codemann8
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03bae603e7
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Merged DR v1.0.1.2
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2022-09-01 03:40:03 -05:00 |
|
aerinon
|
258d66fb5c
|
Minor standard fix, fix for test suite, made one error less annoying
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2022-08-31 14:10:02 -06:00 |
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aerinon
|
4aff460b22
|
Fix for crossed doors with ambrosia
Fix for ER + OWG in crossed doors
Fix for Small Key shuffle
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2022-08-30 13:51:12 -06:00 |
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codemann8
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34c9972c74
|
Suppressing Inaccessible Regions debug output
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2022-08-23 18:20:23 -05:00 |
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codemann8
|
3c7d3ed36f
|
Merged DR v1.0.1.1
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2022-08-18 20:59:29 -05:00 |
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aerinon
|
4267c2dde5
|
Minor bug in intensity 3, pottery setting not drop shuffle for Desert Tiles 2.
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2022-07-25 12:13:50 -06:00 |
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codemann8
|
df86503941
|
Merged in DR v1.0.1.0
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2022-07-08 10:59:00 -05:00 |
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aerinon
|
ea745ff22e
|
Hotfix for paired doors
Also made dashable filter work
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2022-04-30 15:28:29 -06:00 |
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aerinon
|
b514df76c3
|
Prize letters and numbers
Minor bug with max keys: prevent negative values
|
2022-04-21 15:44:52 -06:00 |
|
aerinon
|
a035beca1e
|
Minor ohko fix
|
2022-04-20 14:07:18 -06:00 |
|
codemann8
|
fdf21b2d5b
|
Various fixes found from full compare of DR Unstable
|
2022-03-30 23:50:29 -05:00 |
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aerinon
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68c2d06d85
|
Rain state prevention fix
Also, disallowed door behind Throne Room to be dashable/bombable in standard/hc
|
2022-03-29 14:30:20 -06:00 |
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aerinon
|
8bc446fbc5
|
Logic refinements for Skull X Room and GT Falling Torches
|
2022-03-29 13:28:05 -06:00 |
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codemann8
|
1eae786c43
|
Fixing some incorrect AT/GT swap things
|
2022-03-28 03:05:58 -05:00 |
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codemann8
|
fd7d9f7121
|
Merged in DR v1.0.0.2
|
2022-03-27 14:56:16 -05:00 |
|
aerinon
|
8ec16d46ce
|
Dashable forbidden
Minor logic refinement for Spiky Hint Cave
|
2022-03-25 15:35:46 -06:00 |
|
aerinon
|
64b0740e50
|
Various shuffled links house fixes
|
2022-03-12 12:33:14 -07:00 |
|
aerinon
|
bfca2c2ad3
|
Fix for GT Crystal Conveyor not requiring Somaria/Bombs to get through
|
2022-03-11 17:11:23 -07:00 |
|
aerinon
|
6f7a2e234d
|
Merge in Unstable updates
|
2022-03-08 08:58:29 -07:00 |
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aerinon
|
833a5d8320
|
Merge branch 'DoorDev' into DoorDevUnstable
# Conflicts:
# Main.py
# RELEASENOTES.md
|
2022-03-04 16:49:41 -07:00 |
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aerinon
|
922bc6d2d0
|
Fix some interior doors during key door identification as missing one reachable side
|
2022-03-04 16:45:51 -07:00 |
|
aerinon
|
ccb7ced735
|
Lighter pottery modes
|
2022-02-16 14:02:21 -07:00 |
|
aerinon
|
64c19bc651
|
Logic fixes for pots in TR Hub and TR Dark Ride
Fix for district + shopsanity
Typo correction
|
2022-01-31 16:35:11 -07:00 |
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aerinon
|
5211b305e6
|
Re-worked settings for pottery lottery
Fixed multiworld support for lottery
|
2022-01-21 16:10:33 -07:00 |
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codemann8
|
c2f6799885
|
Only start at Big Bomb Shop if not ER
|
2022-01-15 17:37:16 -06:00 |
|
codemann8
|
14d670e3ec
|
Start in BBS in Inverted, replacing LH/BBS entrance swap
|
2022-01-13 22:30:34 -06:00 |
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codemann8
|
af00bdec1e
|
Start in BBS in Inverted, replacing LH/BBS entrance swap
|
2022-01-13 19:49:08 -06:00 |
|
aerinon
|
bcf1ce297c
|
Bunch of logic fixes for various pots
Vanilla fill support for potsanity
Fix for playthrough error
|
2022-01-07 14:46:25 -07:00 |
|
aerinon
|
515f6dafed
|
Standing Items refinement - starting testing no keydrops and pot shuffle
Fairly substantial change to Crossed Sector distribution due to so many pots making it fail
|
2022-01-04 15:48:27 -07:00 |
|
codemann8
|
cf86aedb79
|
Simplified tile swap check code
|
2021-12-27 14:28:15 -06:00 |
|
codemann8
|
d79adbf3c8
|
Fix deterministic issues in repeat seed generation
|
2021-12-19 19:59:30 -06:00 |
|
aerinon
|
b2f2565271
|
Standing Items initial commit
|
2021-12-16 16:02:11 -07:00 |
|
aerinon
|
61f659a511
|
Initial fill changes
Merge branch 'Bias' into DoorDevVolatile
# Conflicts:
# Rom.py
|
2021-11-02 16:03:21 -06:00 |
|
codemann8
|
e2c51b5dc4
|
Minor stuff missing
|
2021-11-01 13:30:46 -05:00 |
|
codemann8
|
4c4c188413
|
Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev
|
2021-10-21 21:45:50 -05:00 |
|
aerinon
|
dc7d4940d9
|
Overworld map code
|
2021-10-21 16:29:09 -06:00 |
|
aerinon
|
551d46e5f4
|
Bug fix for inaccessible region function (always used player 1's HC Ledge)
|
2021-10-21 14:20:22 -06:00 |
|
codemann8
|
7ed4ad2304
|
Some general error prevention and corrections
|
2021-10-14 14:12:01 -05:00 |
|
aerinon
|
a23315f783
|
Disarm EG glitch on mirror in most modes
Added a check flag for the disarm on most transitions so if can be armed when wanted
|
2021-10-05 14:13:24 -06:00 |
|
aerinon
|
035621e420
|
Rupee bow forbids certain lobbies in HC in standard
Allow a lobby in keydrop shuffle
Key rule fix when bk isn't possible
Added controller awareness to world traversal
|
2021-09-28 14:57:17 -06:00 |
|
codemann8
|
ecacba55a4
|
Merged in DR v0.5.1.2
|
2021-09-17 11:12:05 -05:00 |
|
aerinon
|
ee545b3543
|
Merge branch 'Ambrosia' into Bias
|
2021-09-16 16:15:10 -06:00 |
|
aerinon
|
ddd3aaf9a2
|
More prize door refinement
Incorporating drop entrances better in the find proposal algorithm
|
2021-09-16 15:20:29 -06:00 |
|
aerinon
|
bce3bcf4fe
|
Remove stonewall pre-opening code in favor of dynamic softlock prevention (Promoted from experimental)
|
2021-09-14 16:02:31 -06:00 |
|
aerinon
|
391db7b5c4
|
Clustered bias algorithm
Fixes for various other algorithms
|
2021-09-14 15:02:18 -06:00 |
|
aerinon
|
ef998a2f7f
|
Merge branch 'Ambrosia' into Bias
|
2021-09-10 09:18:49 -06:00 |
|
aerinon
|
ec7c1489c7
|
Removed rails flag and just edited the object table for prevent mode in mixed travel
Updated rails in PoD Arena to prevent hovering better
|
2021-09-07 16:25:42 -06:00 |
|
aerinon
|
2760841836
|
Prevent keys doors on door pairs that loop on themselves in the same supertile. (Excludes dead ends)
Thus, there's not chance for a keys to be wasted.
|
2021-09-02 17:00:36 -06:00 |
|
codemann8
|
d066b133f1
|
Merged in DR v0.5.1.1
|
2021-08-31 19:39:23 -05:00 |
|
aerinon
|
07287d85a7
|
Improve exclusion calculation
|
2021-08-30 15:21:25 -06:00 |
|