Commit Graph

696 Commits

Author SHA1 Message Date
codemann8
4caee1cbec Merged in DR v1.2.0.9 2023-02-24 16:14:00 -06:00
aerinon
409f7d50d5 Rom changes (see that commmit message or release notes)
Customizer improvements:
- Better logic around customized lobbies
- Better logic around customized door types
Fix to key doors that was causing extra key doors
Generation improvement around crystal switches
Fix bug in dungeon_only that wasn't using pot key locations (known issue still exists in pottery modes)
Fixes an issue when keys are found in own dungeon for another player when using the bizhawk plugin
2023-02-24 14:25:04 -07:00
codemann8
4ea0eda0b9 Initializing districts after OWR so ER can use them 2023-02-22 17:37:27 -06:00
codemann8
ab5f348f77 Merged in DR v1.2.0.8 2023-02-18 19:33:15 -06:00
codemann8
f493709cfe Merged in DR v1.2.0.7 2023-02-18 18:50:21 -06:00
aerinon
9a71e56546 Trap door refinement with "optional" value versus "vanilla"
Slight balance of chaos mode
Warping Pool trap no longer shuffled
2023-02-17 16:55:35 -07:00
aerinon
f0101c9854 Trap door mode initial work 2023-02-16 11:49:29 -07:00
aerinon
fb13785abc Minor standard generation fix
Minor ER + Partitioned fix
2023-02-06 13:46:25 -07:00
aerinon
04a9bcc68b Fix for free light cone in escape.
No longer missing when entering from DW.
No longer disappears after using fire rod to light torch.
2023-01-27 15:21:22 -07:00
codemann8
96806f2b5e Merged DR v1.2.0.5 2023-01-19 08:18:22 -06:00
aerinon
4547a0a43b Logic fix for sanc mirror route
Minor updates to customizer
Minor update to new ER (seed duplication issue)
2023-01-18 08:02:32 -07:00
codemann8
904ff5ec85 Merged in DR v1.2.0.4 2023-01-13 04:08:10 -06:00
aerinon
22dfeeecca Starting inventory updates
Logic fix for skull woods star tile logic
Standard logic improvement
2023-01-12 15:32:49 -07:00
codemann8
c98300e2ff Merged in DR v1.2.0.3 2023-01-06 21:37:28 -06:00
aerinon
8839926a97 Race flag on GUI
Async Doors League presets
Take into account starting inventory with default item pool
2023-01-06 13:56:18 -07:00
codemann8
3cb90d8221 Combining dynamic exits into one call 2022-12-26 13:09:23 -06:00
codemann8
196de5a08e Changing mirror exits to be dynamically created 2022-12-26 05:09:27 -06:00
codemann8
245b4744bb Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev 2022-12-22 04:27:59 -06:00
aerinon
8f9f9e03c1 Fixed an issue with certain trap doors
DR Hint reference started
2022-12-21 16:57:25 -07:00
codemann8
a4120e0cb5 Merged in DR v1.2.0.1 2022-12-16 18:14:27 -06:00
aerinon
e67ff4d5dc Completionist fixes 2022-12-07 15:57:51 -07:00
codemann8
e5afe70bcb Merged DR v1.2.0.0 2022-12-03 01:52:22 -06:00
aerinon
becba348b9 New goals and rom update 2022-12-01 14:10:10 -07:00
aerinon
8af70ce1ef Version bump 2022-12-01 10:04:13 -07:00
aerinon
56ee20c4d2 Fix for incorrect keylock situation
Fix for spoiler playthrough (makes things pretty slow though)
2022-11-29 13:18:34 -07:00
aerinon
1134eb23e7 Added support for various avianart modes
Uncle boots hints
Some key logic re-working unsure if safe
2022-11-28 15:05:39 -07:00
codemann8
7e7b29ac27 Fixed copy_world_premature error in multiworld 2022-11-19 16:55:48 -06:00
codemann8
371fe9f24f Adding pre-aga Farmable locations to optional location list 2022-11-05 22:18:11 -05:00
codemann8
6fc4b04635 Yet another copy_world_premature fix 2022-11-03 19:36:08 -05:00
codemann8
254df9703b Improved copy_world_premature 2022-11-03 13:24:19 -05:00
codemann8
35d9b48cad "Should" be a better copied world
Prior to this, it was as close to DR as could be, but I'm pretty sure this is more correct
2022-11-01 17:06:11 -05:00
codemann8
9d46aaec58 Adding pre-aga Farmable locations to optional location list 2022-11-01 15:42:10 -05:00
codemann8
45065134cd Improved OWEdges in copy_world 2022-11-01 15:41:39 -05:00
codemann8
3e17b61428 Improvement to copy_world 2022-11-01 12:36:00 -05:00
codemann8
734740a0a7 Improvement to copy_world_premature 2022-11-01 11:45:43 -05:00
codemann8
e4d760a00c Improvement to copy_world_premature 2022-10-31 16:13:52 -05:00
codemann8
4639db8b2a Marking light/dark regions after OWR 2022-10-31 16:11:56 -05:00
codemann8
8919729262 Merged light/dark world marking 2022-10-31 13:43:18 -05:00
codemann8
d532a579e8 Changed copy_world_limited to premature and made it only for one player 2022-10-30 15:52:40 -05:00
aerinon
0783f97b57 Merge branch 'DoorDev' into Synthesis
# Conflicts:
#	Main.py
#	README.md
#	RELEASENOTES.md
2022-10-27 15:22:44 -06:00
aerinon
4ab0a40c45 Bumper cave fix
Pottery coloring updated
2022-10-27 13:56:37 -06:00
codemann8
1912504c93 Moving OWG connection creation to after Mixed OWR but before Crossed/Layout OWR 2022-10-24 20:17:44 -05:00
codemann8
20e99a27c5 Fixed Rupee/Bomb logic in playthru 2022-10-24 19:34:35 -05:00
codemann8
f28fc45a46 Added Mixed OWG Logic 2022-10-24 16:55:44 -05:00
codemann8
dd6d8e508f Replaced bomb/rupee logic with pseudo locations/items 2022-10-11 07:12:52 -05:00
Catobat
0c53fc8519 Add Free Terrain mode and terrain rules 2022-10-09 01:23:47 +02:00
codemann8
1fd1f9ca5c Fixed issue with generating multiworlds 2022-09-19 01:19:22 -05:00
aerinon
303600f198 Merge branch 'DoorDevUnstable' into DoorDev
# Conflicts:
#	Main.py
#	RELEASENOTES.md
#	Rules.py
2022-09-16 12:08:57 -06:00
aerinon
9caea3fc85 Merge branch 'DoorDevUnstable' into Synthesis
# Conflicts:
#	CLI.py
#	Main.py
#	Rom.py
#	data/base2current.bps
2022-09-08 13:47:38 -06:00
codemann8
c7610188ef Merged DR v1.0.1.3 2022-09-07 22:44:11 -05:00