codemann8
9c04140134
Remove some commented out code
2023-09-24 01:21:13 -05:00
codemann8
4f5779143d
Restructured forced crossed/noncrossed to share code
2023-09-24 01:19:56 -05:00
codemann8
2b3c635680
Fixed issue with limit_crossed affecting other modes outside Unrestricted Crossed OWR
2023-09-24 01:17:55 -05:00
codemann8
a9b5dffcfa
Version bump 0.3.3.0
2023-09-10 17:11:26 -05:00
codemann8
3a06049bc4
Adding many OWR customizer mode yamls
2023-09-10 15:40:40 -05:00
codemann8
1024126835
Moving Display Collection Rate option away from post-gen options
2023-09-10 14:51:43 -05:00
codemann8
9bb29d32d8
Changing TakeAny sword to count towards item collection
2023-09-10 14:44:46 -05:00
codemann8
268bc1b278
Adding many OWR customizer mode yamls
2023-09-10 14:43:15 -05:00
codemann8
9adba09c54
Adding additional info to error message during OWR Layout placement
2023-09-09 16:31:27 -05:00
codemann8
78abcb4196
Implemented remaining Crossed OWR Customizer support
2023-09-09 16:28:09 -05:00
codemann8
e19622b566
Fixed and reorganized OWR sections on spoilers
2023-09-08 08:48:15 -05:00
codemann8
a3d7abf71a
Small bugfix for OWR Customizer stuff
2023-09-07 11:31:24 -05:00
codemann8
c0985dacdc
Adding Customizer support for grouping tiles together in Mixed OWR
2023-09-07 11:30:32 -05:00
codemann8
535945477b
Fixed some broken randomization
2023-09-06 17:46:29 -05:00
codemann8
4cb28a1155
Force tile group merges if Customizer edge connections force it
2023-09-06 17:36:09 -05:00
codemann8
d709ab7a19
Fixed some broken randomization
2023-09-06 17:19:56 -05:00
codemann8
72e41e20dc
Implemented Customizer OWR Edge Groups
2023-09-06 13:58:19 -05:00
codemann8
99753c0039
Minor fixed to OWR algorithm
2023-09-06 12:39:57 -05:00
codemann8
bcb224ade8
Some code simplification
2023-09-05 13:38:29 -05:00
codemann8
508a68e5e5
Merging Limited and Chaos Crossed OWR options into Unrestricted
2023-09-05 03:01:49 -05:00
codemann8
b0c9f943ef
Adding Customizer documentation for OWR modes
2023-09-05 02:00:19 -05:00
codemann8
290fe9f3bd
Minor logical code restructure
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Mostly just indentation but GitHub textdiff sucks
2023-09-05 00:44:02 -05:00
codemann8
927588a3d8
Adding Customizer support for Crossed OWR
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Also made Layout OWR compatible with Mixed OWR with asterisk notation
2023-09-05 00:30:53 -05:00
codemann8
c1f98dfb51
Customizer: Force Tile Flip for connected whirlpools
2023-09-05 00:14:05 -05:00
codemann8
7f0e2d8b65
Removing yamls not meant to be commited
2023-09-04 23:05:22 -05:00
codemann8
712188251d
Restructuring parallel_links in OWR
2023-09-04 19:32:34 -05:00
codemann8
179e605253
Added Customizer support for OWR Layout and Whirlpool Shuffle
2023-08-27 08:19:02 -05:00
codemann8
59d446aac2
Adding consideration when flute is removed entirely from item pool
2023-08-25 14:15:33 -05:00
codemann8
b68438bc35
Added Customizer support for OWR Layout and Whirlpool Shuffle
2023-08-25 14:14:03 -05:00
codemann8
2f2764adb4
Fixed error with Mixed OWR + Flute Shuffle
2023-08-25 13:20:24 -05:00
codemann8
63d33e4817
Merge branch 'OverworldShuffleDev' of https://github.com/codemann8/ALttPDoorRandomizer into OverworldShuffleDev
2023-08-25 13:15:01 -05:00
codemann8
3cc166bd28
Fixed error with Mixed OWR + Flute Shuffle
2023-08-25 13:14:18 -05:00
codemann8
e8193463b4
Fixed error with Mixed OWR + Flute Shuffle
2023-08-25 11:19:43 -05:00
codemann8
26727fbfca
Added Customizer support for OWR Layout and Whirlpool Shuffle
2023-08-25 11:18:21 -05:00
codemann8
eb1888334e
Version bump 0.3.2.2
2023-08-19 19:43:11 -05:00
codemann8
911dd4d702
Sorting flute spots by OW Slot
2023-08-19 19:24:16 -05:00
codemann8
b0d8ea074c
Fixed issue with Major Item + TF goals
2023-08-19 13:27:38 -05:00
codemann8
256b59b4b8
Temporarily fix issue with Customizer+Grouped OWR
2023-08-19 13:20:27 -05:00
codemann8
8b077cb379
Adding Customizer support for flute shuffle
2023-08-19 12:55:55 -05:00
codemann8
bbd3187cb1
Converting flute data to owid-based rather than by owslot
2023-08-18 05:24:26 -05:00
codemann8
4151e16893
Fix some bugs in OWR layout validation
2023-08-17 12:19:53 -05:00
codemann8
24372c3868
Converting flute data to owid-based rather than by owslot
2023-08-17 11:50:06 -05:00
codemann8
7bc9a43ef4
Fixed false negative reachability error in playthru calc
2023-08-17 07:33:17 -05:00
codemann8
6ef8abd2ed
Changing hints in Swapped ER to not hint entrance locations
2023-08-17 07:31:42 -05:00
codemann8
70e1e7a28b
Fixed Swapped ER so that remaining cave placements in mandatory exits cannot choose vanilla
2023-08-17 07:05:38 -05:00
codemann8
ed9585eef6
Fixed Swapped ER to prevent Old Man from being unretunable
2023-08-17 07:04:06 -05:00
codemann8
541dbbd9e5
Merge branch 'DoorDevUnstable' into OverworldShuffleDev
2023-08-07 17:59:22 -05:00
codemann8
fd3bdc6b71
Version bump 0.3.2.1
2023-08-07 16:04:58 -05:00
codemann8
06e3dc80d6
Merged in DR v1.2.0.20
2023-08-07 15:30:50 -05:00
codemann8
1566813f81
Changing yaml output to show hex numbers as hex and not as decimal
2023-08-02 15:01:37 -05:00
codemann8
c0c3204fd5
Notes field
2023-08-02 09:45:41 -06:00
codemann8
35f3abc1c1
Creating user notes field to be supplied by the seed roller
2023-07-29 05:10:47 -05:00
codemann8
982032e156
Supporting old keyshuffle keywords
2023-07-29 05:04:46 -05:00
codemann8
d79c8c1fd1
Merged in DR v1.2.0.19
2023-07-29 05:03:37 -05:00
codemann8
551638e00c
Merged in DR v1.2.0.18
2023-07-19 16:12:09 -05:00
codemann8
6d03c5c532
Merge branch 'OverworldShuffleDev' of https://github.com/codemann8/ALttPDoorRandomizer into OverworldShuffleDev
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Adding console output when generation fails to reach required items
2023-07-19 14:14:01 -05:00
codemann8
2c6af4e44c
More Swapped ER fixes
2023-07-19 14:09:01 -05:00
codemann8
a987e58fc9
Adding Flute Activation only if an activated flute cannot be found elsewhere
2023-07-17 02:13:16 -05:00
codemann8
fce629b95f
Version bump 0.3.2.0
2023-07-16 13:17:20 -05:00
codemann8
d4f33f50eb
More code for Swapped ER implementation
2023-07-16 12:59:43 -05:00
codemann8
138bd2b41f
Minor formatting
2023-07-16 01:12:12 -05:00
codemann8
4f5d268401
Adding new Swapped ER mode option
2023-07-16 01:07:17 -05:00
codemann8
4f1bad2510
Adding missing code that allows Sanc spawn to be placed in DW in Lean ER
2023-07-16 00:51:16 -05:00
codemann8
84ecf22142
Disabling "LH on mountain" connector
...
Due to bug found/fixed in previous commit, it was found this was effectively disabled anyways for many months, seemingly without issue
2023-07-16 00:26:12 -05:00
codemann8
c2ec7c7491
Fixed a bad merge causing LH on mountain to not place a connector
2023-07-13 23:26:57 -05:00
codemann8
119e289512
Fixed issue with non crossworld ER modes not clearing out entrances from previous attempts
2023-07-13 16:53:15 -05:00
codemann8
e0bf8227fb
Fixed issue with flipper rules not getting pearl rules added
2023-07-12 20:05:47 -05:00
codemann8
ccbbe93d63
Changing retro so bottle vendor fish prize gives a key instead of arrows
...
Fixed issue where all other narrow OW items drew 4 pixels to the left
2023-07-11 13:05:20 -05:00
codemann8
5ca2522386
Version bump 0.3.1.2
2023-07-07 04:15:05 -05:00
codemann8
f3fd86e10e
Add seed number to spoiler metadata
2023-07-07 04:02:59 -05:00
codemann8
63c9b986f3
Removing Bat Cave Screen Wrap from logic per v31 logic
2023-07-07 03:42:23 -05:00
codemann8
d30642c0c7
Including OW Tile Flips in Printed Customizer File
2023-07-07 03:41:33 -05:00
codemann8
581597234c
Changing retro so bottle vendor fish prize gives a key instead of arrows
2023-07-07 01:33:39 -05:00
codemann8
2bd6f6ec71
Fixed issue with Mixed OWR where Ice Cave/Shopping Mall water transitions were not flipping
2023-07-04 16:59:24 -05:00
codemann8
67eedf465d
Fixed issue with Kakariko music playing when killing Aggro Guards in enemizer
2023-07-03 15:55:35 -05:00
codemann8
32d13a904b
Merge pull request #12 from hiimcody1/patch-1
2023-06-29 20:27:49 -05:00
codemann8
cad2d632d3
Fixed issue with Aga Door preventing TF Cutscene
2023-06-29 19:33:36 -05:00
codemann8
0314958201
Fixed issue where items spawning off screen might not redraw
2023-06-16 20:40:34 -05:00
codemann8
7512d73e99
Version bump 0.3.1.1
2023-06-16 20:27:28 -05:00
codemann8
8362886cc1
Merged in DR v1.2.0.17
2023-06-16 12:14:16 -05:00
codemann8
1cbee3f190
Minor logic and terrain GFX changes to Spiral/Mimic Ledge in Inverted
...
- Also updated GFX routine to handle and correct GFX issues when exceeding the max number of GFX
2023-06-15 12:42:33 -05:00
codemann8
a842939e92
Various region/rule reorganization to match DR
2023-06-13 18:36:16 -05:00
codemann8
f19b19ea00
Updated documentation for Good Bee addition to Bonk Drops
2023-06-03 16:23:04 -05:00
codemann8
d16d0bedf5
Version bump 0.3.1.0
2023-05-13 02:23:15 -05:00
codemann8
2a008dfc3e
Added a TF Cutscene when getting the TF item
...
- Also fixed an issue with vanilla enemy key drops displaying incorrectly
2023-05-13 02:16:36 -05:00
codemann8
d606a84c35
ROM Updates
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- Fix Bonk count capping at 99 in credits
- Fix Hera boss music still plays after boss defeated
- Fixed Murahdahla in Rainstate
2023-05-12 21:31:24 -05:00
codemann8
2dd0a64a4b
Version bump 0.3.0.8
2023-05-09 21:53:29 -05:00
codemann8
66cec505de
Only apply powder patch if flag is set
2023-05-09 21:49:11 -05:00
codemann8
b0497ffe7e
More GFX updates
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- Apples and Chickens now have GFX
- Fixed issue with Menu not allowing DPad input with standing item on screen
- Fixed issue with keys not drawing properly during tablet animation
2023-05-09 21:36:38 -05:00
codemann8
5bce245de4
Added better GFX for fairy and good bee
2023-05-08 07:49:38 -05:00
codemann8
393cbdd0ab
Apples/BeeTraps/Fairies now spawn automatically under pots
2023-05-08 05:03:53 -05:00
codemann8
e1092b7def
Version bump 0.3.0.7
2023-05-07 20:29:16 -05:00
codemann8
73fc85df3b
Big ROM changes
...
- New Item GFX code
- Fixed Bonk Dupe issue
- Fixed Bonk Despawn issue
2023-05-07 20:19:18 -05:00
codemann8
608e01c906
Fix pottery to retain gfx during map check
2023-04-16 04:37:50 -05:00
codemann8
ee9fc3c6b1
Animate standing rupees for enemy drops
2023-04-15 05:18:40 -05:00
codemann8
6d2e95e6ef
Merged in DR v1.2.0.16
2023-04-14 16:00:21 -05:00
codemann8
1359514dea
Fixed default connections in Inverted to correctly swap AT/GT
2023-04-13 19:21:11 -05:00
codemann8
f5181adf36
Version bump 0.3.0.6
2023-04-13 18:50:35 -05:00
codemann8
e1fe3e1639
Changed bonk drops to not set flag if sprite is off screen
2023-04-13 15:01:23 -05:00
codemann8
c2538d44cb
Minor GUI indentation
2023-04-13 14:03:30 -05:00