codemann8
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20d1398e4d
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Only apply bunny pocket rule if glitched logic
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2024-01-05 20:47:41 -06:00 |
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aerinon
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a77d3faf78
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fix: moon pearl paths respect blocked doors
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2024-01-05 20:26:27 -06:00 |
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aerinon
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b5795e4bf2
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Merge branch 'KrisDavie-hmg_logic' into DoorDevVolatile
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2024-01-05 09:47:57 -06:00 |
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codemann8
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359d2b132e
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fix(generation): reduce memory usage for bunny walk calculations
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2023-12-29 04:14:44 -06:00 |
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codemann8
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e1a86221ea
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Fixed logic with Laser Bridge with Byrna Item Functionality
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2023-12-29 03:54:50 -06:00 |
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aerinon
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121091c5a3
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fix(generation): reduce memory usage for bunny walk calculations
fix(key logic): make partial the default
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2023-12-29 00:41:25 -06:00 |
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aerinon
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7def7081b9
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fix: ganonhunt playthrough
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2023-12-27 15:52:29 -06:00 |
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codemann8
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a6f244cd01
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Implement Return Old Man already in starting inventory
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2023-12-07 13:06:49 -06:00 |
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codemann8
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d9e515429a
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Undo bunny walking change due to infinite loop
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2023-12-02 05:29:11 -06:00 |
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codemann8
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83831265dd
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Merged in DR v1.2.0.22
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2023-11-18 17:49:41 -06:00 |
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aerinon
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71eadd051c
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fix(key logic): typo
fix(bunny logic): multiple paths considered
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2023-11-14 14:42:25 -07:00 |
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aerinon
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fd99620ac9
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Standard: generation error fixed
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2023-10-06 12:56:29 -06:00 |
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codemann8
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929d24c818
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Merged in DR v.1.2.0.21
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2023-09-29 15:11:06 -05:00 |
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aerinon
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e722a1129f
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Rule fix for zelda to throne room
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2023-09-28 10:31:36 -06:00 |
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codemann8
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06e3dc80d6
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Merged in DR v1.2.0.20
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2023-08-07 15:30:50 -05:00 |
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aerinon
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f442cff061
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Logic added for openable trap doors
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2023-08-03 15:06:54 -06:00 |
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codemann8
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a987e58fc9
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Adding Flute Activation only if an activated flute cannot be found elsewhere
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2023-07-17 02:13:16 -05:00 |
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codemann8
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4f5d268401
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Adding new Swapped ER mode option
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2023-07-16 01:07:17 -05:00 |
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codemann8
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e0bf8227fb
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Fixed issue with flipper rules not getting pearl rules added
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2023-07-12 20:05:47 -05:00 |
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aerinon
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0c640bf9dd
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Fix for pyrmaid hole logic
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2023-07-10 10:35:18 -06:00 |
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aerinon
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5da0836d9f
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Fixed logic with mirror in west dark world
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2023-06-16 09:15:06 -06:00 |
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codemann8
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a842939e92
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Various region/rule reorganization to match DR
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2023-06-13 18:36:16 -05:00 |
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codemann8
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6d2e95e6ef
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Merged in DR v1.2.0.16
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2023-04-14 16:00:21 -05:00 |
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aerinon
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ea8bd117fc
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Fix for partial key logic for vanilla mire
Fix for Kholdstare shell collision
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2023-04-14 14:17:57 -06:00 |
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codemann8
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8e7a4fcd8e
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Merged in DR v1.2.0.15
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2023-04-07 13:22:53 -05:00 |
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codemann8
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793f3b30b0
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Merged in DR v1.2.0.14 (2nd)
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2023-04-07 12:04:12 -05:00 |
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aerinon
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10eac87922
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Logic fix: hookshot needed for pots in GT conveyor cross
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2023-04-06 11:23:04 -06:00 |
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aerinon
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3c18dc6e3a
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Re-vamp multiple settings as buttons.
Minor logic clean up.
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2023-04-06 11:22:12 -06:00 |
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codemann8
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f13880eee9
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Major GUI reorganization
|
2023-04-04 17:11:43 -06:00 |
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codemann8
|
9406f408df
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Fix for HC dark rooms not getting correct lamp logic in partitioned DR
|
2023-04-03 08:25:14 -05:00 |
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codemann8
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3eeeda363b
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Fixed various Flute logic issues and improved logic efficiency
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2023-04-01 07:59:13 -05:00 |
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aerinon
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41a0751009
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Merge branch 'WorldModelRefactor' into DoorDevUnstable
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2023-03-31 16:07:31 -06:00 |
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codemann8
|
d216cb337b
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Adding missing bunny rule for Water D Leave
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2023-03-30 22:52:44 -05:00 |
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aerinon
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6f18c4c4a5
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Fix lamp logic in partitioned
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2023-03-30 16:42:56 -06:00 |
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codemann8
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93eea0b40f
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Added Cold Fairy Statue to bonkable locations
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2023-03-09 20:35:39 -06:00 |
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aerinon
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affd7568cb
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Minor adjustments to world model refactor
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2023-03-09 16:48:14 -07:00 |
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aerinon
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1a1c60f84a
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Merge branch 'SynthesisOWRMerge' of github.com:codemann8/ALttPDoorRandomizer into codemann8-SynthesisOWRMerge
# Conflicts:
# Rules.py
# source/overworld/EntranceShuffle2.py
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2023-03-09 11:29:03 -07:00 |
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codemann8
|
e6a1476244
|
Merged in DR v1.2.0.11
|
2023-03-07 18:58:08 -06:00 |
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aerinon
|
c3dd6bac79
|
Murderdactyl ohko rule
|
2023-03-03 16:52:29 -07:00 |
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codemann8
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d1b4d9e044
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Merged in DR v1.2.0.10
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2023-03-02 19:07:04 -06:00 |
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aerinon
|
1dc3b13449
|
Change info message to debug for cleaner output
Possible generation error
|
2023-02-27 14:42:52 -07:00 |
|
codemann8
|
ab5f348f77
|
Merged in DR v1.2.0.8
|
2023-02-18 19:33:15 -06:00 |
|
aerinon
|
d7c15ae22c
|
Strict and Partial key logic implementations with new test suite utility
|
2023-02-17 10:07:43 -07:00 |
|
aerinon
|
a304fd31ac
|
Standard keysanity distribution and generation fixes
Includes new S&Q safety
|
2023-02-14 15:58:52 -07:00 |
|
codemann8
|
904ff5ec85
|
Merged in DR v1.2.0.4
|
2023-01-13 04:08:10 -06:00 |
|
aerinon
|
22dfeeecca
|
Starting inventory updates
Logic fix for skull woods star tile logic
Standard logic improvement
|
2023-01-12 15:32:49 -07:00 |
|
aerinon
|
4d1b5f58c0
|
Minor naming convention fixed
|
2023-01-06 16:57:52 -07:00 |
|
codemann8
|
118adabeb1
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Changing mirror exits to be dynamically created
|
2022-12-30 06:17:54 -06:00 |
|
codemann8
|
c6d0df5f4f
|
Modeling Fairy Ascension Mirror Spot more correctly
|
2022-12-29 23:46:15 -06:00 |
|
codemann8
|
ca28a9654f
|
Renaming Bombos Tablet Ledge Mirror Spot to match new naming convention
|
2022-12-26 06:21:45 -06:00 |
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