Commit Graph

147 Commits

Author SHA1 Message Date
StructuralMike
e5e90fc805 Remove default bomb upgrades from shop 2021-07-26 11:09:24 +02:00
StructuralMike
051a47e0cd Bomblogic added 2021-07-23 20:35:48 +02:00
3896066193 Reimplement --securerandom
Seeds should be reproducable without the flag passed, and unreproducable with the flag passed.
With --securerandom, generate a 9-char alphanumeric string to use to make filenames differ.
2021-06-29 11:13:17 -07:00
aerinon
c81865b33f Remove cap upgrades for hard/expert
Replace cap upgrades with red rupees in shopsanity
2021-06-02 13:28:33 -06:00
aerinon
63d49c5775 Beemizer stuff 2021-06-02 11:15:22 -06:00
aerinon
f2318b821a Experimental no longer pre-opens stone walls
Updated baserom
Fixed a standard bug where the exits to the ledge would be unavailable if the pyramid was pre-opened
DR ASM optimization
Removed Archery Game from Take-Any caves in inverted
Fixed a problem with new YAML parser
2021-05-13 12:17:31 -06:00
aerinon
a3b5cb4baa Merge branch 'DoorDevOWG' of https://github.com/compiling/ALttPEntranceRandomizer into compiling-DoorDevOWG 2021-05-04 16:15:28 -06:00
aerinon
7a74ba8999 Shopsanity price re-work 2021-04-27 14:00:00 -06:00
compiling
9852352027 Temp 2021-04-21 18:40:54 +10:00
compiling
30baec65af Merge remote-tracking branch 'remotes/origin/Dev-owg' into DoorDevUnstable 2021-04-18 14:28:29 +10:00
randall.rupper
27ed4ecd04 Small Shopsanity price adjustments
Fixed a subtle error with shop shields and progressive shields - should result in more successful generation
2021-03-17 14:37:39 -06:00
randall.rupper
7b9deb2190 Merge branch 'DoorDevUnstable' of https://github.com/Fouton/ALttPDoorRandomizer into Fouton-DoorDevUnstable
some refinements too

# Conflicts:
#	ItemList.py
2021-03-16 15:15:48 -06:00
randall.rupper
7ef186134a Merge branch 'StructuralMike-TFH-fix' into DoorDevUnstable 2021-03-16 14:14:35 -06:00
StructuralMike
40119b3a5f Retro-Standard can't have bow on uncle
I don't know if the best solution is to exclude the bow from the options, or to have uncle give bow + arrows. I think the former is better as buying your arrow is part of retro.
2021-03-16 17:34:08 +01:00
StructuralMike
6bf3479e08 TFH playthrough fix
copy_world overwrites Murahdahla's logic and either needs to be reset through set_rules to work properly.
2021-03-16 14:15:56 +01:00
Fouton
c47090ce61 Add files via upload 2021-03-12 22:15:27 -05:00
Fouton
1aa770e33a Add files via upload 2021-03-12 21:58:19 -05:00
Fouton
d62b11742b Add files via upload 2021-03-12 21:45:27 -05:00
Fouton
8d933b82de TFH Futures 2021-03-12 16:41:35 -05:00
aerinon
6a5bdbee6b Mostly a fix for Blind outside of TT when Blind is the boss of TT (boss enemizer)
Remove RaceRandom use for now
2021-02-27 15:33:05 -07:00
aerinon
f6d1dc282b Minor bugfix update 2021-02-25 16:51:07 -07:00
aerinon
af441a8e9b Merging in base er changes 2021-02-25 15:26:29 -07:00
aerinon
4ee60db31a Documentation clean up and including the non-progressive shields. 2021-02-18 16:09:46 -07:00
aerinon
2caf5abe4a Update item counter for mystery
Fixed bug with door restart
Made retro keys more lenient with door shuffle
2021-02-13 20:58:59 -07:00
aerinon
2765f9bec0 - Settings code added (prototype)
- Mystery.py updates
- Blind maiden sequence restored if Blind is shuffled to TT
- Spoiler updated
- Fix for standard in vanilla ER
- Minor shopsanity discount
2021-02-09 16:31:12 -07:00
aerinon
1faf8c168c Only print lobbies if shuffling doors
Couple shopsanity bugs
2021-02-03 16:29:14 -07:00
aerinon
09cae6e640 Shopsanity multiworld and rupee progression balancing 2021-02-03 10:49:29 -07:00
aerinon
b5f3c752e6 Shop work:
- Potion shop
- Cap Fairy blacklist
- Item counter increased over 255
- Inverted work
- Static sram for shops
- Price adjustments (and discounts)
2021-02-01 09:57:20 -07:00
aerinon
80d642996d Merging in unstable 2020-12-18 16:23:57 -07:00
aerinon
77cf9e6883 Repair hera basement cage to not count Byrna 2020-12-09 14:29:18 -07:00
aerinon
b80ea7c85a Inverted shopsanity
Randomize shopkeepers
One other fix
2020-12-07 14:01:04 -07:00
aerinon
e834fd85a1 Initial Shopsanity
Retro work
2020-12-03 16:25:51 -07:00
aerinon
4dda394a90 Added option to keep original palettes in crossed dungeon mode
If sanc if in a DW dungeon because of crossed+ ER, then you start in bunny form
Mirroring from sanc to the portal is now in logic
Another fix for animated tiles (fairy fountains)
GT Big Key stat changed on credits

Some standard logic fixes for lobbies (more outstanding)
2020-11-16 10:51:26 -07:00
aerinon
6162fddf47 Lots of bugfixes - see notes 2020-11-09 13:54:03 -07:00
compiling
b4160358bc Fix a typo 2020-10-31 14:47:08 +11:00
compiling
ad9db670a2 Merge branch 'master' into Dev-owg 2020-10-30 16:00:22 +11:00
aerinon
d89801c72c Key Hud redesign continued
Keydropshuffle prototype
2020-10-23 12:59:18 -06:00
aerinon
18447cfe3e Torch+ChestKey counter bug fixed
Total Keys on keysanity menu fixed
Changed X and grayish circular symbol for new O character
Fixed a key logic error
Fixed unplaced items bug to remove red rupees
2020-08-18 15:21:35 -06:00
Kevin Cathcart
4ad31d641b Add CSPRNG option: --securerandom 2020-06-26 20:12:30 -04:00
aerinon
5ab4b29937 Merge branch 'DoorDev' of github.com:aerinon/ALttPDoorRandomizer into DoorDevUnstable 2020-06-08 13:01:57 -06:00
Fabian Dill
d6aef7316d Fix triforce hunt logic
Access to Murahdahla's Triforce requires ">" 20 triforce pieces by default. This leads to 21 pieces available in beatable only and it means a hard crash if on tries to set it to 30 out of 30, as has_beaten_game cannot find a 31st triforce piece to beat the game
2020-06-08 18:03:09 +02:00
aerinon
2d8d4ebf4a Added the stz $047a for pod eg glitch
Standard generation improvements (Bomb escape rework)
Vanilla+ER generation improvements
2020-05-22 13:45:00 -06:00
Mike A. Trethewey
8513b7f270 Fix var loading again
Update Deprecated Args
Parse CLI
Parse Settings
Fix defaults
Fix priority
Add Enemizer error
Fix Custom Item Array again
Make output more verbose
Fix double-negative options
2020-03-22 02:53:40 -07:00
Mike A. Trethewey
d8ea5b0fd0 Merge branch 'DoorDev' into ci-dev 2020-03-12 04:17:05 -07:00
compiling
857c13849e Fix double counting keys during placement with keysanity. 2020-03-08 09:35:07 +11:00
Mike A. Trethewey
9884e86459 Merge branch 'gui-improvements-update' into ci-dev 2020-03-04 00:02:16 -08:00
Mike A. Trethewey
4968e72a3b Document stuff, add a couple things
Add Retro World State (Open & Retro on)
Add SpriteSomething plug to sprite selector
Fix Custom Item Pool loading to use disct instead of list
2020-03-03 23:43:43 -08:00
aerinon
549607c72a Bugfix for rupee20
Bugfix for Triforce hunt
Bugfix for python issue
Mystery experimental option
Mystery open pyramid refined
Mirror Scroll turned off if door shuffle is vanilla (even if experimental)
2020-03-03 09:37:09 -07:00
Mike A. Trethewey
74f3e89547 Move GUI to Source folder to avoid conflicts 2020-02-27 01:10:49 -08:00
Mike A. Trethewey
baec0e4548 Fix Custom Item Pool (again again) 2020-02-23 16:21:39 -08:00