codemann8
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220c4b5a70
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Version bump 0.2.5.2
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2022-01-28 00:06:51 -06:00 |
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codemann8
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c3e288f40f
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Added starting boots and psuedoboots options to example mystery yaml
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2022-01-26 09:49:59 -06:00 |
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codemann8
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3c2b009aab
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Added Spiral Mimic Ledge Extend region to list of isolated regions
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2022-01-21 09:52:20 -06:00 |
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codemann8
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0e700098d9
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Version bump 0.2.5.1
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2022-01-20 01:12:45 -06:00 |
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codemann8
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09700d2d67
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Fixed issue with Inverted Kak Portal missing rule
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2022-01-19 22:09:18 -06:00 |
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codemann8
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78a7d5f850
|
Version bump 0.2.5.0
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2022-01-19 04:09:00 -06:00 |
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codemann8
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185e7f967d
|
Restored vanilla Ice Palace terrain for Inverted
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2022-01-19 03:43:37 -06:00 |
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codemann8
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a61a3d3693
|
Fixed Hera boss music to correctly read boss defeated flag
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2022-01-19 02:31:54 -06:00 |
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codemann8
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17b12bd5c7
|
Restoring vanilla terrain for glitched Inverted modes
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2022-01-19 01:48:17 -06:00 |
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codemann8
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b01a6f7cd8
|
Removing unnecessary indirect connections
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2022-01-19 01:46:08 -06:00 |
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codemann8
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9dd88ad8f8
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Restoring vanilla terrain for glitched Inverted modes
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2022-01-19 01:44:00 -06:00 |
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codemann8
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2cd0fa3b5c
|
Fixed world flag on Mountain Cave start
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2022-01-19 01:39:36 -06:00 |
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codemann8
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054aa84270
|
Fixed start as bunny for Bomb Shop
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2022-01-19 00:42:02 -06:00 |
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codemann8
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00d78e5c3f
|
Fixed issue with spawning on Pyramid/HC Ledge with old man
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2022-01-19 00:23:57 -06:00 |
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codemann8
|
36a6f21021
|
Fixed issue with Inverted Mirror Bonks not getting applied appropriately
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2022-01-18 03:14:40 -06:00 |
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codemann8
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4f730844f6
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Made flute SFX louder for preactivated flute item get
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2022-01-15 20:56:56 -06:00 |
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codemann8
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593ce8086a
|
Only start at Big Bomb Shop if not ER
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2022-01-15 18:00:33 -06:00 |
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codemann8
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5dc8f59f73
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Links House tile can now be Tile Swapped
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2022-01-15 17:57:46 -06:00 |
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codemann8
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c2f6799885
|
Only start at Big Bomb Shop if not ER
|
2022-01-15 17:37:16 -06:00 |
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codemann8
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f6d309ca76
|
Logic rules for Inverted TR Peg Puzzle
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2022-01-15 14:31:23 -06:00 |
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codemann8
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39421533fe
|
Logic and region changes for EDM Spiral Mimic Bridge in Inverted
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2022-01-15 14:25:32 -06:00 |
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codemann8
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0bc72f77cf
|
Restored vanilla ladder at Dark Graveyard in Inverted
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2022-01-15 13:30:02 -06:00 |
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codemann8
|
44c63e2004
|
Some Inverted terrain changes for EDM
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2022-01-15 12:41:39 -06:00 |
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codemann8
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430953d340
|
Removed ladder from DDM
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2022-01-15 12:24:44 -06:00 |
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codemann8
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abdf019719
|
Changed Inverted Flute Spot 1 to Top of DDM
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2022-01-15 12:15:39 -06:00 |
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codemann8
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95bc7609e4
|
Added pre-activated flute to item pool in Inverted
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2022-01-15 04:11:23 -06:00 |
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codemann8
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dab0c16d7e
|
Added flute SFX to itemget if collecting a pre-activated flute
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2022-01-15 04:08:28 -06:00 |
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codemann8
|
770ac31945
|
Reorganized starting data tables
|
2022-01-14 13:01:45 -06:00 |
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codemann8
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14d670e3ec
|
Start in BBS in Inverted, replacing LH/BBS entrance swap
|
2022-01-13 22:30:34 -06:00 |
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codemann8
|
9282d84fd6
|
Preopened OW doors when starting location exits there
|
2022-01-13 22:11:27 -06:00 |
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codemann8
|
af00bdec1e
|
Start in BBS in Inverted, replacing LH/BBS entrance swap
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2022-01-13 19:49:08 -06:00 |
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codemann8
|
f083a41045
|
Minor ER fix for extra starting locations to work correctly
|
2022-01-13 19:37:08 -06:00 |
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codemann8
|
fb482729a8
|
Flute start if Kakariko Village in opposite world
|
2022-01-12 03:24:51 -06:00 |
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codemann8
|
5a9f109883
|
Reversed Old Man Cave entrance placement in Inverted
|
2022-01-12 03:14:24 -06:00 |
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codemann8
|
8ade8e79b5
|
Fixed issue with OW layout validation error with reversible lists
|
2022-01-12 02:54:24 -06:00 |
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codemann8
|
d01ddabcaf
|
Fixed issue with duplicate regions in OW sectors
|
2022-01-12 02:53:38 -06:00 |
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codemann8
|
44eb10a9db
|
Reversed Old Man spawn on OW in Inverted
|
2022-01-06 18:48:47 -06:00 |
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codemann8
|
81a5f80c7d
|
Reversed Old Man spawn on OW in Inverted
|
2022-01-06 18:41:11 -06:00 |
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codemann8
|
c1e60c33c9
|
Some Inverted terrain changes for EDM
|
2022-01-06 12:45:58 -06:00 |
|
codemann8
|
b27fed99f7
|
Some Inverted terrain changes for EDM
|
2022-01-06 11:42:00 -06:00 |
|
codemann8
|
81702c4eca
|
Some Inverted terrain changes for EDM
|
2022-01-06 11:41:38 -06:00 |
|
codemann8
|
596c26a462
|
Merged in DR v0.5.1.7
|
2022-01-06 02:23:24 -06:00 |
|
codemann8
|
e15b1dad57
|
Implemented OWR reachability guarantee
|
2022-01-05 03:27:44 -06:00 |
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codemann8
|
6163f7e857
|
Implemented OWR reachability guarantee
|
2022-01-05 03:00:16 -06:00 |
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codemann8
|
e3d35c1d29
|
Version bump 0.2.4.0
|
2022-01-05 02:54:17 -06:00 |
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codemann8
|
a1fc3d4701
|
Fixed issue with incorrect parity calculation for Whirlpool Shuffle
|
2022-01-05 02:53:19 -06:00 |
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codemann8
|
f5641c063a
|
Implemented OWR reachability guarantee
|
2022-01-05 02:26:50 -06:00 |
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codemann8
|
2541e6d7a0
|
Fixed issue with CLI vs GUI for TFH args
|
2022-01-04 20:38:11 -06:00 |
|
codemann8
|
51c03ffd2b
|
Fixed default TF pieces from CLI
|
2022-01-03 23:18:54 -06:00 |
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codemann8
|
4ce7fd15c9
|
Version bump 0.2.3.6
|
2022-01-03 18:10:28 -06:00 |
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codemann8
|
dab0fb4a2f
|
Changing trinity to 8/10 default TF pieces
|
2022-01-03 16:03:20 -06:00 |
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codemann8
|
35b1e27e85
|
Restructured triforce piece pool allocation, capped at 128
|
2022-01-03 16:02:02 -06:00 |
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codemann8
|
51cac40bab
|
Restructured triforce piece pool allocation, capped at 128
|
2022-01-03 15:59:22 -06:00 |
|
codemann8
|
a6f791e7b7
|
Fixed issue in multiworld where some players dont have a custom item pool
|
2022-01-02 16:35:17 -06:00 |
|
codemann8
|
766e498356
|
Fixed issue in multiworld where some players dont have a custom item pool
|
2022-01-02 16:32:27 -06:00 |
|
codemann8
|
2d291ef3fb
|
Fixed issue in multiworld where some players dont have a custom item pool
|
2022-01-02 16:18:38 -06:00 |
|
codemann8
|
d79a0c83fe
|
Fixed issue with Trinity + Multiworld
|
2022-01-02 16:04:27 -06:00 |
|
codemann8
|
5d6cef773f
|
Undo map check behavior in Trinity
|
2022-01-02 16:00:08 -06:00 |
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codemann8
|
9f7d62a081
|
Fixed spoiler log and pooling issues with custom TFH amounts
|
2021-12-31 12:52:29 -06:00 |
|
codemann8
|
291b8e38da
|
Map checks in Trinity are treated like wild maps
|
2021-12-31 02:25:40 -06:00 |
|
codemann8
|
da080992b2
|
Added new Trinity goal
|
2021-12-30 23:45:00 -06:00 |
|
codemann8
|
acd42515a7
|
Added new Trinity goal
|
2021-12-30 23:42:21 -06:00 |
|
codemann8
|
9a7e4c5f16
|
Added new Trinity goal
|
2021-12-30 22:41:50 -06:00 |
|
codemann8
|
f0b7a472d8
|
Fixed issue with Pyramid Hole access when screen is swapped
|
2021-12-30 22:31:29 -06:00 |
|
codemann8
|
d41a5244ae
|
Simplified tile swap check code
|
2021-12-29 18:16:46 -06:00 |
|
codemann8
|
cf86aedb79
|
Simplified tile swap check code
|
2021-12-27 14:28:15 -06:00 |
|
codemann8
|
29d11abfcf
|
Added infinite loop detection
|
2021-12-26 12:01:03 -06:00 |
|
codemann8
|
29d7e3b237
|
Added infinite loop detection
|
2021-12-26 12:00:04 -06:00 |
|
codemann8
|
76bb0e2aa1
|
Version bump 0.2.3.5
|
2021-12-24 16:00:37 -06:00 |
|
codemann8
|
8fe377902a
|
Move mirror portal off screen during mirror bonk in Crossed OW
|
2021-12-22 10:51:19 -06:00 |
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codemann8
|
2b8e9d8602
|
Move mirror portal off screen during mirror bonk in Crossed OW
|
2021-12-22 10:49:52 -06:00 |
|
codemann8
|
3c74fcf947
|
Added infinite loop detection
|
2021-12-22 10:38:17 -06:00 |
|
codemann8
|
0df739b283
|
Added infinite loop detection
|
2021-12-21 10:35:54 -06:00 |
|
codemann8
|
a731bc0799
|
Fixed issue with player number getting overwritten during OWR/ER
|
2021-12-21 10:14:47 -06:00 |
|
codemann8
|
e600f472d2
|
Fix deterministic issues in repeat seed generation
|
2021-12-20 14:32:30 -06:00 |
|
codemann8
|
5e2bbe68cb
|
Version bump 0.2.3.4
|
2021-12-19 20:29:31 -06:00 |
|
codemann8
|
d79adbf3c8
|
Fix deterministic issues in repeat seed generation
|
2021-12-19 19:59:30 -06:00 |
|
codemann8
|
7699c1fc63
|
Fixed Blue Potion not showing up in Dark Lake Shop in Inverted
|
2021-12-19 19:56:27 -06:00 |
|
codemann8
|
f2600db3f3
|
Added new OW Crossed option None (Allowed) to support legacy functionality of when invalid values are used
|
2021-12-19 19:55:44 -06:00 |
|
codemann8
|
07a956a3a4
|
Fixed issue with logic not correctly placing Blue potion in Dark Lake Shop
|
2021-12-16 16:17:51 -06:00 |
|
codemann8
|
fdbda7a9c1
|
Fixed issue with spoiler output of OW Tile Swaps
|
2021-12-16 15:43:10 -06:00 |
|
codemann8
|
c910785211
|
Fixed Lake Shop not having Blue Potion in Inverted
|
2021-12-16 14:27:13 -06:00 |
|
codemann8
|
abfe08ab6d
|
Improvement to FF damage fix to insta-warp Link to destination when Link exceeds bounds of current screen
|
2021-12-13 23:17:29 -06:00 |
|
codemann8
|
4ae211e213
|
Fixed spoiler json structure for map output
|
2021-12-11 17:11:58 -06:00 |
|
codemann8
|
7f871681bb
|
Added dynamic flute spot reservation
|
2021-12-10 16:42:26 -06:00 |
|
codemann8
|
d2dc33638e
|
Merged in DR v0.5.1.6
|
2021-12-07 04:51:43 -06:00 |
|
codemann8
|
940837e7ee
|
Fixed issue with OW Layout and OW Crossed failing layout validation
|
2021-12-06 09:29:57 -06:00 |
|
codemann8
|
aa2ea18232
|
Version bump 0.2.3.3
|
2021-12-06 09:21:35 -06:00 |
|
codemann8
|
37841ab311
|
Fixed issue with OW Layout and OW Crossed failing layout validation
|
2021-12-06 09:09:34 -06:00 |
|
codemann8
|
838ada0a0b
|
Fixed mirror portals showing up in DW
|
2021-12-06 07:43:38 -06:00 |
|
codemann8
|
db6403db2c
|
Remove import
|
2021-12-04 17:20:02 -06:00 |
|
codemann8
|
4e4b08da4f
|
Initial approach to eliminating inaccessible regions resulting from OW Layout Shuffle
|
2021-11-30 11:37:20 -06:00 |
|
codemann8
|
b4173044d7
|
Modeled Woods Pass regions more correctly
|
2021-11-30 11:27:44 -06:00 |
|
codemann8
|
3e43b12508
|
Caching OW sectors in World object for future shared use between ER and OWR
|
2021-11-30 03:40:43 -06:00 |
|
codemann8
|
7861b4e8a7
|
Moved OW sector and region search to OW class
|
2021-11-27 06:25:30 -06:00 |
|
codemann8
|
745c82d957
|
Minor formatting
|
2021-11-26 00:36:24 -06:00 |
|
codemann8
|
2826b1967f
|
Fix mirror portals getting erased when changing worlds
|
2021-11-24 15:58:19 -06:00 |
|
codemann8
|
c883690ea3
|
Version bump 0.2.3.2
|
2021-11-24 15:57:25 -06:00 |
|
codemann8
|
7ba0f97b23
|
Fix mirror portals getting erased when changing worlds
|
2021-11-24 15:56:20 -06:00 |
|
codemann8
|
1ca4905089
|
Version bump 0.2.3.1
|
2021-11-24 12:38:35 -06:00 |
|