Paul Wendelboe
c849f8202c
Update ItemList.py
...
Fix iteration on item instead of name when using a custom pool in some cases.
2023-10-09 00:39:54 +00:00
aerinon
26c26acd6e
Fix item duping and disappearing
...
Fix mutliworld crash
Fix assured sword + start inventory
New bans on enemy placement
2023-09-14 08:51:29 -06:00
aerinon
9e6bcf8a99
Various enemizer adjustments and fixes
...
Fix for retro location counting
Baserom update
2023-09-12 08:40:24 -06:00
aerinon
90f1629f0e
Merge branch 'DoorDevUnstable' into DoorDevVolatile
...
# Conflicts:
# Main.py
# MultiClient.py
# Rom.py
# data/base2current.bps
# resources/app/gui/lang/en.json
# resources/app/gui/randomize/item/widgets.json
# source/gui/bottom.py
# source/gui/widgets.py
2023-08-04 11:33:31 -06:00
aerinon
213d3d3aa0
Fixed an issue where certain vanilla door types would not allow other types to be placed.
...
Customizer: fixed an issue where last ditch placements would move customized items. Those are now locked and the generation will fail instead if no alternatives are found.
2023-07-19 12:31:50 -06:00
aerinon
1b81151941
Customizer: Fixed issue with Assured sword and start inventory
2023-07-12 09:50:53 -06:00
aerinon
d135405ed3
Customizer: Exception raised for placements of items that are not in pool
2023-07-12 09:16:00 -06:00
aerinon
5d2ceaf75c
Updated baserom for crystal custscene and hera music fix
...
Updated a couple of error messages and when they are displayed
Updated Ganonhunt goal text to be more consistent across randomizers
2023-07-10 13:56:05 -06:00
aerinon
187478eb24
Merge branch 'DoorDevUnstable' into Sandbox
...
# Conflicts:
# Gui.py
# Main.py
# Rom.py
# Rules.py
# data/base2current.bps
# resources/app/gui/lang/en.json
# resources/app/gui/randomize/dungeon/widgets.json
2023-04-05 16:26:26 -06:00
aerinon
3e65deda14
Minor fixes
2023-04-03 16:37:29 -06:00
aerinon
41a0751009
Merge branch 'WorldModelRefactor' into DoorDevUnstable
2023-03-31 16:07:31 -06:00
aerinon
a4f3afdf5d
Reduce retro keys slightly
2023-03-31 16:00:15 -06:00
aerinon
a0b781521f
Big enemizer updates
...
Fix sheets
Health + damage rando
Logical kill rooms
2023-03-30 16:12:46 -06:00
aerinon
4aae603462
Merge branch 'DoorDevUnstable' into Sandbox
...
# Conflicts:
# ItemList.py
# Items.py
# Main.py
# Rom.py
# data/base2current.bps
2023-03-10 13:43:38 -07:00
aerinon
1a1c60f84a
Merge branch 'SynthesisOWRMerge' of github.com:codemann8/ALttPDoorRandomizer into codemann8-SynthesisOWRMerge
...
# Conflicts:
# Rules.py
# source/overworld/EntranceShuffle2.py
2023-03-09 11:29:03 -07:00
aerinon
9aab5a2c95
Beemizer fix for shopsanity, pottery, etc.
2023-03-03 16:53:23 -07:00
aerinon
d23d2d8323
Better support for customized start_inverntory with dungeon items (can be mixed with item pool)
2023-02-24 15:45:37 -07:00
aerinon
d7c15ae22c
Strict and Partial key logic implementations with new test suite utility
2023-02-17 10:07:43 -07:00
aerinon
4547a0a43b
Logic fix for sanc mirror route
...
Minor updates to customizer
Minor update to new ER (seed duplication issue)
2023-01-18 08:02:32 -07:00
aerinon
22dfeeecca
Starting inventory updates
...
Logic fix for skull woods star tile logic
Standard logic improvement
2023-01-12 15:32:49 -07:00
aerinon
8839926a97
Race flag on GUI
...
Async Doors League presets
Take into account starting inventory with default item pool
2023-01-06 13:56:18 -07:00
codemann8
55a91f8d17
Merged in DRUnstable v1.2.0.1
2022-12-16 18:18:07 -06:00
codemann8
f8bba4176b
Reorganized and renamed regions, rules, and lists
2022-12-14 04:12:17 -06:00
aerinon
becba348b9
New goals and rom update
2022-12-01 14:10:10 -07:00
aerinon
1134eb23e7
Added support for various avianart modes
...
Uncle boots hints
Some key logic re-working unsure if safe
2022-11-28 15:05:39 -07:00
aerinon
e2392ef237
Merge branch 'Customizer' into Synthesis
2022-10-28 08:56:15 -06:00
aerinon
b71c7aa2b4
Underworld dropshuffle
2022-09-30 15:38:35 -06:00
aerinon
037a9479d8
UW Enemizer Work
2022-09-26 14:07:41 -06:00
aerinon
4f5a41d040
Change customizer item pool to warn of missing items
2022-09-16 10:41:18 -06:00
aerinon
5850edfbe6
Couple minor issues - let a door not be dead in higher intensity, slightly better reporting
2022-09-07 16:49:47 -06:00
aerinon
87834986d4
Retro break up of various options
2022-09-02 13:09:39 -06:00
aerinon
af4f8e5b4b
Flute mode
...
And some odd fixes
2022-09-01 13:59:26 -06:00
aerinon
8fd010985f
Merge branch 'DoorDevVolatile' into Customizer
...
# Conflicts:
# DoorShuffle.py
# ItemList.py
# Main.py
2022-05-24 10:09:36 -06:00
aerinon
f93ecf9412
New baserom with various fixes for both font and multiclient issue with pottery
...
Bump TFH limit to 850. It throws an error if you try to generate with too many pieces.
2022-04-28 16:27:37 -06:00
aerinon
7dd5cc0e36
Merge branch 'DoorDevVolatile' into Customizer
...
# Conflicts:
# BaseClasses.py
# ItemList.py
# Main.py
2022-04-21 11:14:40 -06:00
aerinon
31a279d63d
Trinity goal added
2022-04-20 14:06:55 -06:00
aerinon
5cc04ed675
Msu resume bug on patcher
...
Check for retro arrows in pots
2022-04-20 14:00:16 -06:00
aerinon
26e8e23fce
Initial work on new pottery modes
2022-04-19 13:56:39 -06:00
aerinon
833b570af6
Customizer item_pool updates
2022-04-13 13:22:15 -06:00
aerinon
cf227aafc0
Trinity goal
2022-04-04 13:37:07 -06:00
aerinon
69bae0f338
Merge branch 'DoorDevVolatile' into Customizer
...
# Conflicts:
# DoorShuffle.py
2022-03-29 13:30:49 -06:00
aerinon
8bc446fbc5
Logic refinements for Skull X Room and GT Falling Torches
2022-03-29 13:28:05 -06:00
aerinon
dfb9ebfbdb
Customizer main work
2022-03-22 16:13:31 -06:00
aerinon
bce288f897
Retro + pottery fixed
2022-03-04 15:10:22 -07:00
aerinon
dd18f13930
Trash ditching method rebalanced for lots of triforce pieces
...
Added a few places Links House shouldn't go when shuffled
Ped goal + vanilla sword = random sword in pool
2022-02-24 14:39:07 -07:00
aerinon
ccb7ced735
Lighter pottery modes
2022-02-16 14:02:21 -07:00
aerinon
49accbd2b1
Many bugfixes
...
* Fixed inverted generation issues with pottery option
* Moved SRAM according to SRAM standard
* Removed equitable algorithm
* Upped TFH goal limit to 254
* Cuccos should no longer cause trap door rooms to not open
* Added double click fix for install.py
* Fix for pottery item palettes near bonkable torches
* Fix for multiworld progression balancing would place Nothing or Arrow items
2022-02-09 14:19:10 -07:00
aerinon
5211b305e6
Re-worked settings for pottery lottery
...
Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
aerinon
bcf1ce297c
Bunch of logic fixes for various pots
...
Vanilla fill support for potsanity
Fix for playthrough error
2022-01-07 14:46:25 -07:00
aerinon
b2f2565271
Standing Items initial commit
2021-12-16 16:02:11 -07:00