codemann8
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2d26954422
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Final fixes and reorganization to Inverted Region merging
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2022-12-15 17:26:02 -06:00 |
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codemann8
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f8bba4176b
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Reorganized and renamed regions, rules, and lists
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2022-12-14 04:12:17 -06:00 |
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codemann8
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8e08f336d0
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Merging Regions and Rulesets
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2022-12-13 01:40:44 -06:00 |
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codemann8
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bd53400fec
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Replaced all references of Inverted-variant regions/exits
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2022-12-06 22:21:35 -06:00 |
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aerinon
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f977c06b5e
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Merge branch 'DoorDev' into Synthesis
# Conflicts:
# Main.py
# RELEASENOTES.md
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2022-11-29 13:26:32 -07:00 |
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aerinon
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6934aedfd8
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Logic bug for GT Refill room not requiring boots
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2022-11-29 13:22:27 -07:00 |
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aerinon
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1134eb23e7
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Added support for various avianart modes
Uncle boots hints
Some key logic re-working unsure if safe
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2022-11-28 15:05:39 -07:00 |
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aerinon
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9fafa8981e
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Big Key Door fix for when big key double sided is off
Fix for basic issues - key total doesn't change
Potential key lock logic fix
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2022-10-28 12:47:43 -06:00 |
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aerinon
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0783f97b57
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Merge branch 'DoorDev' into Synthesis
# Conflicts:
# Main.py
# README.md
# RELEASENOTES.md
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2022-10-27 15:22:44 -06:00 |
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aerinon
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4ab0a40c45
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Bumper cave fix
Pottery coloring updated
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2022-10-27 13:56:37 -06:00 |
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aerinon
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87834986d4
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Retro break up of various options
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2022-09-02 13:09:39 -06:00 |
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aerinon
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af4f8e5b4b
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Flute mode
And some odd fixes
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2022-09-01 13:59:26 -06:00 |
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aerinon
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3975c6c65d
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Merge branch 'DoorDevUnstable' into Synthesis
# Conflicts:
# TestSuite.py
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2022-09-01 11:38:02 -06:00 |
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aerinon
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45395e9b15
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Legacy pot shuffle fix
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2022-08-26 16:08:18 -06:00 |
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aerinon
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5b8b0cb7f8
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Mire Falling Bridge logic refinement for possible trap door movement
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2022-08-23 15:27:22 -06:00 |
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aerinon
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3e7dfaf856
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Fix Key Rat region
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2022-08-23 15:06:36 -06:00 |
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aerinon
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8ec852a737
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Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
# Main.py
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2022-06-23 10:37:38 -06:00 |
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aerinon
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fe814005d6
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Waterfall of Wishing logic exit fix revised
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2022-06-23 10:36:51 -06:00 |
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aerinon
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64048ba58d
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Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
# Main.py
Also fixed a bug with lite/lean
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2022-06-22 10:53:06 -06:00 |
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aerinon
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f5307dacc1
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Waterfall logic fix. Inverted seems to have been fixed years ago
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2022-06-17 15:12:37 -06:00 |
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aerinon
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7dd5cc0e36
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Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
# BaseClasses.py
# ItemList.py
# Main.py
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2022-04-21 11:14:40 -06:00 |
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aerinon
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31a279d63d
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Trinity goal added
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2022-04-20 14:06:55 -06:00 |
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aerinon
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26e8e23fce
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Initial work on new pottery modes
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2022-04-19 13:56:39 -06:00 |
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aerinon
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cf227aafc0
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Trinity goal
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2022-04-04 13:37:07 -06:00 |
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aerinon
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69bae0f338
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Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
# DoorShuffle.py
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2022-03-29 13:30:49 -06:00 |
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aerinon
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8bc446fbc5
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Logic refinements for Skull X Room and GT Falling Torches
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2022-03-29 13:28:05 -06:00 |
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aerinon
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8ec16d46ce
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Dashable forbidden
Minor logic refinement for Spiky Hint Cave
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2022-03-25 15:35:46 -06:00 |
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aerinon
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dfb9ebfbdb
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Customizer main work
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2022-03-22 16:13:31 -06:00 |
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Josh Gerson
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d70b6cfb42
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Ice Antechamber pots 3,4 require hammer
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2022-03-12 22:37:53 -05:00 |
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aerinon
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64b0740e50
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Various shuffled links house fixes
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2022-03-12 12:33:14 -07:00 |
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aerinon
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4e43f38332
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Separated Collection Rate counter from experimental
Added MSU Resume option
Ensured pots in TR Dark Ride need lamp
Fix for Links House being at Maze Race (did not generate)
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2022-03-09 15:42:00 -07:00 |
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aerinon
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285dc48a2b
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Couple minor rule fixes
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2022-03-07 11:14:44 -07:00 |
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aerinon
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ccb7ced735
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Lighter pottery modes
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2022-02-16 14:02:21 -07:00 |
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aerinon
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76aed82843
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Added versioning for code
Fixed bug in standard where Links S&Q was usable before delivering Zelda
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2022-02-16 12:59:45 -07:00 |
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aerinon
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4dfd602308
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Boss fix and rules for Ice Refill added
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2022-02-15 17:03:24 -07:00 |
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aerinon
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64c19bc651
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Logic fixes for pots in TR Hub and TR Dark Ride
Fix for district + shopsanity
Typo correction
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2022-01-31 16:35:11 -07:00 |
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aerinon
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da89ab1006
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Bug fixes for pottery lottery changes
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2022-01-24 16:04:16 -07:00 |
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aerinon
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2f0d64103e
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Merge branch 'StandingItems' into DoorDevVolatile
# Conflicts:
# Rules.py
# source/item/FillUtil.py
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2022-01-21 16:21:59 -07:00 |
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aerinon
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e76bc92e42
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Fix bombbag bug
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2022-01-21 16:15:51 -07:00 |
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aerinon
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5211b305e6
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Re-worked settings for pottery lottery
Fixed multiworld support for lottery
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2022-01-21 16:10:33 -07:00 |
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aerinon
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9fd73e08bb
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Districting considers the Tavern North entrance
Major items are counted differently
Minor edits
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2022-01-13 15:13:22 -07:00 |
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aerinon
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bcf1ce297c
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Bunch of logic fixes for various pots
Vanilla fill support for potsanity
Fix for playthrough error
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2022-01-07 14:46:25 -07:00 |
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aerinon
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515f6dafed
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Standing Items refinement - starting testing no keydrops and pot shuffle
Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
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2022-01-04 15:48:27 -07:00 |
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aerinon
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b2f2565271
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Standing Items initial commit
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2021-12-16 16:02:11 -07:00 |
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aerinon
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c651d1d584
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Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts:
# Main.py
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2021-12-06 15:41:19 -07:00 |
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aerinon
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d710e08ea0
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Rules fixes - TT locations not foribben by default to have big key
Can push paradox block with mirror in glitched modes
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2021-12-06 15:25:55 -07:00 |
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aerinon
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e78f9218f5
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Merge branch 'Ambrosia' into DoorDevVolatile
# Conflicts:
# BaseClasses.py
# CLI.py
# Main.py
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2021-10-29 15:26:51 -06:00 |
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aerinon
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3b3fe7f8ca
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Bonk fairy (light) standard er restriction
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2021-10-27 13:29:07 -06:00 |
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aerinon
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12846df681
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Accounted for bomb usage in Mire 2 (non-enemizer, of course)
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2021-10-21 14:34:21 -06:00 |
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aerinon
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035621e420
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Rupee bow forbids certain lobbies in HC in standard
Allow a lobby in keydrop shuffle
Key rule fix when bk isn't possible
Added controller awareness to world traversal
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2021-09-28 14:57:17 -06:00 |
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