codemann8
fcaaab30a4
Initial Follower Shuffle Implementation
2025-04-30 06:45:16 -05:00
codemann8
bce49b9e76
Minor documentation and error fixes
2025-04-16 01:18:58 -05:00
codemann8
58baa412f5
Fix extra junk added to pool for some prize shuffles
2025-03-27 02:28:03 -05:00
codemann8
acc802dfdf
Fixed errors with starting equipment containing bottles
2025-03-11 09:07:57 -05:00
codemann8
3f6b932410
Fixed common error with shopsanity
2025-02-18 16:56:44 -06:00
codemann8
ca68455f6f
Merge branch 'DoorDevUnstable' into OverworldShuffleDev
2025-01-19 02:00:38 -06:00
aerinon
d5385ea8af
feat: money balance arg now applies to prices
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fix: capacity upgrades now respect price customization
2025-01-17 15:33:23 -07:00
codemann8
51dd233ac7
Merged in DR v1.4.8
2025-01-16 00:34:36 -06:00
codemann8
9bca4988b3
Merged in DR v1.4.8
2025-01-15 22:32:29 -06:00
aerinon
c7a57d63fa
feat: customizer options for prices in shops and money balance tuning
2025-01-15 14:34:46 -07:00
Kris Davie
6268a7e503
Fixed issue with 2 extra SP keys in pool for HMG (codemann)
2025-01-15 08:31:38 -07:00
aerinon
f83b6d03da
fix: remove some restrictions from gui's custom item pool
2025-01-08 11:54:29 -07:00
codemann8
41080e73bd
Fixed issue with 2 extra SP keys in pool for HMG
2025-01-05 07:32:04 -06:00
codemann8
ea5ad39a07
Renaming keyword for Nearby dungeon item shuffle from 'district' to 'nearby'
2025-01-05 03:42:52 -06:00
codemann8
1247716e92
Implemented District/Nearby Dungeon Item Shuffle
2024-12-24 12:09:16 -06:00
codemann8
3d1190375e
Merged in DR v1.4.7.2
2024-12-24 11:38:15 -06:00
Cody
fb6727c527
Fix NoneType object error when BK in starting inventory
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ZenArcane has a mode that starts you with all the big keys, maps, compasses, and enough universal small keys to open all doors. The item pool is updated to remove them, but generation fails due to NoneType item variables.
This changes how current_amount is determined to prevent a NoneType variable access and allows for generation to continue.
I haven't noticed any adverse side-effects to this, so I decided to PR this upstream.
2024-12-17 15:17:23 -07:00
codemann8
1075bd821c
Fixed issue with Good Bee Cave getting chosen as a Take Any Cave
2024-12-16 08:20:07 -06:00
codemann8
d95e5cf4d2
Fixed issue with plandoing prizes
2024-12-10 22:25:40 -06:00
aerinon
a2075ec992
fix: inconsistent treatment of beemizer
2024-11-12 14:10:28 -07:00
codemann8
413d5cc5fd
Merged in DR v1.4.6
2024-10-15 19:11:10 -05:00
codemann8
89e91a85fd
Merged in DR v1.4.5
2024-08-21 03:57:12 -05:00
KrisDavie
5d5aec0325
Fix SP smalls in HMG and remove bat screen wrap from logic
2024-08-12 08:31:13 +02:00
aerinon
54858500e5
fix: suppress warning for missing items if they are in start inventory
2024-05-30 14:02:52 -06:00
aerinon
28872c8d27
feat: skull woods er options
2024-05-28 14:52:24 -06:00
codemann8
be904a8f3b
Merged in DR v1.4.1.12
2024-05-23 21:49:24 -05:00
codemann8
103e098a2e
Initial Prize Shuffle Implementation
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commit c89c5d3798e2a777011e90d565d74af792330d9f
commit 4159f2e7097fca648828a60d8f6878211d0ded9e
commit a80e3a4301d69146ccfffe0f2f375adac381e165
commit d8ac588cb904152831f514d8276be4e39a43dcd0
commit 68eb75e3391631355b4f56f1dcb7e9dadadf1fdf
commit ba241b47964eadfb40ad323f87b1117598dd91a6
commit aed2821c7165822f5fd5cc1ff3f58f2af095d915
commit bd1c5d8d35ae3cae5f27f236346fff057b7b8cd7
commit f034e31cc585a1648657fc2c4850ebc0c1d8bf78
Author: codemann8 <codemann8@gmail.com >
2024-05-23 18:40:50 -05:00
codemann8
1f66aa87fe
Customizer option to always allow flipping Sanctuary
2024-05-11 14:08:55 -05:00
aerinon
8e1f2911cd
feat: PreferredLocationGroup support updated
2024-05-11 07:28:07 -06:00
codemann8
9056a32e8d
Added new logical boss defeated items for AD
2024-05-06 20:52:38 -05:00
aerinon
bb5236d5d4
feat: promote new entrance shuffle algorithm out of experimental
2024-05-06 16:55:48 -06:00
codemann8
6d02d3da7a
Fix SP key placement/removal issue in HMG
2024-03-22 06:35:10 -05:00
codemann8
4dd334f66e
Fix SP key placement/removal issue in HMG
2024-03-22 05:19:10 -05:00
codemann8
4423a33fee
Merged in DR v1.4.1.7
2024-03-16 01:34:39 -05:00
aerinon
49b190c489
fix: more enemy bans
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fix: custom item pool aborts if player is missing
2024-02-26 16:02:35 -07:00
codemann8
21a1706657
Merged in DR v1.4.1.6
2024-02-23 11:48:04 -06:00
aerinon
d70c9c87f5
fix (hmg): remove the two placed swamp palace keys from the pool
2024-01-31 11:31:59 -07:00
codemann8
744c2ef527
Fix for HMG SP keys in pool
2024-01-29 14:20:50 -06:00
codemann8
2bec50b26b
Implemented District ER
2024-01-10 05:57:39 -06:00
codemann8
0b7b82d027
Split overworld model up by screen
2024-01-05 12:58:35 -07:00
aerinon
b5795e4bf2
Merge branch 'KrisDavie-hmg_logic' into DoorDevVolatile
2024-01-05 09:47:57 -06:00
aerinon
2b505df429
fix: typo
2024-01-04 11:50:09 -07:00
aerinon
6ed937971d
fix(vanilla_fill): make uncle weapon non-random, make medallions vanilla
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fix(enemizer): enemy bans
2023-12-27 15:56:25 -06:00
aerinon
bd7ce54dd3
fix: minor fix for take_anys
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fix: money balancing - initialization in a good case
2023-12-27 15:45:01 -06:00
KrisDavie
9352067d69
Fix swamp smalls in pottery to get out of swamp
2023-12-22 22:48:42 +01:00
KrisDavie
dad1ee8336
Implement basic HMG logic
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* Ice Palace Lobby Clip
* Kikiskip to Pod
* Mire -> Hera -> Swamp
- Mire small door to rupee room is removed
- Hera and Swamp keys are placed without logic
- Swamp locked by vanilla rules or having all mire smalls
* Above as connectors in ER
2023-12-22 22:48:42 +01:00
aerinon
c4ebbe5421
fix(vanilla_fill): make uncle weapon non-random, make medallions vanilla
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fix(enemizer): enemy bans
2023-12-22 14:41:05 -07:00
aerinon
4b888b3c48
feat: swapped ER
2023-12-19 16:31:29 -07:00
aerinon
c4ec28da76
fix: minor fix for take_anys
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fix: money balancing - initialization in a good case
2023-12-13 13:59:34 -07:00
codemann8
a6f244cd01
Implement Return Old Man already in starting inventory
2023-12-07 13:06:49 -06:00