Commit Graph
180 Commits
Author SHA1 Message Date
karafruit 80c0f47b1c Show level of current loot in HUD 2026-05-04 00:14:09 -05:00
karafruit 37ee113f9d Merge in dungeon map changes (#1)
known issues:
- in-room stairs in door shuffle draw slightly bugged sometimes
- entrance sprites in non-doors are sometimes drawn on the wrong floor
- in some modes, sanctuary will open HC map instead of sewers/HC2 map

Reviewed-on: #1
Co-authored-by: Kara Alexandra <ardnaxelarak@gmail.com>
Co-committed-by: Kara Alexandra <ardnaxelarak@gmail.com>
2026-01-25 22:43:02 +00:00
karafruit 4f0703ea62 Merge remote-tracking branch 'codemann/OWMain' into GKNew 2025-12-12 18:16:07 -06:00
codemann8 a97f8fbb48 Merged in DR v1.5.2 2025-12-09 16:44:50 -06:00
aerinon ac7f50fc62 fix: revert to old way 2025-12-09 14:43:47 -07:00
codemann8 dd9ea4d38e Merge branch 'DRUnstable' into OWMain 2025-12-09 09:23:48 -06:00
aerinon 4437194cfe fix: key counts again 2025-12-08 16:37:51 -07:00
codemann8 581e45a63c Merge branch 'DRUnstable' into OWMain 2025-12-03 09:37:31 -06:00
aerinon 70a23191ba fix: bunch of fixes for key counting system 2025-11-19 16:29:40 -07:00
codemann8 a9ef09e2d0 Fixed Ganon silvers hint for free-standing items 2025-10-18 02:26:42 -05:00
karafruit 9b7e5646b3 Improve junk item configuration 2025-09-05 20:47:36 -05:00
karafruit e92aa018e3 Multiworld junk item shortening 2025-03-17 19:02:02 -05:00
codemann8 d42417657b Allow flute use in rain state if weathervane is activated 2025-01-08 08:37:22 -07:00
codemann8 72b7dea6fd Allow flute use in rain state if weathervane is activated 2025-01-02 04:52:03 -06:00
codemann8 94f8bec8ae Revert "Fixed issue with vanilla HCBK acting like a small key"
This reverts commit d3eb4c229f.
2025-01-02 03:28:31 -06:00
codemann8 d3eb4c229f Fixed issue with vanilla HCBK acting like a small key 2024-10-30 10:20:51 -05:00
codemann8 a5dfd97687 Merged in DR v1.4.5 2024-08-16 23:00:45 -05:00
aerinon 024746d78f Merge remote-tracking branch 'upstream/master' into DRUnstable 2024-06-18 11:50:26 -06:00
aerinon 6e327c951f feat: couple nice to haves for mirror scroll & fake boots 2024-06-14 17:04:30 -06:00
codemann8 f9da730caf Initial Prize Shuffle Implementation 2024-05-23 18:23:26 -05:00
codemann8 50895c1ac2 Potential fix for weird bonk item dupe onto other standing items 2024-04-21 00:50:38 -05:00
codemann8 d75c72f85d Some byte designation corrections + formatting 2024-04-12 15:58:09 -06:00
codemann8 27685ac77d More merge labeling 2024-04-09 13:24:54 -05:00
codemann8 a70251d2b2 Applied labels and byte designators 2024-04-09 09:26:27 -06:00
codemann8 4b332c35a4 Removed unneeded MiniGameTimer setting 2024-03-24 17:47:39 -05:00
codemann8 b9da56c8ad Added flag to skip bee trap disguises in various scenarios 2024-03-20 17:38:57 -05:00
codemann8 56def59f58 Fix invisible powder item 2024-03-20 17:34:12 -05:00
codemann8 a008406fde Implmented New Item GFX System 2024-03-01 14:00:10 -06:00
codemann8 59eb254116 Merged in DR v1.4.1.6 2024-03-01 13:55:23 -06:00
codemann8 75fd81ab57 Merged in DR v1.4.1.6 2024-02-23 11:11:59 -06:00
aerinon 50dec603e2 fix: duplicate code 2024-01-25 11:04:16 -07:00
aerinon fc08fa33c8 Merge branch 'DRVolatile' into DRUnstable 2024-01-22 11:00:36 -07:00
spannerisms 014b3a719a fix things 2024-01-04 06:45:57 -05:00
Randall Rupper 97f3c527b0 fix: shopsanity repeatable item fix 2024-01-02 17:57:33 -07:00
Randall Rupper 79bdace3b3 fix: disable flute in rain state (except glitched modes)
fix(msu): GTBK music in DR
2023-11-15 14:49:29 -07:00
Randall Rupper 62356f0159 fix: disable flute in rain state (except glitched modes)
fix(msu): GTBK music in DR
2023-11-15 14:30:44 -07:00
aerinon a8a1eaa1b9 Fix for counter rolling over
Fix for Lamp for another player being substituted with standing items
Fix for received keys not being counted correctly
Fix for pendants counting as items
2023-09-20 12:54:44 -06:00
aerinon c0dff8e7c9 Bugfixes for duping/disappearing item and mutliworld crash 2023-09-13 14:28:18 -06:00
cassidoxa cc36ccc0b1 Add time stamp for tossed fighter sword item 2023-09-10 00:55:03 -04:00
aerinon 2561737236 Merge remote-tracking branch 'baserom/master' into MergeDecompression
# Conflicts:
#	inventory.asm
#	newhud.asm
2023-09-08 13:49:16 -06:00
aerinon e772b4a931 Progressive Shields fix
Fix for collection rate overflow
Fix for progressive shield standing item (narrow version)
Fix for double key counts
Multiworld item substitution
Made map key coutner not depend on new flag for now
2023-09-08 13:42:22 -06:00
cassidoxa 790f3f0ba3 Fix HUD item icon not refreshing after last bomb spent
Rename UpdateHUD to UpdateHUDFlag, replace with UpdateHUD vanilla JSR
label
2023-09-07 16:29:45 -04:00
aerinon 134651e4fb Merge remote-tracking branch 'baserom/master' into MergeDecompression
# Conflicts:
#	LTTP_RND_GeneralBugfixes.asm
#	inventory.asm
#	itemdatatables.asm
#	newitems.asm
2023-09-07 12:21:22 -06:00
cassidoxa 7dc71cf1ac Fix some stats counting 2023-09-07 11:53:24 -04:00
cassidoxa 73b2a180ba Fix AddInventory/stats tracking with 16 bit item properties 2023-09-02 22:57:50 -04:00
cassidoxa 2cead7ae92 Fix Active flute standing item gfx
Move setting dungeon completed to prize pickup (or after aga1/aga2)
Fix some inverted tiles
Remove text-related conditional assembly
Make InventoryTable_properties 16 bits wide
Fix expanded save slot writing to cart SRAM
Fix HUD resetting with red potion
2023-09-02 15:55:37 -04:00
aerinon 9fc85218ae Fixed ExtendedSRAM not saving
Fix enemy drops and pots with Fairies/Chickens/Big Magic
Fixed Big Magic refill when in chests/standing items
Changed shop code to respect ShopEnableCount flag
2023-09-01 14:13:01 -06:00
aerinon 150adec969 Sewers count fix 2023-08-30 15:25:29 -06:00
aerinon d09aea3ff9 2 byte compass counts 2023-08-30 12:33:27 -06:00
aerinon 51011dcada Merge remote-tracking branch 'baserom/master' into MergeDecompression
# Conflicts:
#	events.asm
#	newitems.asm
#	shopkeeper.asm
#	tables.asm

Plus attempt to update standing items
2023-08-28 12:01:57 -06:00