Commit Graph
42 Commits
Author SHA1 Message Date
karafruit 53d2a7606a Merge remote-tracking branch 'codemann/OWMain' into codemann_OWMain 2026-01-25 21:15:13 -06:00
karafruit 37ee113f9d Merge in dungeon map changes (#1)
known issues:
- in-room stairs in door shuffle draw slightly bugged sometimes
- entrance sprites in non-doors are sometimes drawn on the wrong floor
- in some modes, sanctuary will open HC map instead of sewers/HC2 map

Reviewed-on: #1
Co-authored-by: Kara Alexandra <ardnaxelarak@gmail.com>
Co-committed-by: Kara Alexandra <ardnaxelarak@gmail.com>
2026-01-25 22:43:02 +00:00
karafruit 420f2477fc Invert bitfield for pseudoflute 2026-01-15 04:05:30 -06:00
codemann8 e8e6120a9e Some added labeling 2026-01-13 23:51:42 -06:00
Catobat afa0f95072 Overworld edges are disabled if the destination is set to 0xFF 2026-01-11 21:45:42 +01:00
codemann8 e30e5107c6 Implement more accurate map check coordinates 2026-01-05 22:38:53 -06:00
codemann8 96333b22a2 Fixed cucco storm to actually work on first trigger 2025-12-03 10:11:47 -06:00
codemann8 581e45a63c Merge branch 'DRUnstable' into OWMain 2025-12-03 09:37:31 -06:00
aerinon b27d7c996b feat: enemy "spies" during enemy drop 2025-11-14 09:06:07 -07:00
aerinon 44b014fc65 fix: fix for pot drops at sprite limit 2025-10-31 10:29:29 -06:00
codemann8 dfc182a2d5 New fix for pot drops when at sprite limit 2025-10-14 11:35:07 -05:00
codemann8 faadd1d7f1 Fixing boss behavior in Swamp Palace Arrghus' room 2025-06-05 19:50:49 -05:00
codemann8 86efa74185 Various bug fixes for Follower Shuffle post-launch
- Fix issue with infinite purple chest item get
- Fix issue with Kiki running away on iframe ledge hops
- Fix issue with bad follower gfx on screens with followers
- Fix issue with Zelda appearing in conditional follower locations
2025-05-04 09:24:33 -05:00
codemann8 aabb649578 Initial Follower Shuffle Implementation 2025-04-30 06:18:08 -05:00
codemann8 274ef3f39d Improved Psuedoboots 2024-12-13 16:52:20 -06:00
codemann8 b3979affc9 Don't delete follower on crystal cutscene if prize shuffle 2024-08-27 07:15:18 -05:00
codemann8 f9da730caf Initial Prize Shuffle Implementation 2024-05-23 18:23:26 -05:00
codemann8 d75c72f85d Some byte designation corrections + formatting 2024-04-12 15:58:09 -06:00
codemann8 27685ac77d More merge labeling 2024-04-09 13:24:54 -05:00
codemann8 a70251d2b2 Applied labels and byte designators 2024-04-09 09:26:27 -06:00
codemann8 59eb254116 Merged in DR v1.4.1.6 2024-03-01 13:55:23 -06:00
codemann8 75fd81ab57 Merged in DR v1.4.1.6 2024-02-23 11:11:59 -06:00
aerinon 5ad0e7781e Pikit override fix
Minor drops from enemies persist
2023-09-12 08:38:18 -06:00
cassidoxa 57e537f12d Fix HUD rebuild when releasing fairy 2023-09-08 08:56:23 -04:00
cassidoxa 790f3f0ba3 Fix HUD item icon not refreshing after last bomb spent
Rename UpdateHUD to UpdateHUDFlag, replace with UpdateHUD vanilla JSR
label
2023-09-07 16:29:45 -04:00
cassidoxa 52d2616537 RomSpeed option 2023-08-26 23:24:34 -04:00
cassidoxa 66540f2819 Replace GT, Ganon vuln crystal checks, ped check with new system
InvincibleGanon 0x18003E -> GanonVulnerableMode 0x1801A8-0x1801A9
NumberOfCrystalsRequiredForTower 0x18005E -> GanonsTowerOpenTarget 0x18019A-0x18019B
NumberOfCrystalsRequiredForGanon 0x18005F -> GanonVulnerableTarget 0x1801A6-0x1801A7
Various fixes
Moved CrystalCounter to word length space $7EF471 -> $7EF476
2023-08-21 20:43:27 -04:00
cassidoxa aaf970b837 Heart colors 2023-08-13 13:46:21 -04:00
cassidoxa ad17c8e88d More small fixes 2023-08-12 15:34:33 -04:00
cassidoxa 103f072cf3 Add back some JP characters and re-arrange player name screen
Re-arrange a bunch of text-related stuff
Fix post-credits game counter
Fix bows
2023-08-11 02:10:54 -04:00
cassidoxa 56cb17a0a3 Small fixes 2023-08-08 01:00:49 -04:00
cassidoxa 87e665965c Free crystals and ability to shuffle dungeon prizes
Overworld map code via Aerinon
2023-08-06 23:07:39 -04:00
cassidoxa cb16ffc20b Merge branch 'master' into decompressed
Also some pendant receipt and palette fixes
2023-08-02 17:40:38 -04:00
cassidoxa 8ed4cbda1d Palette handling & sprite props data tables
Statically assign item data tables
Fix some save-related bugs
Fix dungeon item notice in "this dungeon" with free dungeon items
2023-08-01 17:13:47 -04:00
cassidoxa bbd25c2543 Fix Bow icon
Set dungeon ID to $FF after Aga 2 kill for proper HUD draw
2023-06-10 12:26:01 -04:00
cassidoxa 815c2ab81f More fast hud
Added update hud flag
2023-06-08 11:21:42 -04:00
cassidoxa 02786974ad Compute and write save checksum on new file creation 2023-02-21 14:58:24 -05:00
spannerisms ff88437f8e fixes
turn a bunch of addresses into fast rom
bunch of consistency clean ups in hooks
move zsnes to failures
2022-12-30 03:07:15 -05:00
cassidoxa d7431b6550 Allow menu free dungeon item toggle with no menu items 2022-11-27 23:35:59 -05:00
cassidoxa 823166c4cd Re-organize vanillalabels.asm 2022-11-24 22:24:38 -05:00
cassidoxa 788cceaab9 Continue labeling and documentation in ram.asm, main rando block
Deleted several unused modules and some commented code
Reorganized some routines to clean up modules
Moved some memory into mirrored WRAM
Refactored NMI hook aux routine
Removed old fake flipper fix
2022-11-16 21:38:28 -05:00
cassidoxa 43f753b517 ram.asm initial commit. Replaced all address defines with labels
Value defines styled without quotes, # moved to load/store/cmp site
Added registers.asm (copied from spannerisms JP disassembly)
Added a bunch of length annotations
Deleted old or trivial commented out code
Deleted: ganonfixes.asm, map.asm, seedtag.asm
Replaced obsolete credits.asm with creditsnew.asm
Moved scratch space at $7F5020-3F to mirrored WRAM (7E1E70-8F)
Moved clock RAM to mirrored WRAM (7E1E90-9F)
dialog.asm: FreeDungeonItemNotice preserves callee-preserved scratch RAM
Toast buffer moved to mirrored WRAM (7E1E0E-0F)
servicerequest.asm: long store to $012E converted to word length store
2022-11-05 00:50:25 -04:00