codemann8
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a55db99a6a
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Fixed logic bug with TR Portal in Inverted
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2021-06-23 17:00:23 -05:00 |
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codemann8
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6cd6dca6a3
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Initial Tile Shuffle Implementation
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2021-06-23 03:09:27 -05:00 |
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aerinon
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8c5a4be480
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Ranged crystal switch logic tweaked
Couple of minor bugs fixed
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2021-06-22 13:04:37 -06:00 |
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codemann8
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78d89497c3
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Made new HC region for Inverted access to Bush-blocked area
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2021-06-07 08:50:08 -05:00 |
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codemann8
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80f2ac7a3f
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Completed initial Inverted implementation
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2021-05-25 21:10:51 -05:00 |
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codemann8
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6bdd63be45
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Renamed regions and exits related to Mountain Entry
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2021-05-25 20:29:53 -05:00 |
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codemann8
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a56db37d6f
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Fixed missing Flipper check for Kakariko Pond Whirlpool
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2021-05-25 20:26:31 -05:00 |
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codemann8
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8545f6696d
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Merged in DR v0.4.0.4
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2021-05-24 18:16:02 -05:00 |
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aerinon
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fff7cd691e
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Added the --shufflelinks option
Moved bunny spawn to experimental
Baserom bugfixes
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2021-05-24 15:14:23 -06:00 |
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codemann8
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a76d7f7cfd
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Fixed Standard generation
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2021-05-24 04:08:28 -05:00 |
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codemann8
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a9325ea355
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More Inverted improvements
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2021-05-24 00:39:41 -05:00 |
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codemann8
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9aca8af16d
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More Inverted changes
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2021-05-23 07:50:30 -05:00 |
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codemann8
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f796a421cf
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Fixed mirrorless_path check to ensure actual mirrorless path
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2021-05-23 07:37:21 -05:00 |
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StructuralMike
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e77ae23359
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fixing my illogical logic
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2021-05-21 12:44:29 -06:00 |
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codemann8
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e363773810
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Initial Inverted implementation
Missing Flute and mirror exits
Missing removal and redirection of deprecated inverted rules
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2021-05-20 05:47:42 -05:00 |
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codemann8
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8faacaaa42
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Added HC Main Gate to Standard list of exits that require Zelda Delivery
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2021-05-16 14:34:21 -05:00 |
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codemann8
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2a394cc880
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Initial check-in for OWG logic
Includes renames and reorganizations
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2021-05-16 04:41:43 -05:00 |
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codemann8
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f4e79c200a
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Merging DR v0.4 - OWG logic/keylogic//YAML
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2021-05-12 05:35:33 -05:00 |
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codemann8
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ac753ef607
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Initial Inverted changes
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2021-05-12 00:26:49 -05:00 |
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codemann8
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a6c3e5c1ac
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Added Pearl rule for Circle of Bushes area bush
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2021-05-11 00:29:41 -05:00 |
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codemann8
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847e8e528b
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Fix for Standard
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2021-05-07 04:15:44 -05:00 |
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aerinon
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a12ebfaf50
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Merge branch 'StructuralMike-BombSwitchDevUnstable' into DoorDevVolatile
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2021-05-04 16:30:27 -06:00 |
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codemann8
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cc5b1ab60f
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Renamed some areas
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2021-05-02 21:30:25 -05:00 |
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codemann8
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f2d1f051d3
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Added rule for SW back dropdown
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2021-05-01 12:51:46 -05:00 |
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compiling
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a886018b55
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Exclude sewer to sanctuary connection for mirror wrap to pyramid fairy.
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2021-04-29 22:45:34 +10:00 |
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codemann8
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8d8d59e00a
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Disable progression on Pyramid Fairy temporarily
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2021-04-29 01:19:14 -05:00 |
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compiling
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639a3ec383
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Fix inverted checks
Fix superbunny / dungeon revive rules due to late binding
Fix inverted swamp patch
Fix most unit tests (dungeons still broken)
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2021-04-27 23:51:12 +10:00 |
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compiling
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db1a37b374
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Create glitch connections in advance for dungeon generation.
Add overworld glitches to the gui.
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2021-04-27 18:12:24 +10:00 |
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compiling
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1433c987f1
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Simple dungeon revive logic (only considering reviving in the first room for now)
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2021-04-25 23:21:10 +10:00 |
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codemann8
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6f8a1c345b
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Modified some Big Red Bomb rules for OW shuffle
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2021-04-23 19:11:11 -05:00 |
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codemann8
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4dd1d4306f
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Removed and fixed unnecessary rules for OW locations
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2021-04-23 19:10:23 -05:00 |
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codemann8
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7754f1202c
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Fixed Standard mode
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2021-04-22 14:30:24 -05:00 |
|
compiling
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9852352027
|
Temp
|
2021-04-21 18:40:54 +10:00 |
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codemann8
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834cc26241
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Added missing flipper logic
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2021-04-20 23:43:08 -05:00 |
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compiling
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30baec65af
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Merge remote-tracking branch 'remotes/origin/Dev-owg' into DoorDevUnstable
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2021-04-18 14:28:29 +10:00 |
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compiling
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b6fe468164
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Import inverted pyramid fairy rules from Entrance Rando
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2021-04-18 13:25:04 +10:00 |
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codemann8
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160f0732dd
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Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffle
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2021-04-12 13:32:14 -05:00 |
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codemann8
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ade6dfc416
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New destinations now write to ROM
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2021-04-12 12:23:26 -05:00 |
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StructuralMike
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80849ebd3b
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TR Crystal Maze
Added a commented out possibility for TR Crystal Maze backwards ranged crystal.
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2021-03-27 21:22:56 +01:00 |
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StructuralMike
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76a106da06
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Update Rules.py
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2021-03-22 21:15:58 +01:00 |
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StructuralMike
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3f9b6234c2
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Mire fishbone barrier bypass
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2021-03-22 21:12:26 +01:00 |
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StructuralMike
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ad8dbcd01c
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Merge branch 'DoorDevUnstable' into BombSwitchDevUnstable
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2021-03-18 23:19:20 +01:00 |
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aerinon
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906134800b
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Fixed the error with TFH counter turned on for wrong modes
Updated pip requirements for MultiClient
Fixed Big bomb rules for Inverted (merge mistake)
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2021-03-18 13:53:19 -06:00 |
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StructuralMike
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16ba877e86
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Merge branch 'DoorDevUnstable' into BombSwitchDevUnstable
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2021-03-18 17:19:52 +01:00 |
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StructuralMike
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ced093fe32
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PoD Bow statue crystal fix
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2021-03-18 09:29:31 +01:00 |
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randall.rupper
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7b9deb2190
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Merge branch 'DoorDevUnstable' of https://github.com/Fouton/ALttPDoorRandomizer into Fouton-DoorDevUnstable
some refinements too
# Conflicts:
# ItemList.py
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2021-03-16 15:15:48 -06:00 |
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StructuralMike
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763bb6c36d
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Update Rules.py
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2021-03-16 22:15:18 +01:00 |
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StructuralMike
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13c2022bc9
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BombSwitchDev
|
2021-03-16 22:05:10 +01:00 |
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randall.rupper
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7ef186134a
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Merge branch 'StructuralMike-TFH-fix' into DoorDevUnstable
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2021-03-16 14:14:35 -06:00 |
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StructuralMike
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6bf3479e08
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TFH playthrough fix
copy_world overwrites Murahdahla's logic and either needs to be reset through set_rules to work properly.
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2021-03-16 14:15:56 +01:00 |
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