09357138 Refactor shop code to only patch changed custom shops 2020-02-07 12:17:31 -05:00
aerinon da46cb6cfe Merge of StandardTest 2020-01-22 08:24:28 -07:00
compiling d3a6dd9138 Fix standard mode checks for per-player settings 2020-01-19 21:23:06 +11:00
aerinon c08fb4bd5e Initial work for fixing standard (basic only so far) 2020-01-19 18:13:06 +11:00
aerinon da027d08ea Initial work for fixing standard (basic only so far) 2020-01-17 16:35:18 -07:00
compiling e2df282201 Merge remote-tracking branch 'remotes/multi/multiworld_31' into Dev 2020-01-11 08:58:09 +11:00
Bonta-kun 2f5a3e24dd Small shops refactor, cleanup some inverted mess 2020-01-10 11:41:22 +01:00
aerinon 6569d81e2a Retro to match Bonta solution
Minor gui updates
2020-01-06 15:54:59 -07:00
Bonta-kun eb7ca4fdf9 Implement --startinventory 2020-01-06 19:13:42 +01:00
compiling 9803515315 Merge remote-tracking branch 'remotes/door_rando/DoorDev' into Dev 2020-01-04 21:33:42 +11:00
compiling 8efbf7bf08 Merge remote-tracking branch 'remotes/multi/multiworld_31' into Dev 2020-01-04 20:07:29 +11:00
compiling 74701b88a1 Swap implementation of Take Any fix to match Multiworld. 2020-01-03 08:36:02 +11:00
compiling edd656b903 Swap implementation of Take Any fix to match Multiworld. 2020-01-03 08:27:22 +11:00
aerinon fea605ae66 Fixing conflicts 2020-01-02 11:52:24 -07:00
compiling f6bad85a15 Remove Capacity Upgrade from Take Any locations, to match item randomizer 2020-01-02 16:33:01 +11:00
compiling 0eed4bb527 Add shop door ids to tables (used when shop locations are vanilla)
Do not replace Upgrade Fairy with retro shop
2020-01-02 16:33:00 +11:00
compiling 699b4c55a2 Remove Capacity Upgrade from Take Any locations, to match item randomizer 2020-01-02 16:23:03 +11:00
compiling 9109d811fc Add shop door ids to tables (used when shop locations are vanilla)
Do not replace Upgrade Fairy with retro shop
2020-01-02 12:33:56 +11:00
Bonta-kun 7088c148a2 Beemizer: fix potentially replacing all heart containers for progression 2019-12-30 20:28:33 +01:00
Bonta-kun 7aa9622c5e Escape assist: only get infinite bombs with enemizer or bombs/cane/bow start + high hp 2019-12-30 06:42:45 +01:00
Bonta-kun fe307b1ac7 bzzz bzzz 2019-12-30 03:03:53 +01:00
Bonta-kun 0e3327e0f8 logging: fix retry attempts nr 2019-12-28 01:11:44 +01:00
Bonta-kun 4a16ba74e8 Fix triforce hunt icon showing for every player 2019-12-21 10:42:59 +01:00
Bonta-kun e5246d5d5a Individual settings: retro 2019-12-17 00:16:02 +01:00
Bonta-kun 1315eb55cf Individual settings: map/compass/key/bk shuffle 2019-12-16 21:46:47 +01:00
Bonta-kun ec1b9eca43 Individual settings: shuffle 2019-12-16 18:24:34 +01:00
Bonta-kun 203147dda1 Individual settings: difficulty and item_functionality 2019-12-16 17:46:21 +01:00
Bonta-kun 0b999abb8a Murahdahla doesn't spawn in rain state so dont put him in logic 2019-12-16 16:55:01 +01:00
Bonta-kun c1788c070d Individual settings: goal 2019-12-16 16:55:00 +01:00
Bonta-kun 9ca755d5b2 Individual settings: swords 2019-12-16 16:54:57 +01:00
Bonta-kun ab28858a8f Individual settings: mode 2019-12-16 16:54:46 +01:00
Bonta-kun e4fef05d53 Initialize region cache in initialize_regions() and make it a 2d map for more efficient player filtering 2019-12-14 19:19:08 +01:00
Bonta-kun fc9d1b501b Replace keysanity with map/compass/key/bk shuffle 2019-12-13 22:37:52 +01:00
Bonta-kun 4ca063be54 Reimplement random weapon standard start, the previous one did not make sense in a multiworld context and rework castle chests logic, bombs start is now possible 2019-12-11 11:41:05 +01:00
Bonta-kun 6d50e905e1 Fix beatable-only prizes and dungeon items in multiworld 2019-12-11 11:37:05 +01:00
Bonta-kun abfb57af23 ItemList: use a dict for placed_items 2019-12-10 21:21:38 +01:00
aerinon e08bf3776a Ice Palace added
Dynamic logical doors added for ice cross w/ push block
Improved crystal switch pathing
Minor update to PoD
2019-11-01 16:13:23 -06:00
aerinon 050ae66bf6 Thieves Town 2019-10-25 13:50:37 -06:00
AmazingAmpharos acc04e92ce Custom Item Pool Update
This updates the custom item pool feature to support progressive bows and the 10 bomb item. Yes, the latter had existed for a long time and was just never put in properly. The default item pool with the custom item pool feature now matches v31's item distribution instead of whatever the last version with bomb/arrow capacity upgrades' default was. I'm unsure if anyone will actually use this feature even still, but it's now up to date!
2019-10-23 21:31:02 -05:00
aerinon a0fdb25b43 Spirals for Swamp
Swamp Logic
Door definition cleanup
Stabs at Swamp events and Crystal Switches
2019-10-11 16:53:46 -06:00
aerinon fd11e8cde1 Merge branch 'Dev' into DoorDev 2019-10-01 14:35:30 -06:00
cassidoxa 2859acef7d Swordless rom writes and inverted fixes
* Update Swordless rom writes

* Remove swordless as possible mode in ItemList.py

* Fix inverted HC Ledge access
Added collection state helper methods for determining lw/dw access
Restricted locations where Link's House can be in inverted
Dark Sanc and Link's House can no longer be at the back of Skull Woods
Fixed minor error in inverted bunny rules

* Update Link's House Shuffling in inverted insanity

* More isolated entrances not to put Link's House at

* Fix Link's House in dungeons shuffles

* More dungeons shuffle stuff I forgot
2019-09-21 21:59:16 -04:00
randall.rupper 27ea522499 Experimental and Crossed mode updated with monte carlo division of sectors 2019-09-17 13:53:30 -06:00
cassidoxa ec865e67e6 Fix inverted retro take anys
Removed 'Dark Sanctuary Hint' from take any pool if mode is inverted
2019-09-14 10:02:38 -04:00
Kevin Cathcart 80217b269e Fix inverted triforce hunt 2019-08-28 21:38:36 -04:00
Kevin Cathcart ab99e8c223 Triforce Hunt turn-in logic 2019-08-28 21:12:44 -04:00
Kevin Cathcart 418568df60 Add Item functionality setting and progressive bow
Progressive bows still have issue for silvers hint
2019-08-10 19:37:26 -04:00