Commit Graph

685 Commits

Author SHA1 Message Date
aerinon
fa75d2b4e9 Possible fix for standing items weirdness
Generation fix for Bumper Cave
Chaos door type fix
Minor fix for universal keys
Relaase notes update
2022-11-10 14:14:54 -07:00
codemann8
0a96b518ae Consolidating Old Man pathing in spoiler log 2022-11-07 18:08:36 -06:00
codemann8
af6468961e Added Old Man escorting to pathing logic
Removing mirror portal re-entry
2022-11-07 16:55:26 -06:00
codemann8
026bb642c6 Added Old Man escorting to pathing logic 2022-11-07 16:43:45 -06:00
codemann8
757fee8220 Fixing spoiler log suppression for OW locations 2022-11-05 21:56:40 -05:00
codemann8
df897c53ff Bandaid fix for universal key error 2022-11-03 12:35:06 -05:00
codemann8
46786ca489 Renamed Tile Swap to Tile Flip 2022-11-01 20:16:01 -05:00
codemann8
29a1e1fc12 Revert "Aerinon's keylogic fix for Vanilla Mire case"
This reverts commit 7b25e1931f.
2022-11-01 16:09:24 -05:00
aerinon
34d77653d3 More robust sweep_for_events (supports events that later become unreachable)
Minor fix for AllowSmall key logic
2022-11-01 16:08:56 -05:00
aerinon
cb4cf65c9c More robust sweep_for_events (supports events that later become unreachable)
Minor fix for AllowSmall key logic
2022-11-01 15:05:28 -06:00
codemann8
7b25e1931f Aerinon's keylogic fix for Vanilla Mire case 2022-11-01 15:30:23 -05:00
codemann8
dadf88bcda Fixed sweep_for_events to better detect new locations 2022-11-01 15:26:11 -05:00
codemann8
417609eb8d Increasing allowance on infinite loop detection 2022-10-28 13:51:10 -05:00
codemann8
d8fc0ff752 Minor simplification 2022-10-20 10:31:24 -05:00
codemann8
dd6d8e508f Replaced bomb/rupee logic with pseudo locations/items 2022-10-11 07:12:52 -05:00
codemann8
fca4d0424e Merge pull request #11 from Catobat/Terrain 2022-10-08 19:04:49 -05:00
Catobat
0c53fc8519 Add Free Terrain mode and terrain rules 2022-10-09 01:23:47 +02:00
aerinon
1529ec9473 First pass on boss randomization 2022-10-06 14:17:12 -06:00
codemann8
680a9f14fe Fixed bunny logic bug with rupee/bomb logic 2022-10-04 21:32:23 -05:00
aerinon
b71c7aa2b4 Underworld dropshuffle 2022-09-30 15:38:35 -06:00
aerinon
3c0f6ca0e6 UW Enemizer work
Refinements for data table support
2022-09-27 14:40:43 -06:00
aerinon
db43ce8d15 Fix keyshuffle 2022-09-08 16:24:48 -06:00
aerinon
87834986d4 Retro break up of various options 2022-09-02 13:09:39 -06:00
aerinon
af4f8e5b4b Flute mode
And some odd fixes
2022-09-01 13:59:26 -06:00
aerinon
3975c6c65d Merge branch 'DoorDevUnstable' into Synthesis
# Conflicts:
#	TestSuite.py
2022-09-01 11:38:02 -06:00
codemann8
b873e80034 Merged DR v1.0.1.2 2022-08-29 19:38:06 -05:00
aerinon
55364c071a Fixed issue with inverted and certain pottery settings. 2022-08-26 14:42:06 -06:00
aerinon
7e5542f3a2 Merge branch 'DoorDevUnstable' into Synthesis
# Conflicts:
#	Mystery.py
2022-08-24 16:27:18 -06:00
aerinon
0dfdbfd39e Removed "good bee" from Mothula logic
Fixed an issue with Mystery generation and windows file path
2022-08-24 15:00:48 -06:00
aerinon
a5354f1f30 Spoiler bug 2022-08-12 13:50:04 -06:00
aerinon
21456b5c90 Merge branch 'Customizer' into Synthesis
# Conflicts:
#	BaseClasses.py
#	Rom.py
#	data/base2current.bps
2022-08-11 16:06:50 -06:00
aerinon
b2ae92a451 Merge branch 'Tavern' of github.com:Catobat/ALttPDoorRandomizer into Catobat-Tavern
# Conflicts:
#	BaseClasses.py
#	Rom.py
#	data/base2current.bps
Note: rom is not correct
2022-08-11 15:37:19 -06:00
aerinon
e167811d34 Merge branch 'DoorDevUnstable' into Synthesis
# Conflicts:
#	Main.py
#	Mystery.py
#	RELEASENOTES.md
#	Rom.py
#	data/base2current.bps
2022-08-05 14:06:01 -06:00
codemann8
85fe7d1d04 Fixed bomb/rupee farming to not include caves if cave pots are shuffled 2022-08-03 17:52:22 -05:00
codemann8
8a5a092522 Adding attribute to world object to indicate whether world is a copy 2022-08-01 19:42:54 -05:00
codemann8
baaa6fcfc7 Prevent unwanted 'allowed' Crossed OWR option 2022-07-31 22:55:36 -05:00
codemann8
a9fa2a326f Scaling infinite loop check to number of players 2022-07-29 21:35:27 -05:00
codemann8
5ded3be276 Rename Drop Shuffle to Enemy Drop Shuffle in spoiler 2022-07-27 18:01:56 -05:00
codemann8
97455dc140 Implemented Bonk Drop Shuffle 2022-07-24 12:50:37 -05:00
codemann8
a5729b51a2 Adding new option for Bonk Drop Shuffle 2022-07-24 12:42:08 -05:00
codemann8
fb02ae0159 Adding Zelda Delivered rule to Agahnim 1 rules if Standard 2022-07-21 10:46:56 -05:00
codemann8
79f35582e8 Adding Zelda Delivered rule to Agahnim 1 rules if Standard 2022-07-20 21:57:06 -05:00
codemann8
51535d7a10 Added Zelda Delivered rule to Flute usage if Standard 2022-07-08 22:12:59 -05:00
codemann8
aec7b7077d Adapted changes to pre-set overworld flags to new initial sram system 2022-07-08 12:13:34 -05:00
codemann8
df86503941 Merged in DR v1.0.1.0 2022-07-08 10:59:00 -05:00
aerinon
f06e7c7fd3 Merged in Volatile work 2022-07-07 14:20:41 -06:00
aerinon
d9f0e2a7b6 Options added for door_type_mode and new partitioned mode 2022-07-06 10:06:29 -06:00
aerinon
b13e15f999 Merge branch 'DecoupledDoors' into Synthesis
# Conflicts:
#	BaseClasses.py
#	DoorShuffle.py
2022-06-23 10:59:44 -06:00
aerinon
64048ba58d Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
#	Main.py

Also fixed a bug with lite/lean
2022-06-22 10:53:06 -06:00
aerinon
8d140c9bf8 Spoiler refactor 2022-06-17 14:36:51 -06:00