aerinon
035621e420
Rupee bow forbids certain lobbies in HC in standard
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Allow a lobby in keydrop shuffle
Key rule fix when bk isn't possible
Added controller awareness to world traversal
2021-09-28 14:57:17 -06:00
aerinon
c5f6c46bd8
Remove unique annotation from FastEnum class
2021-09-14 15:24:23 -06:00
aerinon
cb8a168b6c
Merge pull request #123 from Catobat/ItemPool
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Fix money balancing with reduced item pool
2021-09-01 15:57:14 -06:00
aerinon
84fb47ba9d
Couple of big key logic fixes - one with bk forced
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Another with bk assumed to be found early in dungeon
Catobat map check fix from rom
2021-08-31 15:36:38 -06:00
aerinon
07287d85a7
Improve exclusion calculation
2021-08-30 15:21:25 -06:00
aerinon
5614dea2b5
Fix can_beat_game error
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Add start_region awareness to door finder combinations
Added dungeon table
2021-08-26 15:28:42 -06:00
aerinon
939d495be7
Merge in combinatoric key logic from keyLogicAttempt1 branch
2021-08-20 10:03:40 -06:00
aerinon
b53a005545
Fix for last ditch problems
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Special bk adjustments
Exception for self locking key doors in key lock checker
2021-08-16 15:28:20 -06:00
aerinon
54004118f5
Minor bug during exploration
2021-08-13 14:41:35 -06:00
StructuralMike
dcba2be757
Bombbag instead of Bombbags
2021-08-11 16:29:12 +02:00
StructuralMike
44efe51e02
Changing the cli to be bombbags over bomblogic
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Bombbags seemed better over bomblogic which is more ambiguous when considering new stuff OW and the bomb-only modes.
Also added bombbags to the example yaml
2021-08-11 10:22:54 +02:00
Catobat
579c3bfd23
Fix money balancing with reduced item pool
2021-08-06 14:17:24 +02:00
aerinon
d7e326f71d
Key checking in dungeons limited to single player for speed
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Spoiler traversal fixes and speed
Bug with boss shuffle spoiler in MW fixed
Perf enhancement fix for pot shuffle
2021-08-04 12:08:17 -06:00
aerinon
24b01cfcc7
Performance optimizations
2021-08-03 09:26:41 -06:00
aerinon
cd86e14677
Merge in Unstable changes
2021-08-02 15:26:43 -06:00
StructuralMike
cce5adc453
Good bee cave & spiral cave logic for bombs
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Good bee cave requires bombs to access.
Spiral cave is never assumed to be transversable as a super bunny, so it makes sense to force bombs OR can_kill_most_things if the cave is in the LW.
2021-07-24 14:21:22 +02:00
StructuralMike
051a47e0cd
Bomblogic added
2021-07-23 20:35:48 +02:00
aerinon
b56f8d4136
Std+Retro: key logic for escape and exclude some bow logic sectors
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Bug with reachable doors
2021-07-15 08:03:33 -07:00
aerinon
9ef24a610d
Bug with key flooding (events that would flood the key are not unresolved)
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Last ditch placement efforts for when things get stuck (crossed standard mostly)
2021-07-13 10:38:14 -07:00
aerinon
e6b5d62e5d
Merge Unstable changes
2021-07-09 15:27:47 -07:00
aerinon
940369d3ec
Rename fake boots to pseudo boots
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Doc updates
2021-07-09 15:13:01 -07:00
aerinon
9c65dff66f
Merge branch 'DoorDevUnstable' into KeyLogicAttempt1
2021-07-07 16:24:23 -07:00
aerinon
ffcc78f95c
Fake boots checkbox/argument
2021-07-07 16:23:16 -07:00
aerinon
3cb981d6ae
Merge branch 'DoorDevUnstable' into KeyLogicAttempt1
2021-07-06 13:46:14 -07:00
aerinon
7fde95e5d7
Small refinements for key logic
2021-07-02 16:13:02 -06:00
aerinon
1a7c3faa76
Fixed some enemizer mystery settings
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Added an easy way to turn off unkillable thieves
2021-07-01 16:25:55 -06:00
aerinon
f15832f85e
Refinement - Missing blocked_connections added - appropriate checklists
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Optimization - Exp Cache - which is somewhat problematic with the playthrough logic
2021-07-01 16:00:47 -06:00
aerinon
b21564d5aa
Combinatoric approach revised (KLA1)
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Backported some fixes
2021-06-29 16:34:28 -06:00
Catobat
4243494b66
Write Pot Shuffle setting to spoiler
2021-05-29 16:57:34 +02:00
aerinon
8f00f7969b
Actually restrict Sanctuary from being a DW lobby in non-crossed ER modes
2021-05-17 13:41:32 -06:00
aerinon
7a94f4ba3a
Fix standard_restricted
2021-05-05 08:42:40 -06:00
aerinon
a12ebfaf50
Merge branch 'StructuralMike-BombSwitchDevUnstable' into DoorDevVolatile
2021-05-04 16:30:27 -06:00
compiling
5139a7fef1
Remove duplicated copy code
2021-04-30 00:24:38 +10:00
compiling
639a3ec383
Fix inverted checks
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Fix superbunny / dungeon revive rules due to late binding
Fix inverted swamp patch
Fix most unit tests (dungeons still broken)
2021-04-27 23:51:12 +10:00
compiling
9852352027
Temp
2021-04-21 18:40:54 +10:00
compiling
30baec65af
Merge remote-tracking branch 'remotes/origin/Dev-owg' into DoorDevUnstable
2021-04-18 14:28:29 +10:00
StructuralMike
06357f5f21
minor cleanup
2021-03-19 17:35:09 +01:00
StructuralMike
d9d664f7ba
minor cleanup
2021-03-19 17:29:45 +01:00
StructuralMike
16ba877e86
Merge branch 'DoorDevUnstable' into BombSwitchDevUnstable
2021-03-18 17:19:52 +01:00
randall.rupper
27ed4ecd04
Small Shopsanity price adjustments
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Fixed a subtle error with shop shields and progressive shields - should result in more successful generation
2021-03-17 14:37:39 -06:00
randall.rupper
7b9deb2190
Merge branch 'DoorDevUnstable' of https://github.com/Fouton/ALttPDoorRandomizer into Fouton-DoorDevUnstable
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some refinements too
# Conflicts:
# ItemList.py
2021-03-16 15:15:48 -06:00
StructuralMike
13c2022bc9
BombSwitchDev
2021-03-16 22:05:10 +01:00
randall.rupper
3c81e377e5
Fix for intensity 3 inverted lobbies if lobbies are chosen to be vanilla
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Flooded pots not actually able to be flooded in some potshuffles
2021-03-16 14:23:52 -06:00
StructuralMike
77e4102ab6
Small error
2021-03-13 14:00:14 +01:00
Fouton
c47090ce61
Add files via upload
2021-03-12 22:15:27 -05:00
Fouton
6526d1b877
Add files via upload
2021-03-12 21:48:51 -05:00
Fouton
08a5e2f27f
Add files via upload
2021-03-12 21:22:35 -05:00
Fouton
2a1eb07d73
Add files via upload
2021-03-12 16:51:16 -05:00
Fouton
8d933b82de
TFH Futures
2021-03-12 16:41:35 -05:00
StructuralMike
8689bd6a4c
Crystals that can be hit with pots
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Moved the can_hit_crystal() function to rules where it belongs, and applied it to all instances of crystals in rooms that don't have pots.
2021-03-12 17:07:17 +01:00