443 Commits

Author SHA1 Message Date
Karkat
b9a180b8c6 12/14/2017 2017-12-14 15:43:20 -05:00
Karkat
fe2cb8f277 Merge branch 'master' of https://github.com/mmxbass/z3randomizer 2017-12-03 23:45:18 -05:00
Karkat
7583e46504 let's dev 12/2/17
freestanding hera small key pickup stats
capitalism fairy fix
permabunny fix
save file crossover fix
started shopkeeper
2017-12-03 23:45:15 -05:00
sporchia
1ebc1814e3 hook off by a byte 2017-11-24 20:02:29 -05:00
Karkat
c54e8808d5 let's dev 11/18/2017
started generic keys mode
fixed ohko ow pit non-death
2017-11-18 23:15:05 -05:00
Karkat
b1cd5886d2 let's dev 11/14/17
added support for starting equipment
started implementing quickmenu-B (not finished)
fixed item stats problem after the most recently visited location indoors was a shop
fixed problem with big keys giving access to all keys rather than none
fixed ambigious code in recent pull request
added additional fixes to protect against credits corruption
2017-11-14 23:45:36 -05:00
Karkat
c04b230721 pre v27 fixes
added dungeon exit hook
added 2nd option for compass mode (always on)
fixed compass mode to stop drawing outside dungeons
2017-11-03 20:40:45 -04:00
sporchia
168b5a6132 prep for full ending sequence credit control 2017-10-30 14:23:12 -04:00
Karkat
d88fb81574 let's dev oct 22 2017
fixed triforce text border
added colorblind accessability for potions in HUD graphics
added indicator for gold bee
2017-10-22 20:09:29 -04:00
Karkat
1e00f59580 let's dev oct 8 2017
Fix map icons for keysanity map mode
Pyramid spawn fixes
Quick item menu option
2017-10-08 23:08:12 -04:00
sporchia
51c926a063 default back to regular menu mode
also hooked links starting rupees for later use
2017-09-30 04:15:41 -04:00
Karkat
f1f59c865a let's dev sep 28th 2017
fix for catfish/zora item spawn problem for items with IDs over 0x80
2017-09-28 23:03:51 -04:00
Karkat
1d8e4f6cb8 bugfixes
textbox fixes
2017-09-22 21:08:34 -04:00
Karkat
c2e5fca01c let's dev sep 15th 2017
added logic to synchronize dungeon key stats
moved keysanity table init to menu init so it comes in pre-rendered
2017-09-15 23:59:52 -04:00
sporchia
122dd9e02e adding new dungeon items view to menu 2017-09-05 20:16:49 -04:00
Karkat
f5bb17f771 let's dev aug 11 2017
pre-moved mantle to the side when zelda already rescued
fixed bombos tablet item drop problem common to glitched mode (extra bombos drop)
2017-08-11 23:17:13 -04:00
sporchia
e845e41378 added ability to set magic usage in spike cave
* byrna cane
* magic cape
2017-08-01 23:58:53 -04:00
Karkat
178454205d pyramid fix? 2017-07-26 23:50:20 -04:00
Karkat
54ab41b68f Merge pull request #3 from LLCoolDave/doorframefixes
Fix for door frame code for entrance shuffling.
2017-07-11 19:04:44 -04:00
Karkat
a15ae1dc94 let's dev 7/7/17
fixed (probably) bonk key stats
added book dialog for ether and bombos tablets
prepped progressive items for easy mode (progressives have progression caps with filler items replacing those above the cap)
2017-07-07 23:51:48 -04:00
LLCoolDave
db537fe4d6 Add hooks to store door frame overlay information based on entrance used, not cave entered, for simple cave entrances. Also use entrance info, not destination cave, to determine if link should walk up or down after triggering screen transition. 2017-07-01 19:06:31 +02:00
Karkat
c2af675e47 let's dev 7/1/17
asterisk pendant
flipperkill ignore fairies
added secret sfx to digging game prize reveal
updated pyramid spawn logic
2017-07-01 00:10:57 -04:00
Karkat
ebc0791cc4 let's dev 6/28/17
fixed fake flipper kill (again except on the screen you entered)
fixed stats bonk key
fixed stats progressive sword probably
fixed several byrna bugs
added OnEnterWater event hook
2017-06-28 01:08:03 -04:00
Myramong
32708553a5 Vitreous & Trinexx rng hook fixes 2017-06-21 13:36:29 -03:00
Karkat
5feaf1b122 let's dev 6/20/17
(probably) fixed glitched pyramid spawn issue
fixed sanctuary purple chest spawn
added switch to allow tablets to be opened with hammer (graphics not ready but looks ok)
2017-06-20 21:55:41 -04:00
Myramong
9035a9a15d Fixed a Trinexx RNG hook. 2017-06-20 01:30:06 -03:00
Myramong
8367062a4f Fixed vitreous crash 2017-06-19 01:22:46 -03:00
Karkat
22bf43e81f let's dev 6/17/17
updated invincible ganon check to allow requiring all dungeons
added extra guard to rain sequence to block misuse of link's house glove upgrade
fixed stat tracking for swordless boss victories
2017-06-17 21:18:58 -04:00
Myramong
97c262eaaa Moved ganon/agah rng rigging from contrib.asm to rngfixes.asm
GanonAgahRNG switch is only 0 or 1 now, static rng or no blue balls/warps
Filled in some static rng in LTTP_RND_GeneralBugfixes.asm
2017-06-14 18:13:23 -03:00
Karkat
cbdae959a4 let's dev 6/13/17
changed sram trace to run on item-get only
fixed free bow problem from previous build
moved digging table to fixed location
fixed hera music issue
fixed hammerable ganon
updated bossses to use pregenerated RNG
2017-06-13 21:28:01 -04:00
Karkat
989baced43 Merge branch 'master' of https://github.com/mmxbass/z3randomizer 2017-06-10 00:20:49 -04:00
Karkat
bacbf1c58a let's dev 6/10/17
fixed hobo music reset
fixed (maybe) freeroaming dungeon item text loader
cleaned up regular text loader
removed silver arrow indicator from item menu
added silver arrow indicator to hud for bowless silver state
added framework for static boss RNG
2017-06-10 00:20:47 -04:00
Karkat
bc4fa53470 Merge pull request #2 from wulfy83/master
Fixes for DW Aga 1 / LW Aga 2
2017-06-09 20:01:40 -04:00
Karkat
45aa5a3f33 let's dev 6/6/17
freeroaming item text
swordless settings breakout
boss s&q for glitched
mantle updates
post-crystal s&q bug fixed
lw map locations fixed for map mode
2017-06-06 21:52:29 -04:00
Wulfy
bd473670d0 Fixes for DW Aga 1 / LW Aga 2 2017-06-06 02:17:19 -04:00
Myramong
7186a36ea1 Added GanonAgahRNG to tables.asm to set agahnim & ganon behavior
#$00 = vanilla
#$01 = no blue balls / extra warps (default)
#$02 = use the random table
2017-05-31 20:03:55 -03:00
Karkat
7794964f46 let's dev 5/30/17
Dwarf follower gets Zelda’s graphics when spawning at Sanctuary
(KK) Lumberjack tree issue when you defeat Agahnim before rescuing Zelda (then fix Escape Cape logic)
Remove the locked doors fix we put in pre Zelda rescue
Double check castle warp/gate, Zelda in her cell, old man, castle doors, any other post-Aga stuff
(KK/VT) “Make Ganon invulnerable to all swords” flag/switch (to correctly control the Goal)
2017-05-30 23:06:27 -04:00
Karkat
6462d1f4b9 let's dev 5/27/2017
free world maps
medallions for swordless
hooks for curtains for swordless
2017-05-27 00:40:53 -04:00
Karkat
aeb329d28e let's dev 5/26/2017
dwarf s&q spawn
invincible ganon switch
2017-05-26 00:08:29 -04:00
Karkat
f631cfa27a let's dev may 23rd 2017
stats fixes
bomb pickup Y-item selection
shame chest tracking
agahnim crash fix
2017-05-23 23:54:32 -04:00
Wulfy
6322ce4677 Add PersistentFloodgate flag 2017-05-22 16:00:03 -04:00
Karkat
e30814ad16 map & lamp fixes 2017-05-19 00:07:56 -04:00
Karkat
f755a63925 initial checkin 2017-05-17 13:00:32 -04:00