aerinon
3e65deda14
Minor fixes
2023-04-03 16:37:29 -06:00
aerinon
41a0751009
Merge branch 'WorldModelRefactor' into DoorDevUnstable
2023-03-31 16:07:31 -06:00
aerinon
a4f3afdf5d
Reduce retro keys slightly
2023-03-31 16:00:15 -06:00
aerinon
1a1c60f84a
Merge branch 'SynthesisOWRMerge' of github.com:codemann8/ALttPDoorRandomizer into codemann8-SynthesisOWRMerge
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# Conflicts:
# Rules.py
# source/overworld/EntranceShuffle2.py
2023-03-09 11:29:03 -07:00
aerinon
9aab5a2c95
Beemizer fix for shopsanity, pottery, etc.
2023-03-03 16:53:23 -07:00
aerinon
d23d2d8323
Better support for customized start_inverntory with dungeon items (can be mixed with item pool)
2023-02-24 15:45:37 -07:00
aerinon
d7c15ae22c
Strict and Partial key logic implementations with new test suite utility
2023-02-17 10:07:43 -07:00
aerinon
4547a0a43b
Logic fix for sanc mirror route
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Minor updates to customizer
Minor update to new ER (seed duplication issue)
2023-01-18 08:02:32 -07:00
aerinon
22dfeeecca
Starting inventory updates
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Logic fix for skull woods star tile logic
Standard logic improvement
2023-01-12 15:32:49 -07:00
aerinon
8839926a97
Race flag on GUI
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Async Doors League presets
Take into account starting inventory with default item pool
2023-01-06 13:56:18 -07:00
codemann8
55a91f8d17
Merged in DRUnstable v1.2.0.1
2022-12-16 18:18:07 -06:00
codemann8
f8bba4176b
Reorganized and renamed regions, rules, and lists
2022-12-14 04:12:17 -06:00
aerinon
becba348b9
New goals and rom update
2022-12-01 14:10:10 -07:00
aerinon
1134eb23e7
Added support for various avianart modes
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Uncle boots hints
Some key logic re-working unsure if safe
2022-11-28 15:05:39 -07:00
aerinon
e2392ef237
Merge branch 'Customizer' into Synthesis
2022-10-28 08:56:15 -06:00
aerinon
4f5a41d040
Change customizer item pool to warn of missing items
2022-09-16 10:41:18 -06:00
aerinon
5850edfbe6
Couple minor issues - let a door not be dead in higher intensity, slightly better reporting
2022-09-07 16:49:47 -06:00
aerinon
87834986d4
Retro break up of various options
2022-09-02 13:09:39 -06:00
aerinon
af4f8e5b4b
Flute mode
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And some odd fixes
2022-09-01 13:59:26 -06:00
aerinon
8fd010985f
Merge branch 'DoorDevVolatile' into Customizer
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# Conflicts:
# DoorShuffle.py
# ItemList.py
# Main.py
2022-05-24 10:09:36 -06:00
aerinon
f93ecf9412
New baserom with various fixes for both font and multiclient issue with pottery
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Bump TFH limit to 850. It throws an error if you try to generate with too many pieces.
2022-04-28 16:27:37 -06:00
aerinon
7dd5cc0e36
Merge branch 'DoorDevVolatile' into Customizer
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# Conflicts:
# BaseClasses.py
# ItemList.py
# Main.py
2022-04-21 11:14:40 -06:00
aerinon
31a279d63d
Trinity goal added
2022-04-20 14:06:55 -06:00
aerinon
5cc04ed675
Msu resume bug on patcher
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Check for retro arrows in pots
2022-04-20 14:00:16 -06:00
aerinon
26e8e23fce
Initial work on new pottery modes
2022-04-19 13:56:39 -06:00
aerinon
833b570af6
Customizer item_pool updates
2022-04-13 13:22:15 -06:00
aerinon
cf227aafc0
Trinity goal
2022-04-04 13:37:07 -06:00
aerinon
69bae0f338
Merge branch 'DoorDevVolatile' into Customizer
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# Conflicts:
# DoorShuffle.py
2022-03-29 13:30:49 -06:00
aerinon
8bc446fbc5
Logic refinements for Skull X Room and GT Falling Torches
2022-03-29 13:28:05 -06:00
aerinon
dfb9ebfbdb
Customizer main work
2022-03-22 16:13:31 -06:00
aerinon
bce288f897
Retro + pottery fixed
2022-03-04 15:10:22 -07:00
aerinon
dd18f13930
Trash ditching method rebalanced for lots of triforce pieces
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Added a few places Links House shouldn't go when shuffled
Ped goal + vanilla sword = random sword in pool
2022-02-24 14:39:07 -07:00
aerinon
ccb7ced735
Lighter pottery modes
2022-02-16 14:02:21 -07:00
aerinon
49accbd2b1
Many bugfixes
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* Fixed inverted generation issues with pottery option
* Moved SRAM according to SRAM standard
* Removed equitable algorithm
* Upped TFH goal limit to 254
* Cuccos should no longer cause trap door rooms to not open
* Added double click fix for install.py
* Fix for pottery item palettes near bonkable torches
* Fix for multiworld progression balancing would place Nothing or Arrow items
2022-02-09 14:19:10 -07:00
aerinon
5211b305e6
Re-worked settings for pottery lottery
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Fixed multiworld support for lottery
2022-01-21 16:10:33 -07:00
aerinon
bcf1ce297c
Bunch of logic fixes for various pots
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Vanilla fill support for potsanity
Fix for playthrough error
2022-01-07 14:46:25 -07:00
aerinon
b2f2565271
Standing Items initial commit
2021-12-16 16:02:11 -07:00
aerinon
ba8f15b6e0
Clean up and vanilla fill improvements
2021-11-15 16:22:50 -07:00
aerinon
61f659a511
Initial fill changes
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Merge branch 'Bias' into DoorDevVolatile
# Conflicts:
# Rom.py
2021-11-02 16:03:21 -06:00
Catobat
01e4c2bff7
Include bottle refills in spoiler
2021-11-01 17:58:01 +01:00
aerinon
ee545b3543
Merge branch 'Ambrosia' into Bias
2021-09-16 16:15:10 -06:00
aerinon
eab9404398
Allow Blind's Cell to be shuffled if Blind is not the boss
2021-09-14 15:40:55 -06:00
aerinon
ef998a2f7f
Merge branch 'Ambrosia' into Bias
2021-09-10 09:18:49 -06:00
aerinon
91fbcd38da
Fix shop hints in ER modes where shops are not located vanilla
2021-08-27 15:13:37 -06:00
aerinon
746a739339
Main structure for various biased fills
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Lots of help around correctly reserving locations
2021-08-26 15:27:05 -06:00
aerinon
939d495be7
Merge in combinatoric key logic from keyLogicAttempt1 branch
2021-08-20 10:03:40 -06:00
StructuralMike
dcba2be757
Bombbag instead of Bombbags
2021-08-11 16:29:12 +02:00
StructuralMike
44efe51e02
Changing the cli to be bombbags over bomblogic
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Bombbags seemed better over bomblogic which is more ambiguous when considering new stuff OW and the bomb-only modes.
Also added bombbags to the example yaml
2021-08-11 10:22:54 +02:00
aerinon
aeb910e274
Various fixes:
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Full boss shuffle samples without replacement
Vanilla doors simply unmarks ugly smalls
Money balance: handle multiworld solvent players better
Perf for item pool adjustment
Add loglevel to Mystery
2021-08-03 08:43:47 -06:00
StructuralMike
c06477c0f2
Update ItemList.py
2021-07-29 15:51:56 +02:00