57c3fa60b7
C343-3 creation of the Ranger quest start level Normal maze levels are initialized from x == 3 thru COLNO-1. However, levels that use the INIT_MAP spec go thru mkmap, which initializes the level starting at x == 1. This usually makes no difference, but does in the case of levels that also use GEOMETRY:left. This was the case with the Ranger start level and caused the leftmost 2 locations to be room locations but unreachable. The Juiblex level actually had the same behavior, but this was harmless because the MAP in that case was smaller.
cohrs
2006-02-12 01:45:54 +00:00
24e15f7b2e
`spestudied' manipulation again (trunk only)
nethack.rankin
2006-02-07 05:20:16 +00:00
cf05c21190
not really a typo revert to "persecuted", add a comment
cohrs
2006-02-05 17:09:57 +00:00
88a5b95e65
inappropriate polyself spit attacks Submitted by <Someone> 12/3/05. player poly'd as guardian naga produced a different attack than a real guardian naga. The fix causes an algorithm similar to that used in spitmnu to be used in dospit.
cohrs
2006-02-05 03:29:45 +00:00
dfb1d04b6a
inappropriate "lamp flickers" message while blind From a bug report. Add missing !Blind check.
cohrs
2006-02-05 02:06:24 +00:00
72d68851e2
M164: finding saved games in QT nethack start Only 5 months old. The Unix code to find saved games, currently only enabled for Qt use, fails to use fqname and SAVEPREFIX, so it doesn't find saved games when prefixes are in effect.
cohrs
2006-02-05 00:58:13 +00:00
a1b0e08421
Xorns in stone outside Sokobon and other special levels First reported 12/13/2003, I think, but my archives contain more recent reports too. Special level specs like NON_PASSWALL and NON_DIGGABLE only apply to the map sections for which they are specified. So, on special levels of Sokobon, the large surrounding area is stone, but have no special flags set. So, it was possible to teleport a Xorn and have it appear in this outer area.
cohrs
2006-02-04 23:51:26 +00:00
0bec6ce08e
another typo One of the numerous items From a bug report, but it really doesn't make sense.
cohrs
2006-02-04 21:18:15 +00:00
f11d009b4c
gender and size of leaders and nemeses Combo fix based on several reports and additional research. In quest.txt and/or data.base, the Grand Master, Arch Priest, Ixoth, Master Kaen, Nalzok, Scorpius, and the Master Assassin are all referred to as male via reference: his or him. Ideally, there would be a way to parameterize this in the quest.txt, but I don't see a clear way to do that at this time. For the time being at least, set the M2_MALE flag for these monsters.
cohrs
2006-02-04 20:34:26 +00:00
ec26550fcc
M144: grammar bit in guidebook Agree with the reporter that 'norm to which' reads better.
cohrs
2006-01-24 07:31:58 +00:00
eb4c9211ad
M144: grammar bit in guidebook Agree with the reporter that 'norm to which' reads better.
cohrs
2006-01-24 07:24:54 +00:00
03185043d8
knight quest message bit I noticed this a while back while inspecting an unrelated report. It seems to me the breath of a dragon is more like broiling than baking and thought the message wasn't consistent with this.
cohrs
2006-01-24 07:17:41 +00:00