Commit Graph
914 Commits
Author SHA1 Message Date
aerinon d8199742db chore(rom): code cleanup
fix(rom): chest turns for MW items
2024-04-12 16:24:11 -06:00
aerinon 9235c19d34 Merge branch 'DoorDev' into DoorDevUnstable 2024-03-28 10:04:40 -06:00
aerinon b55727f0bf chore: updated tournament winners 2024-03-28 09:51:29 -06:00
codemann8 da749e4a11 Fix generation issues in HMG 2024-03-22 05:24:10 -05:00
codemann8 21e4ef684f Merged in DR v1.4.1.8 2024-03-20 18:09:08 -05:00
codemann8 4423a33fee Merged in DR v1.4.1.7 2024-03-16 01:34:39 -05:00
aerinon 4629285e7e fix(dropshuffle): minor drops do not increase counter if in the wrong dungeon 2024-03-14 12:54:19 -06:00
aerinon 6d0debd987 fix(enemizer): remove mimic exception 2024-03-01 10:06:15 -07:00
codemann8 21a1706657 Merged in DR v1.4.1.6 2024-02-23 11:48:04 -06:00
aerinon a7e0b85226 fix(rom): baserom update 2024-02-07 15:25:06 -07:00
aerinon d70c9c87f5 fix (hmg): remove the two placed swamp palace keys from the pool 2024-01-31 11:31:59 -07:00
codemann8 893947f89b Added new SFX instrument shuffle option 2024-01-26 22:36:30 -06:00
aerinon a6e96720a3 fix: castle warp gate
fix: potential swamola issue fix
2024-01-26 13:48:34 -07:00
aerinon 3ee3d88a06 Merge branch 'DoorDevVolatile' into DoorDevUnstable 2024-01-22 11:05:48 -07:00
aerinon c8386122b7 fix: restore correct enemizer flags 2024-01-17 16:24:40 -07:00
aerinon 8d841b0252 feat: rom performance
chore: bump version and release notes
2024-01-17 09:12:01 -07:00
codemann8 2b0e40438d Merged in DR v1.2.0.23 2024-01-09 08:32:19 -06:00
aerinon 5ebebb2dae fix: moon pearl paths respect blocked doors 2024-01-05 17:15:48 -07:00
aerinon d612709a76 chore: bump version 2024-01-05 15:29:44 -07:00
codemann8 0b7b82d027 Split overworld model up by screen 2024-01-05 12:58:35 -07:00
aerinon b5795e4bf2 Merge branch 'KrisDavie-hmg_logic' into DoorDevVolatile 2024-01-05 09:47:57 -06:00
Cody Bailey 7c5a5f39fe Add aga_randomness to exposed settings 2024-01-04 01:56:35 -06:00
aerinon 108b67cbcf fix: fix up some vanilla key logic
fix: fix tile pattern
2024-01-03 03:20:04 -06:00
aerinon 846423fc38 fix: fix up some vanilla key logic
fix: fix tile pattern
2024-01-02 17:09:08 -07:00
codemann8 24d1eefb8c Adding back in missing logger 2023-12-30 16:48:38 -06:00
aerinon 6357e4d979 build: bump version 2023-12-29 11:16:31 -07:00
codemann8 eb0276926d Fixed duplicate exit issue in copy_world 2023-12-29 03:51:49 -06:00
codemann8 ba904f3f63 Fixed duplicate exit issue in copy_world 2023-12-29 00:32:38 -06:00
aerinon 81e5aff923 feat(logic): Hybrid major glitches - HMG
fix(enemizer): enemy bans
2023-12-28 10:51:16 -07:00
codemann8 92f7d4da92 Added new option to export pre-seed customizer template yaml 2023-12-27 20:40:32 -06:00
codemann8 55caf24011 Changed Print Template Yaml from checkbox to button 2023-12-23 17:27:01 -06:00
KrisDavie 36c8b5aaa6 Code cleanup and more tests 2023-12-22 22:48:43 +01:00
KrisDavie 6a41dff98b Raise error on doors + hmg 2023-12-22 22:48:42 +01:00
KrisDavie dad1ee8336 Implement basic HMG logic
* Ice Palace Lobby Clip
* Kikiskip to Pod
* Mire -> Hera -> Swamp
  - Mire small door to rupee room is removed
  - Hera and Swamp keys are placed without logic
  - Swamp locked by vanilla rules or having all mire smalls
* Above as connectors in ER
2023-12-22 22:48:42 +01:00
aerinon 4b888b3c48 feat: swapped ER 2023-12-19 16:31:29 -07:00
codemann8 0e0df12677 Added new option to export pre-seed customizer template yaml 2023-12-14 15:12:48 -06:00
aerinon 0bd1f90bca feat: MW progresssion balancing tweaked to be percentage based instead of raw count. Tries to keep each player's locations in each sphere within 80% of the player with the most locations available. (Measured with percentage instead of raw count.) Old algo tried to keep everyone within 20 locations of each other. Difficult if one player has a lot more locations than another.
fix: Potential fix for early Trinexx start
2023-12-14 10:13:22 -07:00
codemann8 1d0045624b Remove song instruments output file 2023-12-12 23:28:34 -06:00
codemann8 5983629d6b Fixed issue with Starting Inventory not printing to Spoiler 2023-12-07 13:24:47 -06:00
codemann8 a1b570da62 Added song instrument shuffle 2023-12-02 05:46:33 -06:00
aerinon 93211567c2 fix: customizer errors
fix: poor enemy placement
fix: insanity rng
2023-11-27 16:41:58 -07:00
aerinon 3e5d4abfd3 fix: don't shuffle bonk fairies
fix: fix mimic cave enemy drops
2023-11-20 16:46:42 -07:00
Cody Bailey a2c4be4c4c Add aga_randomness to exposed settings 2023-11-19 17:37:30 -05:00
codemann8 83831265dd Merged in DR v1.2.0.22 2023-11-18 17:49:41 -06:00
aerinon ae3215ff9a fix(key logic): typo
fix(bunny logic): multiple paths considered
2023-11-15 15:01:21 -07:00
aerinon 71eadd051c fix(key logic): typo
fix(bunny logic): multiple paths considered
2023-11-14 14:42:25 -07:00
aerinon 14c0448fe7 fix(key logic): typo
fix(bunny logic): multiple paths considered
2023-11-13 15:43:27 -07:00
aerinon 1434911727 Freeze fairy abyss/beam dash enemies
Fix original key drops on split supertiles (pokey 1)
Fix mystery/customizer boolean issue
Enemy bans
2023-10-06 10:47:22 -06:00
codemann8 929d24c818 Merged in DR v.1.2.0.21 2023-09-29 15:11:06 -05:00
aerinon 267e3214a7 Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts:
#	CLI.py
#	Main.py
#	RELEASENOTES.md
#	Rom.py
#	Rules.py
#	data/base2current.bps
#	source/classes/CustomSettings.py
#	source/tools/MysteryUtils.py
2023-09-29 11:44:23 -06:00