Commit Graph

132 Commits

Author SHA1 Message Date
cohrs
1382c6c028 oracles/rumors for offerings
As suggested in a message from <Someone>, add a rumor and an oracle
regarding priestly donations.  Keni's suggested wording was incorporated.
A spelling error in another oracle is also fixed.
2003-09-18 03:03:12 +00:00
cohrs
57a21dafde Missing FOUNTAIN in minend-3
<Someone> reported a missing FOUNTAIN tag the minend-3 to correspond to one
of the fountains in the map.
2003-09-12 16:50:09 +00:00
cohrs
ad41e2dc32 U614 - Master Kaen death message
rewrote the message so it doesn't talk about his body dissolving into gas,
since there's a possibility that he'll leave a corpse.  It now doesn't
mention a body at all, so it's not so bad when he doesn't leave a corpse
either.  The contents are completely changed, and I think it's more in line
with the sort of thing you'd expect from Master Kaen.
2003-09-12 16:20:50 +00:00
cohrs
1a94dcfca3 U631 - bustling town down stairs
correct the region where the down stairs can be placed so they don't show up
in a cut off cave.  If/when the level generator is improved to avoid generating
such caves, the down stairs region could potentially be changed back.
2003-09-04 15:24:15 +00:00
cohrs
efb8739977 U624 (also in U614) - monk quest grammar
The first reported 3.4.2 grammar bug.  This one has been there a while.
2003-09-03 01:29:13 +00:00
nethack.allison
cadd29b13a move earlier typo fix
move an earlier data.base typo fix from 3.5.0 to 3.4.2. (might as well)
2003-07-25 02:07:45 +00:00
nethack.allison
ee0d9752f5 move earlier typo fix
move an earlier data.base typo fix from 3.5.0 to 3.4.2. (might as well)
2003-07-25 02:01:59 +00:00
nethack.allison
af2ab36058 database lance typo corrections 2003-07-23 15:20:15 +00:00
cohrs
b13c70597d U468 - disclose default
clarify the "disclose" default value in opthelp
2003-05-20 03:39:02 +00:00
cohrs
b4ed1755fe more knight capitalization
Capitalize a bunch of "Us"s.  <Someone> comments that some other "We" and "Our"
actually referred to a group.  I disagree and left them alone.
2003-05-20 03:24:30 +00:00
cohrs
15ad161345 more grammar bits
Reported to the list a while back by <Someone>.  The Knight's quest
messages are inconsistent in the use of royal pronouns.  Capitalize them all.
Another option would have been to remove all royal capitalization (since such
Capitalization didn't come into use until relatively recently).
2003-05-17 21:35:21 +00:00
nethack.allison
792b684dcc Add <Someone> to dungeoneers list
Proposed by Michael Allison.
Seconded by Pat Rankin.
(it can always be withdrawn if there is a later objection)

-Author of Spanish NetHack
-Author of some NT keyboard internationalization fixes
-Author of "Hell patch"
2003-05-12 03:05:00 +00:00
cohrs
420981789e quaffing documentation
some of the places quaff was documented tried to be general about what it
applied to, but other places, including the Guidebook, were not.
2003-04-05 02:14:52 +00:00
cohrs
1396b45f24 healer quest locate level lighting
There were 2 narrow rectangles of darkness on the healer locate level
that weren't consistent with the healer quest.
2003-03-24 05:21:47 +00:00
arromdee
b7fea371b6 statue gender
Reported on the newsgroup (a few weeks ago in the middle of a post about
something else): someone turned Perseus to flesh and found out he was female.
2003-03-24 02:02:08 +00:00
cohrs
be0ad1b8ab opthelp for use_inverse
<Someone> (beta) noticed while 3.4.1 was in the process of releasing
that use_inverse wasn't documented in the opthelp.
2003-03-02 07:25:46 +00:00
cohrs
94d4c78bdf data.base typo
<Someone> noticed that we didn't thoroughly spellcheck data.base.
2003-03-02 06:49:35 +00:00
cohrs
3ae35843d0 U287 - how old is nethack
Every release, we get at least one message asking when the first version
of nethack was released.  Add the year of 1.4 to the history file.
2003-03-02 06:36:24 +00:00
jwalz
d90083bba3 Dig up an actual Kop quote. 2003-02-19 20:38:54 +00:00
cohrs
07ba201768 B17007 - ctrl/p documentation
mention msg_window in the Guidebook and long online help.  I didn't update
hh since that only has one-liners.  Also made the msg_window default clear
in the Guidebook and opthelp.  Plus, an update to Guidebook.txt in hopes
that it won't need another before release.
2003-02-13 04:55:29 +00:00
nethack.rankin
133566ff1b new data.base entries
Add the caveman, healer, and monk data.base entries supplied by
<Someone>, plus the healer one from <Someone>'s list of outstanding bugs and
requests.  Every role now has its own entry.  I left "dwarven caveman"
and "gnomish caveman" pointing at the generic dwarf and gnome entries
respectively, because the caveman quote feels to me to be more human-
specific than the earlier role ones have been.

     I added blank lines to the monk quote to break it into paragraphs,
and made two minor tweaks to the text.  I hope we can find or invent a
separate entry for Master Kaen though.  Getting a quote that refers to
Buddhism for him seems wrong to me, but leaving the generic human one
now that there's a monk-specific one didn't feel right either.

     I've moved a few quest guardians around this time.  Deciding which
of them should yield the corresponding role entries and which shouldn't
involves judgement calls and I don't claim that the current situation
is now perfect.
2002-12-31 04:31:38 +00:00
nethack.rankin
3e9610f5bb another data.base update
Add <Someone>'s priest and samurai entries.
2002-12-20 01:49:38 +00:00
nethack.rankin
3c98250c96 data.base revision
Add the wizard entry submitted by <Someone>.  It doesn't fit
perfectly but seems better than getting the generic human (or other
race) entry.  It pointed out that "gnomish wizard" is ambiguous between
a type of monster and a player character race/role combination.  I had
to add a special case to the code to make that work out right.

     This also makes all the roles that have the their entry match any
race; conversely, match the race's monster for roles that don't have an
entry (caveman, healer, monk, priest, and samurai; we really should get
them their own).  Previously many of the non-human ones yielded "I don't
have any information on such things" and at least one (elven priest)
yielded the generic human entry.
2002-12-18 20:09:33 +00:00
cohrs
de45cdcc61 various message cleanups
As From a bug report.
- tengu is plural, some true rumors spelled it "tengus"
- Caveman quest messages shouldn't contain the word "human" since not all
cavemen are human, changed such messages in various ways
- fix a typo in a Wizard quest message
2002-12-12 02:35:44 +00:00
nethack.rankin
31259d35c9 wizard mode mapping
Override confusion and hallucination when revealing the map with
<ctrl/F> in wizard mode.  This also renames the `#poly' extended command
to `#polyself' and adds several one-line comments.
2002-10-21 08:57:39 +00:00
cohrs
db73f34150 debug commands: lightsources and monpolycontrol
Given no objections to Pat's suggestion, putting back in the change to make
the newest debug commands consistent with the others, removing the space
from the former and the underscore from the latter.
2002-10-14 00:20:38 +00:00
nethack.rankin
889e2164b5 another dungeoneers update
Add <Someone> this time.
2002-09-26 07:37:12 +00:00
nethack.rankin
c9799a4231 update dungeoneers list 2002-09-24 09:42:53 +00:00
nethack.allison
47f4cf21aa doomed quest
Your quest leader would tell you to return later, even after you
were converted, which would be futile, and could mislead new
players.

This patch:
1. Causes the quest leader to banish you the first time you
encounter him/her following a conversion, since you cannot ever
complete the quest anyway in the current game.
2. Adds a new general QT_BANISHED message to be delivered, in
which you are told that you won't be able to get the Amulet without
the Bell now.

This helps resolve the complaint about not knowing that your game
cannot be won.
2002-08-31 20:14:17 +00:00
cohrs
081edea253 improperly terminated quest message
Add a missing check to makedefs so it prints a warning about misplaced %Es.
Fix a couple places in quest.txt pointed out by the new warning.
There's no visible effect on play, since the code that actually reads the
message keeps reading until the next %C.
2002-08-27 03:56:28 +00:00
nethack.allison
706f95ca7d misc bits: options, also win32 follow-up from <Someone>
(from <Someone>):
I guess that this:
      mcam += iflags.wc_scroll_amount;
should be his:
      mcam += iflags.wc_scroll_amount - 1;
In words: If scroll amount is 1, the behaviour should be as it was
before the option existed, which means: no addition to mcam.
2002-08-24 15:33:00 +00:00
nethack.allison
a25766c471 B08010 cmdassist missing from ?g help 2002-08-20 11:55:28 +00:00
cohrs
c9a52fa6bd B07005 - opthelp cleanup
<Someone> of the PC window group noticed that lootabc & showrace were documented
twice and travel was documented in the wrong section.  Also, a couple
default syntax bits.
2002-08-14 07:04:19 +00:00
cohrs
1fb6ab3c9d R1034 - grape is not an ape
make the data.base entry a bit more specific so it doesn't match certain
valid fruit name choices.
2002-08-06 04:57:00 +00:00
nethack.rankin
aedd6947d4 runmode option
Provide user control over screen updating for multi-step movement
(run via shift, control, &c and also travel).  [See cvs history for
fixes34.1 for more details.]
2002-07-28 10:45:46 +00:00
nethack.allison
c6f7560bdd credit updates 2002-07-23 05:10:37 +00:00
cohrs
c03c25b045 B01021 - Samurai quest doors
<Someone> wondered why there were no DOOR:nodoor specs for several doors in the
Samurai quest.  I wasn't positive, but it seemed like these should have
been DOOR:closed, which is what I've added.
2002-07-07 20:57:13 +00:00
nethack.allison
24c368ac4a travel command missing from help 'g'
<email deleted>
> In the help listing one obtains from '?g', the "travel" option does
> not seem to be listed.

lootabc, and showrace were missing too.
2002-07-06 14:00:05 +00:00
cohrs
0ad86ebfd9 yet another missing FOUNTAIN spec
<Someone> just reported this.
2002-07-01 04:21:45 +00:00
cohrs
032f701e9d fix a typo, then -> than 2002-07-01 02:27:19 +00:00
cohrs
7e6f7a40b8 no unfinished stone in minetn-5
- based on a "bug" report, change an unfinished stone to a regular wall
2002-05-21 16:02:03 +00:00
nethack.rankin
40aef2b8e6 add Paul's scimitar quote 2002-05-21 04:55:19 +00:00
nethack.rankin
55f3390e5b special level fountain fix
Add FOUNTAIN directives to the maps that just had '{' symbols.
Without them, the special level loader sets up those maps in a way
that prevents nethack from keeping the fountain counter accurately,
resulting in lack of fountain noises when they haven't been touched
yet and persistent noises after at least one of them has been dried
up.  (It would be better to fix lev_comp's map handling code to do
this automatically.)
2002-05-03 08:05:56 +00:00
cohrs
b1fe51e80b R765 - minetn-6 could have cut-off downstairs
minetn-6 includes a MAP along with the flags that cause it to be cavernous.
However, the caverns get generated before the MAP is adde the level.  Other
similar MAPs have open space on their edges, but there were walls on the
lower right edge of minetn-6.  Added another column of mostly open space.
This level can still get cut-off areas, but the stairs won't be located there.
2002-04-24 03:53:10 +00:00
cohrs
7c0e55e6aa fix diggable luckstone location in minend-3
<Someone> reported that one of the 3 random luckstone rooms in
minend-3 was diggable, while the other 2 were non-diggable.  Fixed bounds.
2002-04-22 04:39:18 +00:00
nethack.allison
a277db8f73 debug-mode extended cmd - panic
Add a debug-mode extended command #panic to call
panic().  Useful for testing panic-savefile generation.
2002-04-21 13:51:10 +00:00
nethack.allison
5d3448fc16 Message recall window extensions
by <Someone>

(the following text accompanies the patch at <Someone>'s web page)

add more configurability to the new msg_window option of [..]3.4.0.
It allows the configuration option to take an optional parameter to
specify the style of message history display to use.

allows the following configuration options:

msg_window:s - single message (as was the default in 3.3.0)
msg_window:c - combination; two messages in 'single', then as 'full'
msg_window:f - full window; oldest message first
msg_window:r - full window reversed; newest message first

In the event of no parameter being provided,
the patch is compatible with the current 3.4.0 behaviour:
msg_window = 'full'
!msg_window = 'single'
msg_window can be configured for these options in the
Options menu (Shift-O)
msg_window stores the current window type in the non-persistent
iflags structure, which means that savefile/bones files should be
100% compatible with Vanilla, but at the disadvantage that your
customisations to msg_window will be replaced with your
defaults.nh (or ~/.nethackrc) value every time you restart a saved game.
Credits:

The patch draws inspiration (and code snippets) extensively
from <Someone>'s original msg_window patch, [...] as well as <Someone>'s code for reverse ordering implemented until recently in
Slash'em.
2002-04-20 14:16:23 +00:00
nethack.rankin
bc2aeb66c8 quest tuning
Alter the starting position of the monk and priest quest
nemeses to neutralize the possibility of attacking them by
zapping directly to the left as soon as you arrive on the final
level.  And give the samurai a little variety too by varying
the arrival location, although that is just cosmetic.
2002-04-11 00:54:11 +00:00
nethack.allison
e2f58eec52 <Someone>'s doppelganger entry for data.base 2002-04-06 16:18:19 +00:00
kmhugo
9e60327b01 lootabc and showrace options
Replace "feature_toggle" implementation with an easier-to-understand
boolean option called "lootabc".

Provide "showrace", an option to display the hero by race glyph rather
than by role glyph.

Document the above.

Remove some obsolete Mac options.
2002-03-31 06:27:27 +00:00