aerinon
409f7d50d5
Rom changes (see that commmit message or release notes)
...
Customizer improvements:
- Better logic around customized lobbies
- Better logic around customized door types
Fix to key doors that was causing extra key doors
Generation improvement around crystal switches
Fix bug in dungeon_only that wasn't using pot key locations (known issue still exists in pottery modes)
Fixes an issue when keys are found in own dungeon for another player when using the bizhawk plugin
2023-02-24 14:25:04 -07:00
codemann8
4ea0eda0b9
Initializing districts after OWR so ER can use them
2023-02-22 17:37:27 -06:00
codemann8
ab5f348f77
Merged in DR v1.2.0.8
2023-02-18 19:33:15 -06:00
codemann8
f493709cfe
Merged in DR v1.2.0.7
2023-02-18 18:50:21 -06:00
aerinon
9a71e56546
Trap door refinement with "optional" value versus "vanilla"
...
Slight balance of chaos mode
Warping Pool trap no longer shuffled
2023-02-17 16:55:35 -07:00
aerinon
f0101c9854
Trap door mode initial work
2023-02-16 11:49:29 -07:00
aerinon
fb13785abc
Minor standard generation fix
...
Minor ER + Partitioned fix
2023-02-06 13:46:25 -07:00
aerinon
04a9bcc68b
Fix for free light cone in escape.
...
No longer missing when entering from DW.
No longer disappears after using fire rod to light torch.
2023-01-27 15:21:22 -07:00
codemann8
96806f2b5e
Merged DR v1.2.0.5
2023-01-19 08:18:22 -06:00
aerinon
4547a0a43b
Logic fix for sanc mirror route
...
Minor updates to customizer
Minor update to new ER (seed duplication issue)
2023-01-18 08:02:32 -07:00
codemann8
904ff5ec85
Merged in DR v1.2.0.4
2023-01-13 04:08:10 -06:00
aerinon
22dfeeecca
Starting inventory updates
...
Logic fix for skull woods star tile logic
Standard logic improvement
2023-01-12 15:32:49 -07:00
codemann8
c98300e2ff
Merged in DR v1.2.0.3
2023-01-06 21:37:28 -06:00
aerinon
8839926a97
Race flag on GUI
...
Async Doors League presets
Take into account starting inventory with default item pool
2023-01-06 13:56:18 -07:00
codemann8
118adabeb1
Changing mirror exits to be dynamically created
2022-12-30 06:17:54 -06:00
codemann8
3cb90d8221
Combining dynamic exits into one call
2022-12-26 13:09:23 -06:00
codemann8
196de5a08e
Changing mirror exits to be dynamically created
2022-12-26 05:09:27 -06:00
codemann8
245b4744bb
Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev
2022-12-22 04:27:59 -06:00
codemann8
0324017c2d
Merge remote-tracking branch 'upstream/DoorDevUnstable' into SynthesisOWRMerge
2022-12-22 03:47:30 -06:00
aerinon
8f9f9e03c1
Fixed an issue with certain trap doors
...
DR Hint reference started
2022-12-21 16:57:25 -07:00
codemann8
55a91f8d17
Merged in DRUnstable v1.2.0.1
2022-12-16 18:18:07 -06:00
codemann8
a4120e0cb5
Merged in DR v1.2.0.1
2022-12-16 18:14:27 -06:00
codemann8
8e08f336d0
Merging Regions and Rulesets
2022-12-13 01:40:44 -06:00
codemann8
52edfcdddb
Merged Inverted/Open ER code and data
2022-12-07 22:05:48 -06:00
aerinon
e67ff4d5dc
Completionist fixes
2022-12-07 15:57:51 -07:00
codemann8
bd53400fec
Replaced all references of Inverted-variant regions/exits
2022-12-06 22:21:35 -06:00
codemann8
e5afe70bcb
Merged DR v1.2.0.0
2022-12-03 01:52:22 -06:00
aerinon
becba348b9
New goals and rom update
2022-12-01 14:10:10 -07:00
aerinon
8af70ce1ef
Version bump
2022-12-01 10:04:13 -07:00
aerinon
56ee20c4d2
Fix for incorrect keylock situation
...
Fix for spoiler playthrough (makes things pretty slow though)
2022-11-29 13:18:34 -07:00
aerinon
1134eb23e7
Added support for various avianart modes
...
Uncle boots hints
Some key logic re-working unsure if safe
2022-11-28 15:05:39 -07:00
codemann8
7e7b29ac27
Fixed copy_world_premature error in multiworld
2022-11-19 16:55:48 -06:00
codemann8
371fe9f24f
Adding pre-aga Farmable locations to optional location list
2022-11-05 22:18:11 -05:00
codemann8
6fc4b04635
Yet another copy_world_premature fix
2022-11-03 19:36:08 -05:00
codemann8
254df9703b
Improved copy_world_premature
2022-11-03 13:24:19 -05:00
codemann8
35d9b48cad
"Should" be a better copied world
...
Prior to this, it was as close to DR as could be, but I'm pretty sure this is more correct
2022-11-01 17:06:11 -05:00
codemann8
9d46aaec58
Adding pre-aga Farmable locations to optional location list
2022-11-01 15:42:10 -05:00
codemann8
45065134cd
Improved OWEdges in copy_world
2022-11-01 15:41:39 -05:00
codemann8
3e17b61428
Improvement to copy_world
2022-11-01 12:36:00 -05:00
codemann8
734740a0a7
Improvement to copy_world_premature
2022-11-01 11:45:43 -05:00
codemann8
e4d760a00c
Improvement to copy_world_premature
2022-10-31 16:13:52 -05:00
codemann8
4639db8b2a
Marking light/dark regions after OWR
2022-10-31 16:11:56 -05:00
codemann8
8919729262
Merged light/dark world marking
2022-10-31 13:43:18 -05:00
codemann8
d532a579e8
Changed copy_world_limited to premature and made it only for one player
2022-10-30 15:52:40 -05:00
aerinon
0783f97b57
Merge branch 'DoorDev' into Synthesis
...
# Conflicts:
# Main.py
# README.md
# RELEASENOTES.md
2022-10-27 15:22:44 -06:00
aerinon
4ab0a40c45
Bumper cave fix
...
Pottery coloring updated
2022-10-27 13:56:37 -06:00
codemann8
1912504c93
Moving OWG connection creation to after Mixed OWR but before Crossed/Layout OWR
2022-10-24 20:17:44 -05:00
codemann8
20e99a27c5
Fixed Rupee/Bomb logic in playthru
2022-10-24 19:34:35 -05:00
codemann8
f28fc45a46
Added Mixed OWG Logic
2022-10-24 16:55:44 -05:00
codemann8
dd6d8e508f
Replaced bomb/rupee logic with pseudo locations/items
2022-10-11 07:12:52 -05:00