codemann8
e48a4faf7c
Merged in DR v1.5.0
2025-12-03 10:40:54 -06:00
aerinon
3f0c3ed810
fix: perf optimization
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fix: playthrough calc and drop rules
refactor: using compass_mode for map info
2025-12-02 09:46:09 -07:00
Catobat
4e78cc882a
Make placement of dungeon items faster
2025-11-22 09:08:59 -06:00
KrisDavie
d6b7f5161d
More glitched fixes
2025-04-22 09:53:26 +02:00
codemann8
7efc23b867
Fixed error with prizes in starting inventory
2025-03-11 09:07:11 -05:00
codemann8
9bca4988b3
Merged in DR v1.4.8
2025-01-15 22:32:29 -06:00
aerinon
c7a57d63fa
feat: customizer options for prices in shops and money balance tuning
2025-01-15 14:34:46 -07:00
Kris Davie
6268a7e503
Fixed issue with 2 extra SP keys in pool for HMG (codemann)
2025-01-15 08:31:38 -07:00
codemann8
9bc5a6b256
Fixed some multiworld issues
2025-01-11 17:07:55 -06:00
codemann8
41080e73bd
Fixed issue with 2 extra SP keys in pool for HMG
2025-01-05 07:32:04 -06:00
codemann8
ea5ad39a07
Renaming keyword for Nearby dungeon item shuffle from 'district' to 'nearby'
2025-01-05 03:42:52 -06:00
codemann8
84fc0dc10a
Fixed issue with In-dungeon Prize shuffle placing multiple prizes within the same dungeon
2025-01-05 03:25:07 -06:00
codemann8
1247716e92
Implemented District/Nearby Dungeon Item Shuffle
2024-12-24 12:09:16 -06:00
codemann8
413d5cc5fd
Merged in DR v1.4.6
2024-10-15 19:11:10 -05:00
codemann8
67c87426fb
Some fixed errors with Prize Shuffle
2024-08-16 18:23:44 -05:00
aerinon
e681968aa2
feat: 300 Rupees marked as priority
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fix: PreferredLocationGroup works with priority items and pre-activated flute
2024-07-15 13:02:06 -06:00
codemann8
747f5fae98
Some further fixes to Prize Shuffle
2024-05-25 03:14:07 -05:00
codemann8
be904a8f3b
Merged in DR v1.4.1.12
2024-05-23 21:49:24 -05:00
codemann8
103e098a2e
Initial Prize Shuffle Implementation
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commit c89c5d3798e2a777011e90d565d74af792330d9f
commit 4159f2e7097fca648828a60d8f6878211d0ded9e
commit a80e3a4301d69146ccfffe0f2f375adac381e165
commit d8ac588cb904152831f514d8276be4e39a43dcd0
commit 68eb75e3391631355b4f56f1dcb7e9dadadf1fdf
commit ba241b47964eadfb40ad323f87b1117598dd91a6
commit aed2821c7165822f5fd5cc1ff3f58f2af095d915
commit bd1c5d8d35ae3cae5f27f236346fff057b7b8cd7
commit f034e31cc585a1648657fc2c4850ebc0c1d8bf78
Author: codemann8 <codemann8@gmail.com >
2024-05-23 18:40:50 -05:00
aerinon
8e1f2911cd
feat: PreferredLocationGroup support updated
2024-05-11 07:28:07 -06:00
codemann8
dab9d75dc1
Merged in DR v1.4.1.11
2024-04-25 15:06:59 -05:00
codemann8
21a1706657
Merged in DR v1.4.1.6
2024-02-23 11:48:04 -06:00
codemann8
0b7b82d027
Split overworld model up by screen
2024-01-05 12:58:35 -07:00
aerinon
b5795e4bf2
Merge branch 'KrisDavie-hmg_logic' into DoorDevVolatile
2024-01-05 09:47:57 -06:00
aerinon
8f3b3dc760
feat: MW progresssion balancing tweaked to be percentage based instead of raw count. Tries to keep each player's locations in each sphere within 80% of the player with the most locations available. (Measured with percentage instead of raw count.) Old algo tried to keep everyone within 20 locations of each other. Difficult if one player has a lot more locations than another.
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fix: Potential fix for early Trinexx start
2023-12-27 15:49:12 -06:00
aerinon
bd7ce54dd3
fix: minor fix for take_anys
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fix: money balancing - initialization in a good case
2023-12-27 15:45:01 -06:00
KrisDavie
dad1ee8336
Implement basic HMG logic
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* Ice Palace Lobby Clip
* Kikiskip to Pod
* Mire -> Hera -> Swamp
- Mire small door to rupee room is removed
- Hera and Swamp keys are placed without logic
- Swamp locked by vanilla rules or having all mire smalls
* Above as connectors in ER
2023-12-22 22:48:42 +01:00
aerinon
0bd1f90bca
feat: MW progresssion balancing tweaked to be percentage based instead of raw count. Tries to keep each player's locations in each sphere within 80% of the player with the most locations available. (Measured with percentage instead of raw count.) Old algo tried to keep everyone within 20 locations of each other. Difficult if one player has a lot more locations than another.
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fix: Potential fix for early Trinexx start
2023-12-14 10:13:22 -07:00
aerinon
c4ec28da76
fix: minor fix for take_anys
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fix: money balancing - initialization in a good case
2023-12-13 13:59:34 -07:00
aerinon
215c80eb4a
fix(algorithm): District algorithm fails if unable to comply with restriction
2023-11-15 13:36:09 -07:00
aerinon
90f1629f0e
Merge branch 'DoorDevUnstable' into DoorDevVolatile
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# Conflicts:
# Main.py
# MultiClient.py
# Rom.py
# data/base2current.bps
# resources/app/gui/lang/en.json
# resources/app/gui/randomize/item/widgets.json
# source/gui/bottom.py
# source/gui/widgets.py
2023-08-04 11:33:31 -06:00
codemann8
8362886cc1
Merged in DR v1.2.0.17
2023-06-16 12:14:16 -05:00
aerinon
0ab54def8b
Removed backup locations for Dungeon Only and Major Only algorithms. If item cannot be placed in the appropriate location, the seed will fail to generate instead.
2023-06-08 10:25:05 -06:00
aerinon
187478eb24
Merge branch 'DoorDevUnstable' into Sandbox
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# Conflicts:
# Gui.py
# Main.py
# Rom.py
# Rules.py
# data/base2current.bps
# resources/app/gui/lang/en.json
# resources/app/gui/randomize/dungeon/widgets.json
2023-04-05 16:26:26 -06:00
codemann8
57b39993b9
Merged in DR v1.2.0.13
2023-03-14 17:48:42 -05:00
aerinon
b44caa76a7
Customize certain potions refills.
2023-03-13 14:26:25 -06:00
aerinon
4aae603462
Merge branch 'DoorDevUnstable' into Sandbox
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# Conflicts:
# ItemList.py
# Items.py
# Main.py
# Rom.py
# data/base2current.bps
2023-03-10 13:43:38 -07:00
codemann8
252f9ba1a7
Remove 5 Arrow items from bonk drop locations
2023-03-08 20:41:16 -06:00
codemann8
ab5f348f77
Merged in DR v1.2.0.8
2023-02-18 19:33:15 -06:00
codemann8
f493709cfe
Merged in DR v1.2.0.7
2023-02-18 18:50:21 -06:00
aerinon
d7c15ae22c
Strict and Partial key logic implementations with new test suite utility
2023-02-17 10:07:43 -07:00
aerinon
a304fd31ac
Standard keysanity distribution and generation fixes
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Includes new S&Q safety
2023-02-14 15:58:52 -07:00
aerinon
7c75053cc1
Fix for vanilla mire key logic
2023-01-30 15:32:26 -07:00
codemann8
a4120e0cb5
Merged in DR v1.2.0.1
2022-12-16 18:14:27 -06:00
codemann8
e5afe70bcb
Merged DR v1.2.0.0
2022-12-03 01:52:22 -06:00
aerinon
becba348b9
New goals and rom update
2022-12-01 14:10:10 -07:00
aerinon
1134eb23e7
Added support for various avianart modes
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Uncle boots hints
Some key logic re-working unsure if safe
2022-11-28 15:05:39 -07:00
codemann8
757fee8220
Fixing spoiler log suppression for OW locations
2022-11-05 21:56:40 -05:00
aerinon
4f2fed48d7
Big key door fix
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Some generation fixes (need to look at pre-validate some more)
Bumped up escape assist values in non-basic shuffles
2022-10-26 16:46:32 -06:00
aerinon
a5fc4dd7a6
Rules changes
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Implement Big Magic/Chicken/Fairy spawn items
2022-10-03 16:12:05 -06:00