Commit Graph

531 Commits

Author SHA1 Message Date
codemann8
93eea0b40f Added Cold Fairy Statue to bonkable locations 2023-03-09 20:35:39 -06:00
codemann8
e6a1476244 Merged in DR v1.2.0.11 2023-03-07 18:58:08 -06:00
aerinon
c3dd6bac79 Murderdactyl ohko rule 2023-03-03 16:52:29 -07:00
codemann8
d1b4d9e044 Merged in DR v1.2.0.10 2023-03-02 19:07:04 -06:00
aerinon
1dc3b13449 Change info message to debug for cleaner output
Possible generation error
2023-02-27 14:42:52 -07:00
codemann8
ab5f348f77 Merged in DR v1.2.0.8 2023-02-18 19:33:15 -06:00
aerinon
d7c15ae22c Strict and Partial key logic implementations with new test suite utility 2023-02-17 10:07:43 -07:00
aerinon
a304fd31ac Standard keysanity distribution and generation fixes
Includes new S&Q safety
2023-02-14 15:58:52 -07:00
codemann8
904ff5ec85 Merged in DR v1.2.0.4 2023-01-13 04:08:10 -06:00
aerinon
22dfeeecca Starting inventory updates
Logic fix for skull woods star tile logic
Standard logic improvement
2023-01-12 15:32:49 -07:00
aerinon
4d1b5f58c0 Minor naming convention fixed 2023-01-06 16:57:52 -07:00
codemann8
ca28a9654f Renaming Bombos Tablet Ledge Mirror Spot to match new naming convention 2022-12-26 06:21:45 -06:00
codemann8
f6744f93b4 Modeled 'Mirror To Fairy Ascension' correctly 2022-12-26 05:21:59 -06:00
codemann8
196de5a08e Changing mirror exits to be dynamically created 2022-12-26 05:09:27 -06:00
codemann8
a4120e0cb5 Merged in DR v1.2.0.1 2022-12-16 18:14:27 -06:00
codemann8
616b27ff80 Allowing Stumpy as bunny accessible 2022-12-16 14:42:34 -06:00
aerinon
e67ff4d5dc Completionist fixes 2022-12-07 15:57:51 -07:00
codemann8
e5afe70bcb Merged DR v1.2.0.0 2022-12-03 01:52:22 -06:00
aerinon
becba348b9 New goals and rom update 2022-12-01 14:10:10 -07:00
aerinon
f977c06b5e Merge branch 'DoorDev' into Synthesis
# Conflicts:
#	Main.py
#	RELEASENOTES.md
2022-11-29 13:26:32 -07:00
aerinon
6934aedfd8 Logic bug for GT Refill room not requiring boots 2022-11-29 13:22:27 -07:00
aerinon
1134eb23e7 Added support for various avianart modes
Uncle boots hints
Some key logic re-working unsure if safe
2022-11-28 15:05:39 -07:00
codemann8
3ffe137f57 Modeled South Portal Area correctly for OWG prep 2022-11-28 14:24:32 -06:00
codemann8
217fcc14da Modeled South Portal Area correctly for OWG prep 2022-11-27 14:11:29 -06:00
codemann8
771795f521 Removal of unused deprecated light cone logic 2022-11-23 16:29:05 -06:00
codemann8
2c96f31bc8 Removal of unused deprecated light cone logic 2022-11-21 15:22:05 -06:00
codemann8
21b7d6fd8a Created pseudoitem for TR entry 2022-11-21 12:56:00 -06:00
codemann8
4986821e92 Created pseudoitem for TR entry 2022-11-21 11:09:12 -06:00
codemann8
8ae32fd76e Add Old Man to bunny accessible locations 2022-11-07 18:35:08 -06:00
codemann8
026bb642c6 Added Old Man escorting to pathing logic 2022-11-07 16:43:45 -06:00
codemann8
06216d977b Potential key lock logic fix 2022-11-01 16:14:01 -05:00
aerinon
5d294f91f0 Bumper cave fix 2022-10-29 07:04:41 -05:00
aerinon
9fafa8981e Big Key Door fix for when big key double sided is off
Fix for basic issues - key total doesn't change
Potential key lock logic fix
2022-10-28 12:47:43 -06:00
aerinon
0783f97b57 Merge branch 'DoorDev' into Synthesis
# Conflicts:
#	Main.py
#	README.md
#	RELEASENOTES.md
2022-10-27 15:22:44 -06:00
aerinon
4ab0a40c45 Bumper cave fix
Pottery coloring updated
2022-10-27 13:56:37 -06:00
codemann8
7546251911 Added Mixed OWG Logic 2022-10-24 17:48:25 -05:00
codemann8
dd6d8e508f Replaced bomb/rupee logic with pseudo locations/items 2022-10-11 07:12:52 -05:00
codemann8
fca4d0424e Merge pull request #11 from Catobat/Terrain 2022-10-08 19:04:49 -05:00
Catobat
0c53fc8519 Add Free Terrain mode and terrain rules 2022-10-09 01:23:47 +02:00
codemann8
af8349fbc3 Fixed issue with OWG access to Dark Central Cliff portal 2022-10-05 22:39:54 -05:00
codemann8
f74a64d0b8 Avoid bunny rules in limited copy world 2022-09-05 12:46:56 -05:00
aerinon
87834986d4 Retro break up of various options 2022-09-02 13:09:39 -06:00
aerinon
af4f8e5b4b Flute mode
And some odd fixes
2022-09-01 13:59:26 -06:00
aerinon
3975c6c65d Merge branch 'DoorDevUnstable' into Synthesis
# Conflicts:
#	TestSuite.py
2022-09-01 11:38:02 -06:00
codemann8
b873e80034 Merged DR v1.0.1.2 2022-08-29 19:38:06 -05:00
aerinon
45395e9b15 Legacy pot shuffle fix 2022-08-26 16:08:18 -06:00
codemann8
a24a2e4254 Changed Castle Gate to only require mirror when screen not swapped 2022-08-25 00:30:32 -05:00
codemann8
56072e6094 Creating a separate copy_world_limited for OWR/ER purposes 2022-08-23 18:39:05 -05:00
codemann8
a7e9d6d43f Creating a separate copy_world_limited for OWR/ER purposes 2022-08-23 18:19:17 -05:00
aerinon
5b8b0cb7f8 Mire Falling Bridge logic refinement for possible trap door movement 2022-08-23 15:27:22 -06:00