Commit Graph

195 Commits

Author SHA1 Message Date
aerinon
a4f3afdf5d Reduce retro keys slightly 2023-03-31 16:00:15 -06:00
aerinon
9aab5a2c95 Beemizer fix for shopsanity, pottery, etc. 2023-03-03 16:53:23 -07:00
aerinon
d23d2d8323 Better support for customized start_inverntory with dungeon items (can be mixed with item pool) 2023-02-24 15:45:37 -07:00
aerinon
d7c15ae22c Strict and Partial key logic implementations with new test suite utility 2023-02-17 10:07:43 -07:00
aerinon
4547a0a43b Logic fix for sanc mirror route
Minor updates to customizer
Minor update to new ER (seed duplication issue)
2023-01-18 08:02:32 -07:00
aerinon
22dfeeecca Starting inventory updates
Logic fix for skull woods star tile logic
Standard logic improvement
2023-01-12 15:32:49 -07:00
aerinon
8839926a97 Race flag on GUI
Async Doors League presets
Take into account starting inventory with default item pool
2023-01-06 13:56:18 -07:00
aerinon
becba348b9 New goals and rom update 2022-12-01 14:10:10 -07:00
aerinon
1134eb23e7 Added support for various avianart modes
Uncle boots hints
Some key logic re-working unsure if safe
2022-11-28 15:05:39 -07:00
aerinon
e2392ef237 Merge branch 'Customizer' into Synthesis 2022-10-28 08:56:15 -06:00
aerinon
4f5a41d040 Change customizer item pool to warn of missing items 2022-09-16 10:41:18 -06:00
aerinon
5850edfbe6 Couple minor issues - let a door not be dead in higher intensity, slightly better reporting 2022-09-07 16:49:47 -06:00
aerinon
87834986d4 Retro break up of various options 2022-09-02 13:09:39 -06:00
aerinon
af4f8e5b4b Flute mode
And some odd fixes
2022-09-01 13:59:26 -06:00
aerinon
8fd010985f Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
#	DoorShuffle.py
#	ItemList.py
#	Main.py
2022-05-24 10:09:36 -06:00
aerinon
f93ecf9412 New baserom with various fixes for both font and multiclient issue with pottery
Bump TFH limit to 850. It throws an error if you try to generate with too many pieces.
2022-04-28 16:27:37 -06:00
aerinon
7dd5cc0e36 Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
#	BaseClasses.py
#	ItemList.py
#	Main.py
2022-04-21 11:14:40 -06:00
aerinon
31a279d63d Trinity goal added 2022-04-20 14:06:55 -06:00
aerinon
5cc04ed675 Msu resume bug on patcher
Check for retro arrows in pots
2022-04-20 14:00:16 -06:00
aerinon
26e8e23fce Initial work on new pottery modes 2022-04-19 13:56:39 -06:00
aerinon
833b570af6 Customizer item_pool updates 2022-04-13 13:22:15 -06:00
aerinon
cf227aafc0 Trinity goal 2022-04-04 13:37:07 -06:00
aerinon
69bae0f338 Merge branch 'DoorDevVolatile' into Customizer
# Conflicts:
#	DoorShuffle.py
2022-03-29 13:30:49 -06:00
aerinon
8bc446fbc5 Logic refinements for Skull X Room and GT Falling Torches 2022-03-29 13:28:05 -06:00
aerinon
dfb9ebfbdb Customizer main work 2022-03-22 16:13:31 -06:00
aerinon
bce288f897 Retro + pottery fixed 2022-03-04 15:10:22 -07:00
aerinon
dd18f13930 Trash ditching method rebalanced for lots of triforce pieces
Added a few places Links House shouldn't go when shuffled
Ped goal + vanilla sword = random sword in pool
2022-02-24 14:39:07 -07:00
aerinon
ccb7ced735 Lighter pottery modes 2022-02-16 14:02:21 -07:00
aerinon
49accbd2b1 Many bugfixes
* Fixed inverted generation issues with pottery option
* Moved SRAM according to SRAM standard
* Removed equitable algorithm
* Upped TFH goal limit to 254
* Cuccos should no longer cause trap door rooms to not open
* Added double click fix for install.py
* Fix for pottery item palettes near bonkable torches
* Fix for multiworld progression balancing would place Nothing or Arrow items
2022-02-09 14:19:10 -07:00
aerinon
5211b305e6 Re-worked settings for pottery lottery
Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
aerinon
bcf1ce297c Bunch of logic fixes for various pots
Vanilla fill support for potsanity
Fix for playthrough error
2022-01-07 14:46:25 -07:00
aerinon
b2f2565271 Standing Items initial commit 2021-12-16 16:02:11 -07:00
aerinon
ba8f15b6e0 Clean up and vanilla fill improvements 2021-11-15 16:22:50 -07:00
aerinon
61f659a511 Initial fill changes
Merge branch 'Bias' into DoorDevVolatile

# Conflicts:
#	Rom.py
2021-11-02 16:03:21 -06:00
Catobat
01e4c2bff7 Include bottle refills in spoiler 2021-11-01 17:58:01 +01:00
aerinon
ee545b3543 Merge branch 'Ambrosia' into Bias 2021-09-16 16:15:10 -06:00
aerinon
eab9404398 Allow Blind's Cell to be shuffled if Blind is not the boss 2021-09-14 15:40:55 -06:00
aerinon
ef998a2f7f Merge branch 'Ambrosia' into Bias 2021-09-10 09:18:49 -06:00
aerinon
91fbcd38da Fix shop hints in ER modes where shops are not located vanilla 2021-08-27 15:13:37 -06:00
aerinon
746a739339 Main structure for various biased fills
Lots of help around correctly reserving locations
2021-08-26 15:27:05 -06:00
aerinon
939d495be7 Merge in combinatoric key logic from keyLogicAttempt1 branch 2021-08-20 10:03:40 -06:00
StructuralMike
dcba2be757 Bombbag instead of Bombbags 2021-08-11 16:29:12 +02:00
StructuralMike
44efe51e02 Changing the cli to be bombbags over bomblogic
Bombbags seemed better over bomblogic which is more ambiguous when considering new stuff OW and the bomb-only modes.

Also added bombbags to the example yaml
2021-08-11 10:22:54 +02:00
aerinon
aeb910e274 Various fixes:
Full boss shuffle samples without replacement
Vanilla doors simply unmarks ugly smalls
Money balance: handle multiworld solvent players better
Perf for item pool adjustment
Add loglevel to Mystery
2021-08-03 08:43:47 -06:00
StructuralMike
c06477c0f2 Update ItemList.py 2021-07-29 15:51:56 +02:00
StructuralMike
4c15c193f4 Set bomb upgrades as advancement before beemizer
Beemizer can replace bomb upgrades in bomblogic unless they're tagged as advancement earlier
2021-07-29 15:27:49 +02:00
aerinon
d70f2ee355 Small changes for bomblogic 2021-07-28 15:21:51 -06:00
StructuralMike
9247c547d3 Update ItemList.py 2021-07-26 11:12:47 +02:00
StructuralMike
e5e90fc805 Remove default bomb upgrades from shop 2021-07-26 11:09:24 +02:00
StructuralMike
051a47e0cd Bomblogic added 2021-07-23 20:35:48 +02:00