aerinon
f8ed4f0c38
Merge branch 'DRFix' of https://github.com/Catobat/ALttPDoorRandomizer into Catobat-DRFix
2021-11-02 15:19:07 -06:00
codemann8
8dab54ba9b
Added new spot type checks for OW exits
2021-11-01 13:29:26 -05:00
Catobat
01e4c2bff7
Include bottle refills in spoiler
2021-11-01 17:58:01 +01:00
codemann8
fe358e921a
Added missing Starting Equipment section in spoiler log
2021-10-31 19:47:57 -05:00
aerinon
e78f9218f5
Merge branch 'Ambrosia' into DoorDevVolatile
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# Conflicts:
# BaseClasses.py
# CLI.py
# Main.py
2021-10-29 15:26:51 -06:00
aerinon
d84a3832a6
Merge branch 'DoorDevUnstable' into DoorDevVolatile
2021-10-29 11:50:35 -06:00
aerinon
3a41314003
Shufflelinks and bombbag added to settings code
2021-10-29 11:50:16 -06:00
codemann8
a965e854a7
Changed spoiler output to occur in stages rather than once at the end
2021-10-28 00:21:46 -05:00
codemann8
c8e04ff8b6
Fixing some Lite ER to not be treated as cross-world
2021-10-27 01:20:56 -05:00
codemann8
0dea19791b
Unnecessary tautology check
2021-10-27 01:19:55 -05:00
codemann8
08ab32537b
Implemented Whirlpool Shuffle
2021-10-27 01:19:01 -05:00
codemann8
0d46f40241
Renamed Lite+ ER to Lean ER
2021-10-25 13:22:42 -05:00
codemann8
4c4c188413
Merge remote-tracking branch 'upstream/DoorDevUnstable' into OverworldShuffleDev
2021-10-21 21:45:50 -05:00
aerinon
dc7d4940d9
Overworld map code
2021-10-21 16:29:09 -06:00
codemann8
c266abb456
Rearranged spoiler log output
2021-10-18 21:47:28 -05:00
codemann8
302633dc73
Added new experimental Lite+ ER mode
2021-10-17 20:32:17 -05:00
codemann8
e994be11f6
Added new Lite (fka. Beginner) ER mode
2021-10-16 13:47:55 -05:00
codemann8
6aeabc5e66
Added rule changes that only apply to reachability checks, prior to actual game simluation
2021-10-14 14:15:51 -05:00
codemann8
2e5a5f351e
Allows starting flute to give access without reaching Kakariko Village
2021-10-14 13:13:24 -05:00
codemann8
c99805f47d
Minor tweaks in prep for ER rewrite
2021-10-02 13:45:14 -05:00
codemann8
ae5a7906a6
Fixed spoiler log to consider non-boolean Crossed OW values
2021-10-02 10:16:35 -05:00
aerinon
035621e420
Rupee bow forbids certain lobbies in HC in standard
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Allow a lobby in keydrop shuffle
Key rule fix when bk isn't possible
Added controller awareness to world traversal
2021-09-28 14:57:17 -06:00
codemann8
ecacba55a4
Merged in DR v0.5.1.2
2021-09-17 11:12:05 -05:00
aerinon
c5f6c46bd8
Remove unique annotation from FastEnum class
2021-09-14 15:24:23 -06:00
aerinon
ef998a2f7f
Merge branch 'Ambrosia' into Bias
2021-09-10 09:18:49 -06:00
aerinon
a6e49513be
Merge branch 'DoorDevUnstable' into Ambrosia
2021-09-10 09:17:23 -06:00
aerinon
cb8a168b6c
Merge pull request #123 from Catobat/ItemPool
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Fix money balancing with reduced item pool
2021-09-01 15:57:14 -06:00
codemann8
d066b133f1
Merged in DR v0.5.1.1
2021-08-31 19:39:23 -05:00
aerinon
84fb47ba9d
Couple of big key logic fixes - one with bk forced
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Another with bk assumed to be found early in dungeon
Catobat map check fix from rom
2021-08-31 15:36:38 -06:00
aerinon
07287d85a7
Improve exclusion calculation
2021-08-30 15:21:25 -06:00
aerinon
4e8a8d2840
Compass/Map can be progressive
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Fixed filter_for_potential_bk_locations
Changed rules to use dungeon_table
2021-08-26 15:33:27 -06:00
aerinon
5c835dc243
Fix can_beat_game error
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Add start_region awareness to door finder combinations
Added dungeon table
2021-08-26 15:33:08 -06:00
aerinon
5614dea2b5
Fix can_beat_game error
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Add start_region awareness to door finder combinations
Added dungeon table
2021-08-26 15:28:42 -06:00
aerinon
746a739339
Main structure for various biased fills
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Lots of help around correctly reserving locations
2021-08-26 15:27:05 -06:00
aerinon
4d776e0fee
Compass/Map can be progressive
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Fixed filter_for_potential_bk_locations
Changed rules to use dungeon_table
2021-08-26 15:25:29 -06:00
aerinon
6f06dbcd04
Fix can_beat_game error
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Add start_region awareness to door finder combinations
Added dungeon table
2021-08-26 15:21:10 -06:00
codemann8
b2bcdfd286
Expanded and restructured OW Shuffle to include more Crossed options
2021-08-24 02:39:24 -05:00
aerinon
f259e8bdc8
Boss item restriction logic added
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Reserved location logic started
2021-08-20 14:32:54 -06:00
codemann8
f051e3a0b2
Some Inverted situations getting applied/removed in Mixed OW
2021-08-20 14:08:29 -05:00
codemann8
d2610a891f
Merged in DR v0.5.1.0
2021-08-20 13:10:27 -05:00
aerinon
939d495be7
Merge in combinatoric key logic from keyLogicAttempt1 branch
2021-08-20 10:03:40 -06:00
codemann8
94a70dbac9
Fixed spoiler log to show Crossed OW in all cases
2021-08-20 08:11:58 -05:00
codemann8
a04184f3e6
Fixed spoiler log to show Crossed OW in all cases
2021-08-20 08:11:32 -05:00
codemann8
be6203e3f0
Moved Crossed OW Shuffle to its own setting, Renamed Tile Swap to Mixed
2021-08-16 22:46:26 -05:00
aerinon
b53a005545
Fix for last ditch problems
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Special bk adjustments
Exception for self locking key doors in key lock checker
2021-08-16 15:28:20 -06:00
codemann8
cda70f783a
Removal of legacy ER shuffles
2021-08-13 22:11:58 -05:00
aerinon
54004118f5
Minor bug during exploration
2021-08-13 14:41:35 -06:00
codemann8
8373ea2e19
Merged in DR v0.5.0.2
2021-08-13 04:58:27 -05:00
StructuralMike
dcba2be757
Bombbag instead of Bombbags
2021-08-11 16:29:12 +02:00
StructuralMike
44efe51e02
Changing the cli to be bombbags over bomblogic
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Bombbags seemed better over bomblogic which is more ambiguous when considering new stuff OW and the bomb-only modes.
Also added bombbags to the example yaml
2021-08-11 10:22:54 +02:00