Commit Graph

341 Commits

Author SHA1 Message Date
codemann8
1f3f20b923 Merged Parallel Worlds into OW Layout Shuffle setting 2021-05-09 19:06:13 -05:00
codemann8
5ffc62a046 Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev 2021-05-06 04:24:36 -05:00
aerinon
247071b718 Fix standard_restricted 2021-05-05 14:23:30 -06:00
codemann8
26e3aee96b Adding new GUI/CLI option for Parallel Worlds 2021-05-04 06:21:06 -05:00
codemann8
07ec0b0195 Removed unnecessary data 2021-05-02 20:29:23 -05:00
codemann8
7c2cff562a Adding new GUI/CLI option for Keep Similar Together 2021-04-26 15:47:21 -05:00
codemann8
ae1af5e038 Adding new GUI/CLI option for Keep Similar Together 2021-04-26 15:20:42 -05:00
codemann8
d242da01bd Fixed issue with outputting spoiler log 2021-04-22 14:28:02 -05:00
codemann8
314a938cb0 Updated GUI/CLI with new OW versioning 2021-04-22 13:17:17 -05:00
codemann8
b3c3eb6d2c Milestone release: first alpha version 2021-04-19 02:43:06 -05:00
codemann8
a2cda2f34c Milestone update, all transition tests work, megatiles have a visual problem 2021-04-18 13:37:55 -05:00
codemann8
4a0bf1f123 Fixed off-by-one issue on writing dest to ROM 2021-04-13 19:11:37 -05:00
codemann8
160f0732dd Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffle 2021-04-12 13:32:14 -05:00
codemann8
ade6dfc416 New destinations now write to ROM 2021-04-12 12:23:26 -05:00
randall.rupper
27ed4ecd04 Small Shopsanity price adjustments
Fixed a subtle error with shop shields and progressive shields - should result in more successful generation
2021-03-17 14:37:39 -06:00
randall.rupper
7b9deb2190 Merge branch 'DoorDevUnstable' of https://github.com/Fouton/ALttPDoorRandomizer into Fouton-DoorDevUnstable
some refinements too

# Conflicts:
#	ItemList.py
2021-03-16 15:15:48 -06:00
randall.rupper
3c81e377e5 Fix for intensity 3 inverted lobbies if lobbies are chosen to be vanilla
Flooded pots not actually able to be flooded in some potshuffles
2021-03-16 14:23:52 -06:00
Fouton
c47090ce61 Add files via upload 2021-03-12 22:15:27 -05:00
Fouton
6526d1b877 Add files via upload 2021-03-12 21:48:51 -05:00
Fouton
08a5e2f27f Add files via upload 2021-03-12 21:22:35 -05:00
Fouton
2a1eb07d73 Add files via upload 2021-03-12 16:51:16 -05:00
Fouton
8d933b82de TFH Futures 2021-03-12 16:41:35 -05:00
krelbel
5210bbe4e0 Fix chaos boss/enemy shuffle
Update BaseClasses.py to make make_code()'s byte 6 handle "chaos" boss/enemy shuffle the same as "random".
2021-03-09 22:10:30 -08:00
randall.rupper
dc5cd2b744 Merge branch 'DoorDev' into DoorDevUnstable
# Conflicts:
#	Main.py
#	RELEASENOTES.md
2021-03-05 10:43:05 -07:00
codemann8
c4d326fb68 Added OW shuffle to filename settings hash 2021-02-18 22:44:53 -06:00
codemann8
87381e495c Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffle 2021-02-18 22:44:17 -06:00
aerinon
8d22dd1a3d Bringing in Unstable2 changes 2021-02-18 13:19:08 -07:00
aerinon
b36c03a8b4 Pot shuffle repair 2021-02-16 13:34:00 -07:00
aerinon
f83b28adb6 -Disallowed Swamp Lobby in Hyrule Castle in Standard mode
-Prevent defeating Aga 1 before Zelda is delivered to the Sanctuary. (He can't take damage)
-Fix for Ice Jelly room when going backward and enemizer is on
-Fix for inverted - don't start as a bunny in Dark Sanctuary
-Fix for non-ER Inverted with Lobby shuffle. Aga Tower's exit works properly now.
2021-02-13 21:08:06 -07:00
codemann8
06e8556cf2 Added Overworld Shuffle to spoiler log 2021-02-11 02:18:40 -06:00
codemann8
b11054e6bf Added Overworld Shuffle parameter to CLI and Gui 2021-02-10 22:11:50 -06:00
aerinon
2765f9bec0 - Settings code added (prototype)
- Mystery.py updates
- Blind maiden sequence restored if Blind is shuffled to TT
- Spoiler updated
- Fix for standard in vanilla ER
- Minor shopsanity discount
2021-02-09 16:31:12 -07:00
codemann8
167ad64f29 Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffle 2021-02-08 12:02:11 -06:00
aerinon
7a22db5dd4 -Disallowed Swamp Lobby in Hyrule Castle in Standard mode
-Prevent defeating Aga 1 before Zelda is delivered to the Sanctuary. (He can't take damage)
-Fix for Ice Jelly room when going backward and enemizer is on
-Fix for inverted - don't start as a bunny in Dark Sanctuary
-Fix for non-ER Inverted with Lobby shuffle. Aga Tower's exit works properly now.
2021-02-05 15:05:16 -07:00
aerinon
1faf8c168c Only print lobbies if shuffling doors
Couple shopsanity bugs
2021-02-03 16:29:14 -07:00
aerinon
f8a0ba1816 merge in inroom staircases 2021-02-01 10:07:53 -07:00
aerinon
b5f3c752e6 Shop work:
- Potion shop
- Cap Fairy blacklist
- Item counter increased over 255
- Inverted work
- Static sram for shops
- Price adjustments (and discounts)
2021-02-01 09:57:20 -07:00
Catobat
43b0f95877 Shuffle in-room stairs 2021-01-30 00:35:41 +01:00
aerinon
f143e0d166 Merge in unstable 2021-01-28 21:20:32 -07:00
aerinon
d64a4e63a2 A lot of generation improvements and bug squashing 2021-01-08 16:31:33 -07:00
codemann8
2e5af373a5 Replaced some old region references to OW shuffle names 2020-12-12 05:13:30 -06:00
aerinon
e834fd85a1 Initial Shopsanity
Retro work
2020-12-03 16:25:51 -07:00
aerinon
32e7544775 Generation improvements 2020-12-01 15:00:53 -07:00
aerinon
90fc60a9f0 Compiling pot shuffle 2020-11-25 23:03:49 -07:00
aerinon
ef3bc0aee0 Spoiler log improvements
Fix multi-entrance checks
Tower lobby door pairing fixed
2020-11-25 23:00:54 -07:00
aerinon
5b9919153e Merging of pot shuffle 2020-11-24 12:57:11 -07:00
compiling
e6d9fc71a9 Fix FastEnum compatibility with normal enums - use IntFlag to allow bitwise operations and interpreting as raw integers. 2020-11-21 23:01:22 +11:00
aerinon
f5327bc0e6 Fix trock entrances when intensity >= 3
Keysanity menu countdowns
Standard rain state
Multi-entrance dungeon bosses
This dungeon/universl key drops skip pose
More rupee candidates to remove for retro
2020-11-19 16:26:45 -07:00
aerinon
4dda394a90 Added option to keep original palettes in crossed dungeon mode
If sanc if in a DW dungeon because of crossed+ ER, then you start in bunny form
Mirroring from sanc to the portal is now in logic
Another fix for animated tiles (fairy fountains)
GT Big Key stat changed on credits

Some standard logic fixes for lobbies (more outstanding)
2020-11-16 10:51:26 -07:00
aerinon
11154e1544 Crossed dungeon palette refinement
Fixed some entrances that require reset otherwise
Fixed TR lobbies that need to be bombed
Fixed animated tiles in lobbies
Fixed wallmaster+lamp problem
Fixed some key rules that caused item requirements to be ignored
Fixed Old Man cave to be properly one-way in the graph
Fixed some odd key logic issues
2020-11-12 12:18:00 -07:00