Commit Graph

99 Commits

Author SHA1 Message Date
spannerisms
014b3a719a fix things 2024-01-04 06:45:57 -05:00
cassidoxa
cc36ccc0b1 Add time stamp for tossed fighter sword item 2023-09-10 00:55:03 -04:00
cassidoxa
790f3f0ba3 Fix HUD item icon not refreshing after last bomb spent
Rename UpdateHUD to UpdateHUDFlag, replace with UpdateHUD vanilla JSR
label
2023-09-07 16:29:45 -04:00
cassidoxa
7dc71cf1ac Fix some stats counting 2023-09-07 11:53:24 -04:00
cassidoxa
73b2a180ba Fix AddInventory/stats tracking with 16 bit item properties 2023-09-02 22:57:50 -04:00
cassidoxa
2cead7ae92 Fix Active flute standing item gfx
Move setting dungeon completed to prize pickup (or after aga1/aga2)
Fix some inverted tiles
Remove text-related conditional assembly
Make InventoryTable_properties 16 bits wide
Fix expanded save slot writing to cart SRAM
Fix HUD resetting with red potion
2023-09-02 15:55:37 -04:00
cassidoxa
90ffa8bd23 Fix cave state item cutscene flag with boss hearts
Add item substitutions
2023-08-25 21:11:48 -04:00
cassidoxa
80f94824f4 Small fixes 2023-08-22 10:18:02 -04:00
cassidoxa
e2525ebdb1 Rework menu dungeon item + select behavior
Fix colored heart animations
2023-08-22 01:40:53 -04:00
cassidoxa
66540f2819 Replace GT, Ganon vuln crystal checks, ped check with new system
InvincibleGanon 0x18003E -> GanonVulnerableMode 0x1801A8-0x1801A9
NumberOfCrystalsRequiredForTower 0x18005E -> GanonsTowerOpenTarget 0x18019A-0x18019B
NumberOfCrystalsRequiredForGanon 0x18005F -> GanonVulnerableTarget 0x1801A6-0x1801A7
Various fixes
Moved CrystalCounter to word length space $7EF471 -> $7EF476
2023-08-21 20:43:27 -04:00
cassidoxa
491e033ff0 Fix heart piece item resolution when mirroring
Fix HC big key incrementing total item count
Fix key tracking
Fix misc stat incrementing
2023-08-14 00:25:59 -04:00
cassidoxa
aaf970b837 Heart colors 2023-08-13 13:46:21 -04:00
cassidoxa
ad17c8e88d More small fixes 2023-08-12 15:34:33 -04:00
cassidoxa
56cb17a0a3 Small fixes 2023-08-08 01:00:49 -04:00
cassidoxa
39ac6c301a Fix mushroom gfx loading 2023-08-07 13:50:33 -04:00
cassidoxa
87e665965c Free crystals and ability to shuffle dungeon prizes
Overworld map code via Aerinon
2023-08-06 23:07:39 -04:00
cassidoxa
cb16ffc20b Merge branch 'master' into decompressed
Also some pendant receipt and palette fixes
2023-08-02 17:40:38 -04:00
cassidoxa
d446bd3c1b More fixes 2023-08-02 15:39:03 -04:00
cassidoxa
8ed4cbda1d Palette handling & sprite props data tables
Statically assign item data tables
Fix some save-related bugs
Fix dungeon item notice in "this dungeon" with free dungeon items
2023-08-01 17:13:47 -04:00
cassidoxa
d3ed95d639 Refactor inventory.asm
Refactor extended save data to use MVN
Free small keys can be place in their own dungeon
2023-07-29 00:48:34 -04:00
cassidoxa
0a073df728 Item receipt refactor
Inverted maps
Fix shops
2023-06-30 21:21:59 -04:00
cassidoxa
aec3370f48 More HUD stuff 2023-06-08 19:26:31 -04:00
cassidoxa
815c2ab81f More fast hud
Added update hud flag
2023-06-08 11:21:42 -04:00
cassidoxa
5ef08d934c Fix file select HUD I broke 2023-03-13 17:49:00 -04:00
cassidoxa
1f8389c446 Fix small key stats tracker 2023-03-13 13:15:30 -04:00
cassidoxa
7968ddf020 Compass and map HUD display modes properly skip or draw
Minor key count refactor, count HC and Sewers as both in all cases
2023-03-12 17:20:54 -04:00
cassidoxa
a2020c9c76 Add HUD map mode flag, "chest key" totals table, and seen-counter flags
for tracking
2023-02-23 20:46:40 -05:00
cassidoxa
af59265712 Don't lock inventory stats; temp fix for post-game progressive items 2023-02-21 15:39:55 -05:00
cassidoxa
d7431b6550 Allow menu free dungeon item toggle with no menu items 2022-11-27 23:35:59 -05:00
cassidoxa
69fd6015e6 Some more annotations 2022-11-25 01:08:07 -05:00
cassidoxa
7426ce5945 More RAM labels
Fixed tablets checking for item collected, uses NpcFlags+1
Deleted mantle.asm, moved to lampmantlecone.asm
2022-11-24 18:34:35 -05:00
cassidoxa
09d15f3294 Another WRAM label pass
Deleted compression.asm
2022-11-22 00:36:39 -05:00
cassidoxa
788cceaab9 Continue labeling and documentation in ram.asm, main rando block
Deleted several unused modules and some commented code
Reorganized some routines to clean up modules
Moved some memory into mirrored WRAM
Refactored NMI hook aux routine
Removed old fake flipper fix
2022-11-16 21:38:28 -05:00
cassidoxa
43f753b517 ram.asm initial commit. Replaced all address defines with labels
Value defines styled without quotes, # moved to load/store/cmp site
Added registers.asm (copied from spannerisms JP disassembly)
Added a bunch of length annotations
Deleted old or trivial commented out code
Deleted: ganonfixes.asm, map.asm, seedtag.asm
Replaced obsolete credits.asm with creditsnew.asm
Moved scratch space at $7F5020-3F to mirrored WRAM (7E1E70-8F)
Moved clock RAM to mirrored WRAM (7E1E90-9F)
dialog.asm: FreeDungeonItemNotice preserves callee-preserved scratch RAM
Toast buffer moved to mirrored WRAM (7E1E0E-0F)
servicerequest.asm: long store to $012E converted to word length store
2022-11-05 00:50:25 -04:00
cassidoxa
031e3965b2 Requires frontend changes
Change SRAM ammo capacity upgrades to flatly represent max capacity
2022-08-08 13:42:19 -04:00
aerinon
1ccc24f72f Fix dungeon completion bitfield (16-bit) 2022-05-26 09:14:08 -06:00
aerinon
bea2d24d4d Fix dungeon completion bitfield 2022-05-26 09:14:05 -06:00
cassidoxa
5d943d9a6d Add dungeons completed bitfield from door rando 2022-02-23 12:42:21 -05:00
cassidoxa
838d4e9bf8 Refactor dungeon locations checked incrementing
Fix BowTracking documentation
2022-02-18 17:45:33 -05:00
cassidoxa
905e897b52 Handle 16-bit GoalCounter and TotalItemCounter
Fix vanilla sword + shield item
Fix how progressive items handled
Clean up compasses.asm
2022-02-08 19:25:59 -05:00
cassidy
c8ea2c6dce Move compass counts to ROM and trackable RAM
Add flag if compass HUD count has been displayed in SRAM
Move low hearts fix from tables.asm to bugfixes.asm
Rearrange dungeon stats in SRAM to match door rando ROM
2021-12-16 17:19:55 -05:00
cassidy
ae0b57635c Remove defines from LTTP_RND_GeneralBugfixes
Replace more labels
Add ROM version and reserve extra 16 bytes in unused hardware vector in
LTTP_RND_GeneralBugfixes
Move IncrementChestCounter to ChestPrep in newitems.asm
Remove IncrementChestCounter hook which was getting overwritten
More revisions to sram.asm
2021-12-16 17:19:55 -05:00
cassidy
640e94153d Refactor inventory code and add more labels
Refactored highest sword, shield, and mail counting
Refactored how heart pieces, heart containers, and crystals are counted
Moved quickswap lock bit to high byte of InventoryTracking
Fixed sword and shield item downgrade
Added PreFluteLocations counter
2021-12-16 17:19:54 -05:00
Bonta
4b6d70a61b Quickswap: Fix consecutive special swaps 2021-06-20 12:57:17 +02:00
cassidy
869706e50b Fix bombs count 2021-05-20 20:32:29 -04:00
KatDevsGames
fab1c22d43 Merge pull request #101 from StructuralMike/nostartingbombs
Now possible to start with 0 bomb capacity
2021-04-02 13:18:15 -05:00
KatDevsGames
362e9d3b14 Merge pull request #102 from kedNalatacId/quickswap_bottle_y_pressed
Quickswap bottle y pressed
2021-04-02 13:17:57 -05:00
ken
025b4941f3 don't require both shoulders twice; causes too much lag 2021-03-16 22:23:06 -07:00
ken
a19c72a062 bottles via double shoulder 2021-03-16 01:02:26 -07:00
StructuralMike
f2ce8aaf59 Now possible to start with 0 bomb capacity 2021-03-04 21:58:54 +01:00