Commit Graph

2305 Commits

Author SHA1 Message Date
codemann8
08ab32537b Implemented Whirlpool Shuffle 2021-10-27 01:19:01 -05:00
codemann8
32d6a55838 Changelog update 2021-10-26 16:04:41 -05:00
codemann8
a6be79c4a1 Version bump 0.2.0.0 2021-10-26 14:29:03 -05:00
codemann8
92e272e617 Efficiency improvement of ER 2021-10-26 13:52:32 -05:00
codemann8
84793d784a Moved flute icon location for clarity 2021-10-26 13:51:15 -05:00
codemann8
0d46f40241 Renamed Lite+ ER to Lean ER 2021-10-25 13:22:42 -05:00
codemann8
a34b2b3674 Fixed issue with inaccessible regions not getting connected 2021-10-25 13:05:21 -05:00
codemann8
0b6c629b86 Repurposed Lite ER to a beginner friendly ER mode 2021-10-24 20:32:33 -05:00
codemann8
e7c1cbda63 Remove outdated hammer rule for Pyramid Exit Ledge Drop 2021-10-23 19:27:08 -05:00
codemann8
1ad99fb9bf Fixed issue where Pyramid Exit leads to Pyramid instead of HC Ledge 2021-10-23 19:26:20 -05:00
codemann8
74c586320b Smith deletion on S+Q only if cannot reach from start 2021-10-22 18:32:00 -05:00
codemann8
13ae8accc4 Smith deletion on S+Q only if cannot reach from start 2021-10-22 00:25:10 -05:00
codemann8
b46452f748 Fixed portal to match grass in Inverted 2021-10-21 22:18:59 -05:00
codemann8
73402a2e67 Merged in DR v0.5.1.4 2021-10-21 21:47:02 -05:00
codemann8
4c4c188413 Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev 2021-10-21 21:45:50 -05:00
aerinon
593355f839 Quadrant glitch mistake reversion
Fix for inverted diggable portals
2021-10-21 16:34:27 -06:00
aerinon
c90092f70a Merge pull request #125 from cassidoxa/inverted-portals-dr
Remove diggable light world portals in inverted
2021-10-21 16:32:45 -06:00
cassidy
25be090f75 Remove diggable light world portals in inverted 2021-10-21 17:02:56 -04:00
aerinon
12846df681 Accounted for bomb usage in Mire 2 (non-enemizer, of course) 2021-10-21 14:34:21 -06:00
aerinon
551d46e5f4 Bug fix for inaccessible region function (always used player 1's HC Ledge) 2021-10-21 14:20:22 -06:00
aerinon
a4848c5baf Baserom update 2021-10-21 14:17:26 -06:00
codemann8
3cded722ff Allow Sanc/Grave to Tile Swap when Standard + Crossworld ER 2021-10-19 22:14:31 -05:00
codemann8
3d9aeca81f Fixed issue with Old Man exit not deliverable with starting equipment 2021-10-19 21:52:03 -05:00
codemann8
10b8b1d666 Allowing for more areas where Old Man can exit in ER 2021-10-19 17:02:08 -05:00
codemann8
d6906576a0 Fixed issue in Inverted ER where Links or Chapel end up too close to each other 2021-10-19 16:14:20 -05:00
codemann8
c266abb456 Rearranged spoiler log output 2021-10-18 21:47:28 -05:00
codemann8
87f2e84b03 Placing Dark Chapel before Links in ER 2021-10-18 20:42:57 -05:00
codemann8
f1d511b26e Fixed issue with Blacksmith using wrong pool in Lite ER 2021-10-18 20:40:31 -05:00
codemann8
f8ce8ae1e2 Fixed incorrect cross-pooling for Lite/Lite+ ER 2021-10-17 21:36:46 -05:00
codemann8
302633dc73 Added new experimental Lite+ ER mode 2021-10-17 20:32:17 -05:00
codemann8
42b185115a In Lite ER place Old Man after connecting inaccessible regions 2021-10-17 20:30:00 -05:00
codemann8
0126e7ab48 Improving the multi-entrance connection fill routine 2021-10-17 19:42:13 -05:00
codemann8
f04dc94a8c Fixed issue in Inverted Lite ER with Dark Chapel placement 2021-10-17 15:01:59 -05:00
codemann8
f01b75595d Fix issue with subsequent seed generations placing invalid entrances 2021-10-17 12:20:31 -05:00
codemann8
d638ee8595 Fix Old Man exiting from Old Man House in ER 2021-10-16 17:23:28 -05:00
codemann8
0a0bf48809 Including Big Bomb Shop in shuffler in Lite ER 2021-10-16 15:26:17 -05:00
codemann8
9d2b578556 Removed HC bias when crossworld ER is used 2021-10-16 14:35:15 -05:00
codemann8
6b7146867a Added new Lite (fka. Beginner) ER mode 2021-10-16 13:59:52 -05:00
codemann8
46c1105e4d Added new Lite (fka. Beginner) ER mode 2021-10-16 13:56:35 -05:00
codemann8
2be7de56df Fixed issue with Flute Shuffle menu cancel now working when no OWR is enabled 2021-10-16 13:51:51 -05:00
codemann8
e994be11f6 Added new Lite (fka. Beginner) ER mode 2021-10-16 13:47:55 -05:00
codemann8
395090d58f Fixed Houlihan error in ER on subsequent generations 2021-10-16 13:37:08 -05:00
codemann8
f958e2a3ea Fixed some errors, properly junk filling entrances in Simple ER 2021-10-15 20:02:42 -05:00
codemann8
62e925d589 Some additional fixes 2021-10-15 00:43:21 -05:00
codemann8
579f6c609d Added Mystery options for OWG and Shuffle Ganon 2021-10-15 00:42:42 -05:00
codemann8
c7c20372b4 Oops 2021-10-14 23:29:08 -05:00
codemann8
600ea25003 Initial check-in for ER rewrite 2021-10-14 22:13:47 -05:00
codemann8
9d7663c648 Adding new shared/utility functions 2021-10-14 22:01:56 -05:00
codemann8
6aeabc5e66 Added rule changes that only apply to reachability checks, prior to actual game simluation 2021-10-14 14:15:51 -05:00
codemann8
1327408a01 Fixed some mode specific things that get enabled in OWR 2021-10-14 14:12:26 -05:00