aerinon
409f7d50d5
Rom changes (see that commmit message or release notes)
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Customizer improvements:
- Better logic around customized lobbies
- Better logic around customized door types
Fix to key doors that was causing extra key doors
Generation improvement around crystal switches
Fix bug in dungeon_only that wasn't using pot key locations (known issue still exists in pottery modes)
Fixes an issue when keys are found in own dungeon for another player when using the bizhawk plugin
2023-02-24 14:25:04 -07:00
aerinon
fb13785abc
Minor standard generation fix
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Minor ER + Partitioned fix
2023-02-06 13:46:25 -07:00
aerinon
4547a0a43b
Logic fix for sanc mirror route
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Minor updates to customizer
Minor update to new ER (seed duplication issue)
2023-01-18 08:02:32 -07:00
aerinon
4d1b5f58c0
Minor naming convention fixed
2023-01-06 16:57:52 -07:00
aerinon
106397b13c
Fixed door position typo
2022-12-29 19:39:13 -07:00
aerinon
5850edfbe6
Couple minor issues - let a door not be dead in higher intensity, slightly better reporting
2022-09-07 16:49:47 -06:00
aerinon
16d7ce5e76
Minor issue with new Mire Falling Bridge and a miss in dungeon gen for dungeon pools.
2022-08-25 08:59:44 -06:00
aerinon
5b8b0cb7f8
Mire Falling Bridge logic refinement for possible trap door movement
2022-08-23 15:27:22 -06:00
aerinon
3e7dfaf856
Fix Key Rat region
2022-08-23 15:06:36 -06:00
aerinon
2e9d132985
Large refactor underway.
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Wrote new main method
Implemented trap door shuffle to some degree
Still needs the other types
2022-06-28 13:05:38 -06:00
aerinon
8bc446fbc5
Logic refinements for Skull X Room and GT Falling Torches
2022-03-29 13:28:05 -06:00
aerinon
64c19bc651
Logic fixes for pots in TR Hub and TR Dark Ride
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Fix for district + shopsanity
Typo correction
2022-01-31 16:35:11 -07:00
aerinon
bcf1ce297c
Bunch of logic fixes for various pots
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Vanilla fill support for potsanity
Fix for playthrough error
2022-01-07 14:46:25 -07:00
aerinon
515f6dafed
Standing Items refinement - starting testing no keydrops and pot shuffle
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Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
2022-01-04 15:48:27 -07:00
aerinon
035621e420
Rupee bow forbids certain lobbies in HC in standard
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Allow a lobby in keydrop shuffle
Key rule fix when bk isn't possible
Added controller awareness to world traversal
2021-09-28 14:57:17 -06:00
aerinon
8c5a4be480
Ranged crystal switch logic tweaked
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Couple of minor bugs fixed
2021-06-22 13:04:37 -06:00
aerinon
7442d66211
Old Man House bunny spawn
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Cutoff bounding box implemented
Added a couple more lobby possibilities
2021-06-03 13:56:57 -06:00
aerinon
8f00f7969b
Actually restrict Sanctuary from being a DW lobby in non-crossed ER modes
2021-05-17 13:41:32 -06:00
StructuralMike
3f9b6234c2
Mire fishbone barrier bypass
2021-03-22 21:12:26 +01:00
StructuralMike
13c2022bc9
BombSwitchDev
2021-03-16 22:05:10 +01:00
StructuralMike
8689bd6a4c
Crystals that can be hit with pots
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Moved the can_hit_crystal() function to rules where it belongs, and applied it to all instances of crystals in rooms that don't have pots.
2021-03-12 17:07:17 +01:00
StructuralMike
f63d1f5470
SP Crystal room 0HKO consideration
2021-03-12 10:21:27 +01:00
StructuralMike
f60764f062
Double Switch Room being obnoxious
2021-03-11 15:13:15 +01:00
StructuralMike
eb6c71798c
Tidying up and adding final(?) interaction points
2021-03-11 12:33:46 +01:00
StructuralMike
2e998af865
Mainly double switch room logic
2021-03-10 23:49:16 +01:00
StructuralMike
7f36036ced
Removed unneccesery PoD Arena crystal
2021-03-09 13:08:56 +01:00
StructuralMike
f33d8a5279
Refined crystal rules
2021-03-09 09:40:50 +01:00
StructuralMike
ccb8ff75df
Minor
2021-03-08 21:49:48 +01:00
StructuralMike
5298a7f210
TR Crystal Maze
2021-03-08 20:58:22 +01:00
StructuralMike
e8a51ffb3a
GT Crystal rooms
2021-03-08 14:45:00 +01:00
StructuralMike
8eca5bf79e
Some more Hera Lobby
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Also, Hookshot cave reverted as it doesnt work that way...
2021-03-08 11:20:07 +01:00
StructuralMike
3a75b2dafd
lots of PoD crystal logic
2021-03-07 17:28:12 +01:00
StructuralMike
5c5cb7f531
1xPoD and 1xTR crystal room
2021-03-07 12:35:28 +01:00
StructuralMike
ed47f99e8a
Update Doors.py
2021-03-06 19:45:28 +01:00
StructuralMike
bf78758ade
Tower of Hera crystal regions working
2021-03-06 19:38:12 +01:00
StructuralMike
5ef1ceb136
ToH Crystal Switch Region WIP
2021-03-06 17:56:45 +01:00
aerinon
f6d1dc282b
Minor bugfix update
2021-02-25 16:51:07 -07:00
Catobat
27b9257981
Portal fixes and adjustments
2021-02-21 14:43:49 +01:00
aerinon
9bce09aad6
Merge branch 'InroomStairFix' into Unstable2
2021-02-16 13:58:31 -07:00
Catobat
5a8139258d
PoD Mimics 2 portal flexibility
2021-02-16 20:00:21 +01:00
aerinon
352592bd00
Key logic error with odd_counter and child doors
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Fix the Lone Pot doors (E/W) swapped
2021-02-13 21:09:57 -07:00
aerinon
f83b28adb6
-Disallowed Swamp Lobby in Hyrule Castle in Standard mode
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-Prevent defeating Aga 1 before Zelda is delivered to the Sanctuary. (He can't take damage)
-Fix for Ice Jelly room when going backward and enemizer is on
-Fix for inverted - don't start as a bunny in Dark Sanctuary
-Fix for non-ER Inverted with Lobby shuffle. Aga Tower's exit works properly now.
2021-02-13 21:08:06 -07:00
Catobat
43b0f95877
Shuffle in-room stairs
2021-01-30 00:35:41 +01:00
aerinon
f45ae1c97b
Fix to portal/rooms resets
2021-01-12 14:38:34 -07:00
aerinon
d64a4e63a2
A lot of generation improvements and bug squashing
2021-01-08 16:31:33 -07:00
aerinon
4dda394a90
Added option to keep original palettes in crossed dungeon mode
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If sanc if in a DW dungeon because of crossed+ ER, then you start in bunny form
Mirroring from sanc to the portal is now in logic
Another fix for animated tiles (fairy fountains)
GT Big Key stat changed on credits
Some standard logic fixes for lobbies (more outstanding)
2020-11-16 10:51:26 -07:00
aerinon
c0f6c3fd52
Bug fix for intensity 3 + enemizer (just taking it out for now)
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Lobbies added to spoiler
2020-10-23 15:07:55 -06:00
aerinon
d89801c72c
Key Hud redesign continued
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Keydropshuffle prototype
2020-10-23 12:59:18 -06:00
aerinon
99f262cc72
Lobby logic improvements
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Cutoff entrance rug re-work
2020-09-21 16:38:15 -06:00
aerinon
d2ea578df8
Merge in door dev unstable
2020-09-17 15:23:06 -06:00