Commit Graph

91 Commits

Author SHA1 Message Date
Karkat
24de4d021f sensible defaults 2018-03-03 22:40:44 -05:00
Karkat
a24329a2ed ice physics eg fix 2018-03-03 22:11:12 -05:00
Karkat
6be28cfece let's dev 3/2/18
fix for no items at fairy fountains
fix for chest game sfx
fix for digging game shovel swap bug
talking to saha/bomb shop guy now reveals their map items
2018-03-03 00:00:36 -05:00
Karkat
c4452389bb let's dev feb 28 2017
fixed boss swords incrementing the wrong sword when bossed drop swords
quick swap support officially enabled and permitting in non-race modes in all generators
2018-03-01 00:27:39 -05:00
Karkat
e0b55d6e8f let's dev 2/27/18
updates to floodgate softlock protection
nerfed byrna invulnerability for hard modes
add uncle refill switches for standard+random swords
2018-02-27 00:22:59 -05:00
Karkat
838c85dc07 let's dev 2/23/18
fixed shops disregarding item counts (extra hitbox, etc)
fixed rupee arrows regarding requiring wooden arrows before being able to fire them
finished escape assist mode for ammo management in new game mode
2018-02-23 22:55:44 -05:00
Kevin Cathcart
a94e0e8012 Fixes for Tagalongs for ER
Fixes various tagalong issues that affect Entrance Randomizer, most
involving frog/blacksmith
2018-02-23 19:57:11 -05:00
Kevin Cathcart
8c151e0fc2 Add Quick Swap 2018-02-23 19:20:47 -05:00
Karkat
9135b34e52 let's dev 2/17/18
continued shop dev
2018-02-18 00:05:08 -05:00
Kevin Cathcart
77db3a90da Pack more shops into SRAM 2018-02-15 23:50:07 -05:00
Karkat
5c528b269e let's dev 2/15/18
added money arrow mode to classic
fixed generic key mode hud after falling into holes
2018-02-15 00:28:14 -05:00
Karkat
b563d8d6d0 dist ready 2018-02-11 13:46:18 -05:00
Karkat
8fe2ebb90d shops fixes 2018-02-11 13:45:49 -05:00
Karkat
ac274f444c let's dev 2/11/18
fixes for retro/shops/generic keys
2018-02-11 00:02:49 -05:00
Karkat
6728d21fd5 let's dev 2/9/18
bugfixes for shops
started implementation for takeany
started implementation for inverted
2018-02-09 00:32:45 -05:00
Karkat
343da4c491 Merge branch 'master' of https://github.com/mmxbass/z3randomizer 2018-02-07 21:48:23 -05:00
Karkat
65be778fb5 flag tweaks 2018-02-07 21:48:22 -05:00
sporchia
84b9644ecf set location for ShopContentsTable
fixed msu label update
2018-02-07 20:11:37 -05:00
Kevin Cathcart
3764deb4d3 fix Alt Door frame table
(Apparently trailing commas break things)
2018-02-05 00:11:16 -05:00
Karkat
5c3bd34472 let's dev 2/4/18
updates to shops
started dev on inverted
2018-02-04 00:28:19 -05:00
Karkat
53602a48c5 let's dev 1/30/18
more shop dev
2018-01-30 00:24:24 -05:00
Karkat
2eefbac53f let's dev 1/27/18
added msu music support
additional development on shops
2018-01-27 00:30:04 -05:00
sporchia
4f0ea08367 native dungeon items will now have a text box if mode is enabled 2018-01-25 18:14:20 -05:00
Karkat
cecd7635ea Merge pull request #19 from KevinCathcart/FakeWorldFix
Create a flag to toggle off Fake Worlds
2018-01-21 21:09:01 -05:00
Kevin Cathcart
b3d8c23d89 Add door frame data for the multi-entrance caves. This will support
mixing single and multi-entrance caves.

I also added the alternate door frame table, which is needed for having
single entrance caves at
Sanctuary and Hyrule castle. (Added as a table rather than hard coding
the ids in order to be more friendly to level editors).

Updated the comments and function name to be clear that we are tracking
the overworld door
id, not the entrance id.

Remove the code that attempts to clear the entrance because the code is
broken (it lacked a needed ".w" suffix, so xkas miscompiled it) meaning
the value was never cleared, which has not caused any issues. Also
having the entrance ID around is generally useful.
2018-01-21 15:31:16 -05:00
Karkat
7e8be73077 let's dev 1/20/18
more shop dev
2018-01-21 01:12:25 -05:00
Kevin Cathcart
29b44e4167 Create a flag to toggle off Fake Worlds
Add a new rom flag to disable fake Light/Dark worlds from occurring as a
result of underworld travel. (Other methods of fake worlds like YBA Fake
Flute are not changed).

Entrance Randomizer intends to use this flag to fix the Fake Light world
from traveling though sewers when Hyrule Castle is in the dark world, as
well as to implement new shuffle modes that involve deliberate
cross-world caves without needing to grant pearl and mirror like the
current insanity mode does.
2018-01-20 13:42:10 -05:00
Karkat
20ce4fe0e2 let's dev 1/20/18 2018-01-20 00:15:04 -05:00
Karkat
39b20f9a05 let's dev 1/18/18
updated item limits
updated goal item counter
disabled replacement shopkeeper left on
fixed ice cave water walk setup
2018-01-18 00:03:34 -05:00
Karkat
471c14d790 let's dev 1/17/18
added bob toggle
more updates to shops (fixed sprite overload issues)
2018-01-17 00:01:13 -05:00
Karkat
d233a5d516 let's dev 1/5/18
added condition to only display medallion pads when active
2018-01-05 23:26:15 -05:00
sporchia
c03229f13e move inventory swap next to rest of inv in sram 2018-01-03 00:53:55 -05:00
Karkat
1d293ee3c0 let's dev 12/15/2017
added ice floor toggle
made silver arrows always default
fixed small key count corruption
maybe fixed bomb capacity corruption?
2017-12-15 22:50:46 -05:00
Karkat
b9a180b8c6 12/14/2017 2017-12-14 15:43:20 -05:00
Karkat
7583e46504 let's dev 12/2/17
freestanding hera small key pickup stats
capitalism fairy fix
permabunny fix
save file crossover fix
started shopkeeper
2017-12-03 23:45:15 -05:00
Karkat
c54e8808d5 let's dev 11/18/2017
started generic keys mode
fixed ohko ow pit non-death
2017-11-18 23:15:05 -05:00
Karkat
b1cd5886d2 let's dev 11/14/17
added support for starting equipment
started implementing quickmenu-B (not finished)
fixed item stats problem after the most recently visited location indoors was a shop
fixed problem with big keys giving access to all keys rather than none
fixed ambigious code in recent pull request
added additional fixes to protect against credits corruption
2017-11-14 23:45:36 -05:00
Karkat
d2665d0971 Merge pull request #13 from wulfy83/master
contains errors but easier to fix by far than reimplement
2017-11-14 21:51:00 -05:00
sporchia
232828b9cb move this to a safer spot
fixes #12
also remove merge conflict resolution code
2017-11-13 09:27:43 -05:00
Wulfy
3d423af2a2 Combine MenuSpeed and QuickMenu options 2017-11-13 01:24:10 -05:00
Wulfy
d41c1fbafd Add MenuSpeed option 2017-11-12 23:17:00 -05:00
sporchia
168b5a6132 prep for full ending sequence credit control 2017-10-30 14:23:12 -04:00
sporchia
d5bd9543dc allow compile 2017-10-17 23:06:36 -04:00
Karkat
4e876a7851 menu vwoop option location marked 2017-10-17 20:25:00 -04:00
sporchia
2bea1345c9 update usages for new areas to make hard modes completable 2017-10-14 22:49:15 -04:00
Karkat
1e00f59580 let's dev oct 8 2017
Fix map icons for keysanity map mode
Pyramid spawn fixes
Quick item menu option
2017-10-08 23:08:12 -04:00
Karkat
28de927923 stuff 2017-10-05 12:54:19 -04:00
sporchia
51c926a063 default back to regular menu mode
also hooked links starting rupees for later use
2017-09-30 04:15:41 -04:00
Karkat
f1f59c865a let's dev sep 28th 2017
fix for catfish/zora item spawn problem for items with IDs over 0x80
2017-09-28 23:03:51 -04:00
Karkat
d14415efd8 stuff 2017-09-24 00:35:35 -04:00