codemann8
|
93eea0b40f
|
Added Cold Fairy Statue to bonkable locations
|
2023-03-09 20:35:39 -06:00 |
|
aerinon
|
affd7568cb
|
Minor adjustments to world model refactor
|
2023-03-09 16:48:14 -07:00 |
|
aerinon
|
1a1c60f84a
|
Merge branch 'SynthesisOWRMerge' of github.com:codemann8/ALttPDoorRandomizer into codemann8-SynthesisOWRMerge
# Conflicts:
# Rules.py
# source/overworld/EntranceShuffle2.py
|
2023-03-09 11:29:03 -07:00 |
|
codemann8
|
e6a1476244
|
Merged in DR v1.2.0.11
|
2023-03-07 18:58:08 -06:00 |
|
aerinon
|
c3dd6bac79
|
Murderdactyl ohko rule
|
2023-03-03 16:52:29 -07:00 |
|
codemann8
|
d1b4d9e044
|
Merged in DR v1.2.0.10
|
2023-03-02 19:07:04 -06:00 |
|
aerinon
|
1dc3b13449
|
Change info message to debug for cleaner output
Possible generation error
|
2023-02-27 14:42:52 -07:00 |
|
codemann8
|
ab5f348f77
|
Merged in DR v1.2.0.8
|
2023-02-18 19:33:15 -06:00 |
|
aerinon
|
d7c15ae22c
|
Strict and Partial key logic implementations with new test suite utility
|
2023-02-17 10:07:43 -07:00 |
|
aerinon
|
a304fd31ac
|
Standard keysanity distribution and generation fixes
Includes new S&Q safety
|
2023-02-14 15:58:52 -07:00 |
|
codemann8
|
904ff5ec85
|
Merged in DR v1.2.0.4
|
2023-01-13 04:08:10 -06:00 |
|
aerinon
|
22dfeeecca
|
Starting inventory updates
Logic fix for skull woods star tile logic
Standard logic improvement
|
2023-01-12 15:32:49 -07:00 |
|
aerinon
|
4d1b5f58c0
|
Minor naming convention fixed
|
2023-01-06 16:57:52 -07:00 |
|
codemann8
|
118adabeb1
|
Changing mirror exits to be dynamically created
|
2022-12-30 06:17:54 -06:00 |
|
codemann8
|
c6d0df5f4f
|
Modeling Fairy Ascension Mirror Spot more correctly
|
2022-12-29 23:46:15 -06:00 |
|
codemann8
|
ca28a9654f
|
Renaming Bombos Tablet Ledge Mirror Spot to match new naming convention
|
2022-12-26 06:21:45 -06:00 |
|
codemann8
|
f6744f93b4
|
Modeled 'Mirror To Fairy Ascension' correctly
|
2022-12-26 05:21:59 -06:00 |
|
codemann8
|
196de5a08e
|
Changing mirror exits to be dynamically created
|
2022-12-26 05:09:27 -06:00 |
|
codemann8
|
55a91f8d17
|
Merged in DRUnstable v1.2.0.1
|
2022-12-16 18:18:07 -06:00 |
|
codemann8
|
a4120e0cb5
|
Merged in DR v1.2.0.1
|
2022-12-16 18:14:27 -06:00 |
|
codemann8
|
616b27ff80
|
Allowing Stumpy as bunny accessible
|
2022-12-16 14:42:34 -06:00 |
|
codemann8
|
2d26954422
|
Final fixes and reorganization to Inverted Region merging
|
2022-12-15 17:26:02 -06:00 |
|
codemann8
|
f8bba4176b
|
Reorganized and renamed regions, rules, and lists
|
2022-12-14 04:12:17 -06:00 |
|
codemann8
|
8e08f336d0
|
Merging Regions and Rulesets
|
2022-12-13 01:40:44 -06:00 |
|
aerinon
|
e67ff4d5dc
|
Completionist fixes
|
2022-12-07 15:57:51 -07:00 |
|
codemann8
|
bd53400fec
|
Replaced all references of Inverted-variant regions/exits
|
2022-12-06 22:21:35 -06:00 |
|
codemann8
|
e5afe70bcb
|
Merged DR v1.2.0.0
|
2022-12-03 01:52:22 -06:00 |
|
aerinon
|
becba348b9
|
New goals and rom update
|
2022-12-01 14:10:10 -07:00 |
|
aerinon
|
f977c06b5e
|
Merge branch 'DoorDev' into Synthesis
# Conflicts:
# Main.py
# RELEASENOTES.md
|
2022-11-29 13:26:32 -07:00 |
|
aerinon
|
6934aedfd8
|
Logic bug for GT Refill room not requiring boots
|
2022-11-29 13:22:27 -07:00 |
|
aerinon
|
1134eb23e7
|
Added support for various avianart modes
Uncle boots hints
Some key logic re-working unsure if safe
|
2022-11-28 15:05:39 -07:00 |
|
codemann8
|
3ffe137f57
|
Modeled South Portal Area correctly for OWG prep
|
2022-11-28 14:24:32 -06:00 |
|
codemann8
|
217fcc14da
|
Modeled South Portal Area correctly for OWG prep
|
2022-11-27 14:11:29 -06:00 |
|
codemann8
|
771795f521
|
Removal of unused deprecated light cone logic
|
2022-11-23 16:29:05 -06:00 |
|
codemann8
|
2c96f31bc8
|
Removal of unused deprecated light cone logic
|
2022-11-21 15:22:05 -06:00 |
|
codemann8
|
21b7d6fd8a
|
Created pseudoitem for TR entry
|
2022-11-21 12:56:00 -06:00 |
|
codemann8
|
4986821e92
|
Created pseudoitem for TR entry
|
2022-11-21 11:09:12 -06:00 |
|
codemann8
|
8ae32fd76e
|
Add Old Man to bunny accessible locations
|
2022-11-07 18:35:08 -06:00 |
|
codemann8
|
026bb642c6
|
Added Old Man escorting to pathing logic
|
2022-11-07 16:43:45 -06:00 |
|
codemann8
|
06216d977b
|
Potential key lock logic fix
|
2022-11-01 16:14:01 -05:00 |
|
aerinon
|
5d294f91f0
|
Bumper cave fix
|
2022-10-29 07:04:41 -05:00 |
|
aerinon
|
9fafa8981e
|
Big Key Door fix for when big key double sided is off
Fix for basic issues - key total doesn't change
Potential key lock logic fix
|
2022-10-28 12:47:43 -06:00 |
|
aerinon
|
0783f97b57
|
Merge branch 'DoorDev' into Synthesis
# Conflicts:
# Main.py
# README.md
# RELEASENOTES.md
|
2022-10-27 15:22:44 -06:00 |
|
aerinon
|
4ab0a40c45
|
Bumper cave fix
Pottery coloring updated
|
2022-10-27 13:56:37 -06:00 |
|
codemann8
|
7546251911
|
Added Mixed OWG Logic
|
2022-10-24 17:48:25 -05:00 |
|
codemann8
|
dd6d8e508f
|
Replaced bomb/rupee logic with pseudo locations/items
|
2022-10-11 07:12:52 -05:00 |
|
codemann8
|
fca4d0424e
|
Merge pull request #11 from Catobat/Terrain
|
2022-10-08 19:04:49 -05:00 |
|
Catobat
|
0c53fc8519
|
Add Free Terrain mode and terrain rules
|
2022-10-09 01:23:47 +02:00 |
|
codemann8
|
af8349fbc3
|
Fixed issue with OWG access to Dark Central Cliff portal
|
2022-10-05 22:39:54 -05:00 |
|
aerinon
|
a5fc4dd7a6
|
Rules changes
Implement Big Magic/Chicken/Fairy spawn items
|
2022-10-03 16:12:05 -06:00 |
|