Commit Graph

481 Commits

Author SHA1 Message Date
aerinon
0bd1f90bca feat: MW progresssion balancing tweaked to be percentage based instead of raw count. Tries to keep each player's locations in each sphere within 80% of the player with the most locations available. (Measured with percentage instead of raw count.) Old algo tried to keep everyone within 20 locations of each other. Difficult if one player has a lot more locations than another.
fix: Potential fix for early Trinexx start
2023-12-14 10:13:22 -07:00
aerinon
c4ec28da76 fix: minor fix for take_anys
fix: money balancing - initialization in a good case
2023-12-13 13:59:34 -07:00
Cody Bailey
a2c4be4c4c Add aga_randomness to exposed settings 2023-11-19 17:37:30 -05:00
aerinon
f4a702951c fix(key logic): typo 2023-11-11 20:00:31 -07:00
aerinon
267e3214a7 Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts:
#	CLI.py
#	Main.py
#	RELEASENOTES.md
#	Rom.py
#	Rules.py
#	data/base2current.bps
#	source/classes/CustomSettings.py
#	source/tools/MysteryUtils.py
2023-09-29 11:44:23 -06:00
aerinon
26c26acd6e Fix item duping and disappearing
Fix mutliworld crash
Fix assured sword + start inventory
New bans on enemy placement
2023-09-14 08:51:29 -06:00
aerinon
42bf2f3534 Bunch of fixes for the baserom changes 2023-08-24 16:18:49 -06:00
aerinon
44acc4e290 Merge branch 'StairLoops' of github.com:Catobat/ALttPDoorRandomizer into Catobat-StairLoops 2023-08-07 12:15:13 -06:00
aerinon
90f1629f0e Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts:
#	Main.py
#	MultiClient.py
#	Rom.py
#	data/base2current.bps
#	resources/app/gui/lang/en.json
#	resources/app/gui/randomize/item/widgets.json
#	source/gui/bottom.py
#	source/gui/widgets.py
2023-08-04 11:33:31 -06:00
aerinon
f442cff061 Logic added for openable trap doors 2023-08-03 15:06:54 -06:00
codemann8
c0c3204fd5 Notes field 2023-08-02 09:45:41 -06:00
Catobat
7197a23b45 Add setting for self-looping doors 2023-08-02 02:23:19 +02:00
Catobat
1817cf3824 Fix byte 12 in settings code 2023-08-01 22:00:58 +02:00
aerinon
0ee88618a7 Paired dungeon shuffle 2023-08-01 11:31:59 -06:00
aerinon
8d17d95640 Fixed a generation bug
Add ganonhunt to pyramid open
2023-07-27 13:45:44 -06:00
Cody Bailey
8955e8b26f Fix JSON metadata 2023-06-14 15:31:49 -04:00
aerinon
503be6aa91 Enemizer refinement 2023-05-19 08:53:01 -06:00
aerinon
907639b984 any_enemy_logic option added 2023-04-10 09:07:01 -06:00
aerinon
187478eb24 Merge branch 'DoorDevUnstable' into Sandbox
# Conflicts:
#	Gui.py
#	Main.py
#	Rom.py
#	Rules.py
#	data/base2current.bps
#	resources/app/gui/lang/en.json
#	resources/app/gui/randomize/dungeon/widgets.json
2023-04-05 16:26:26 -06:00
aerinon
50f92e7aee Release notes and minor cleanup 2023-04-05 15:55:30 -06:00
codemann8
f13880eee9 Major GUI reorganization 2023-04-04 17:11:43 -06:00
aerinon
41a0751009 Merge branch 'WorldModelRefactor' into DoorDevUnstable 2023-03-31 16:07:31 -06:00
aerinon
d9c18407e4 Fix starting flute logic 2023-03-31 09:29:01 -06:00
aerinon
a0b781521f Big enemizer updates
Fix sheets
Health + damage rando
Logical kill rooms
2023-03-30 16:12:46 -06:00
aerinon
4aae603462 Merge branch 'DoorDevUnstable' into Sandbox
# Conflicts:
#	ItemList.py
#	Items.py
#	Main.py
#	Rom.py
#	data/base2current.bps
2023-03-10 13:43:38 -07:00
aerinon
1a1c60f84a Merge branch 'SynthesisOWRMerge' of github.com:codemann8/ALttPDoorRandomizer into codemann8-SynthesisOWRMerge
# Conflicts:
#	Rules.py
#	source/overworld/EntranceShuffle2.py
2023-03-09 11:29:03 -07:00
aerinon
7397d779ad Changing colorizing pots defaults 2023-02-24 16:20:29 -07:00
aerinon
9a71e56546 Trap door refinement with "optional" value versus "vanilla"
Slight balance of chaos mode
Warping Pool trap no longer shuffled
2023-02-17 16:55:35 -07:00
aerinon
d7c15ae22c Strict and Partial key logic implementations with new test suite utility 2023-02-17 10:07:43 -07:00
aerinon
f0101c9854 Trap door mode initial work 2023-02-16 11:49:29 -07:00
aerinon
a304fd31ac Standard keysanity distribution and generation fixes
Includes new S&Q safety
2023-02-14 15:58:52 -07:00
aerinon
7c75053cc1 Fix for vanilla mire key logic 2023-01-30 15:32:26 -07:00
Cody Bailey
fb66ca5607 Add Race Yes/No to spoiler output 2023-01-14 18:27:43 -05:00
aerinon
22dfeeecca Starting inventory updates
Logic fix for skull woods star tile logic
Standard logic improvement
2023-01-12 15:32:49 -07:00
codemann8
55a91f8d17 Merged in DRUnstable v1.2.0.1 2022-12-16 18:18:07 -06:00
aerinon
c42f3c3202 Various typos and fixes 2022-12-07 16:06:31 -07:00
aerinon
e67ff4d5dc Completionist fixes 2022-12-07 15:57:51 -07:00
codemann8
bd53400fec Replaced all references of Inverted-variant regions/exits 2022-12-06 22:21:35 -06:00
aerinon
becba348b9 New goals and rom update 2022-12-01 14:10:10 -07:00
aerinon
56ee20c4d2 Fix for incorrect keylock situation
Fix for spoiler playthrough (makes things pretty slow though)
2022-11-29 13:18:34 -07:00
aerinon
1134eb23e7 Added support for various avianart modes
Uncle boots hints
Some key logic re-working unsure if safe
2022-11-28 15:05:39 -07:00
aerinon
fa75d2b4e9 Possible fix for standing items weirdness
Generation fix for Bumper Cave
Chaos door type fix
Minor fix for universal keys
Relaase notes update
2022-11-10 14:14:54 -07:00
aerinon
cb4cf65c9c More robust sweep_for_events (supports events that later become unreachable)
Minor fix for AllowSmall key logic
2022-11-01 15:05:28 -06:00
aerinon
1529ec9473 First pass on boss randomization 2022-10-06 14:17:12 -06:00
aerinon
b71c7aa2b4 Underworld dropshuffle 2022-09-30 15:38:35 -06:00
aerinon
3c0f6ca0e6 UW Enemizer work
Refinements for data table support
2022-09-27 14:40:43 -06:00
aerinon
db43ce8d15 Fix keyshuffle 2022-09-08 16:24:48 -06:00
aerinon
87834986d4 Retro break up of various options 2022-09-02 13:09:39 -06:00
aerinon
af4f8e5b4b Flute mode
And some odd fixes
2022-09-01 13:59:26 -06:00
aerinon
3975c6c65d Merge branch 'DoorDevUnstable' into Synthesis
# Conflicts:
#	TestSuite.py
2022-09-01 11:38:02 -06:00